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README.md CHANGED
@@ -1,3 +1,166 @@
1
  ---
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- license: mit
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3
  ---
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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+ base_model: Qwen/Qwen3.5-27B
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+ library_name: peft
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+ license: apache-2.0
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+ pipeline_tag: text-generation
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+ language:
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+ - en
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+ tags:
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+ - lora
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+ - sft
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+ - qlora
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+ - clembench
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+ - game-playing
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+ - process-reward-model
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+ - transformers
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+ - trl
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  ---
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+
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+ # Qwen3.5-27B-sft-ep1
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+
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+ A QLoRA supervised fine-tune of [Qwen/Qwen3.5-27B](https://huggingface.co/Qwen/Qwen3.5-27B) trained on high-scoring game trajectories from the [Playpen](https://github.com/lm-playpen/playpen) benchmark (clembench 2.0). This model serves as the policy in a Process Reward Model (PRM) guided inference pipeline, where a companion PRM scores candidate responses at each game turn to select the best action.
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+
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+ ## Model Details
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+
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+ - **Developed by:** Diginyx
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+ - **Base model:** Qwen/Qwen3.5-27B
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+ - **Model type:** Causal LM — LoRA adapter (PEFT)
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+ - **Language:** English
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+ - **License:** Apache 2.0
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+ - **Fine-tuning method:** QLoRA (4-bit NF4 base + LoRA adapters)
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+ - **Training framework:** TRL + HuggingFace PEFT
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+
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+ ## Training Methodology
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+
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+ The model is trained via supervised fine-tuning on game transcripts where the outcome was a win (positive clemscore contribution), filtered from rollouts of the base Qwen3.5-27B-Instruct model playing all clembench 2.0 games. The goal is to teach the policy the turn-level response patterns associated with successful multi-player game trajectories.
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+
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+ **Training pipeline:**
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+ 1. Run the base model on all clembench games to collect rollout transcripts
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+ 2. Filter to transcripts with a positive game outcome (win)
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+ 3. Fine-tune on the winning turns using QLoRA
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+
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+ **Design decisions:**
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+ - **Positive-only filtering**: Using only winning trajectories (rather than all rollouts with reward labels) avoids the model learning from ambiguous partial-credit or losing sequences, keeping the training signal clean.
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+ - **4-bit QLoRA**: Reduces VRAM from ~55 GB to ~14 GB, allowing the full 27B model to train on a single 48 GB A40 alongside optimizer states. This makes training accessible without multi-node tensor parallelism.
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+ - **LoRA over full fine-tune**: Preserves the base model's general language capabilities while adapting the turn-level game response style. The small adapter (r=16) also prevents overfitting on the filtered game corpus.
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+ - **Max length 1024**: Game turns are typically short; truncating at 1024 tokens keeps the full-vocabulary causal-LM logits tensor (batch × seq × 152k vocab) within GPU memory budget.
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+
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+ ## Training Data
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+
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+ - **Dataset:** [colab-potsdam/playpen-data](https://huggingface.co/datasets/colab-potsdam/playpen-data) — clembench 2.0 game instances (training split)
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+ - **Games:** All games present in the benchmark (wordle, taboo, reference, clean_up, and others)
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+ - **Filtering:** Turn-level transcripts where the final game outcome was a win
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+ - **Preprocessing:** Chat-templated using Qwen3.5 instruction template with `enable_thinking=False`
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+
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+ ## Hyperparameters
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+
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+ | Parameter | Value |
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+ |---|---|
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+ | Learning rate | 2e-4 |
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+ | LR scheduler | Cosine with warmup |
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+ | Epochs trained | 1 (early stopping on val loss) |
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+ | Per-device batch size | 4 |
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+ | Effective batch size | 128 (auto grad-accum across GPUs) |
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+ | Max sequence length | 1024 tokens |
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+ | LoRA rank (r) | 16 |
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+ | LoRA alpha | 32 |
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+ | LoRA dropout | 0.05 |
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+ | Quantization | 4-bit NF4 (bitsandbytes) |
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+ | Compute dtype | bfloat16 |
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+ | Optimizer | paged_adamw_8bit |
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+ | Val loss (best checkpoint) | 0.2511 |
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+ | Val token accuracy | 94.0% |
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+
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+ ## Compute
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+
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+ | Resource | Details |
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+ |---|---|
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+ | Hardware | 4× NVIDIA A40 (48 GB) |
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+ | Cluster | University of Michigan HPC (SLURM) |
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+ | Training time | ~1 epoch over the filtered positive corpus |
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+ | Total FLOPs | ~2.64 × 10¹⁸ |
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+
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+ ## Evaluation
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+
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+ Evaluated on the [Playpen](https://github.com/lm-playpen/playpen) benchmark (clembench 2.0) using **clemscore** (quality-weighted success rate across all games) and **statscore** (static benchmark aggregate).
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+
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+ When used with the companion PRM ([Diginyx/Qwen3.5-27B-prm-ep1](https://huggingface.co/Diginyx/Qwen3.5-27B-prm-ep1)) in a best-of-N or beam search guided inference setup, this model achieves higher clemscore than the greedy baseline.
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+
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+ ## Usage
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+
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+ ### Standalone (greedy inference)
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+
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+ ```python
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+ from peft import PeftModel
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+ from transformers import AutoModelForCausalLM, AutoTokenizer, BitsAndBytesConfig
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+ import torch
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+
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+ bnb_config = BitsAndBytesConfig(
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+ load_in_4bit=True,
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+ bnb_4bit_compute_dtype=torch.bfloat16,
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+ bnb_4bit_use_double_quant=True,
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+ bnb_4bit_quant_type="nf4",
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+ )
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+ base = AutoModelForCausalLM.from_pretrained(
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+ "Qwen/Qwen3.5-27B",
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+ quantization_config=bnb_config,
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+ device_map="auto",
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+ )
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+ model = PeftModel.from_pretrained(base, "Diginyx/Qwen3.5-27B-sft-ep1")
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+ tokenizer = AutoTokenizer.from_pretrained("Diginyx/Qwen3.5-27B-sft-ep1")
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+ ```
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+
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+ ### With PRM-guided inference (best-of-N)
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+
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+ Install [Playpen](https://github.com/lm-playpen/playpen) and register the model in `model_registry.json`:
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+
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+ ```json
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+ {
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+ "model_name": "Qwen3.5-27B-sft-ep1",
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+ "backend": "huggingface_local",
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+ "huggingface_id": "Qwen/Qwen3.5-27B",
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+ "model_config": {
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+ "premade_chat_template": true,
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+ "load_in_4bit": true,
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+ "chat_template_kwargs": {"enable_thinking": false},
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+ "peft_model": "Diginyx/Qwen3.5-27B-sft-ep1"
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+ }
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+ }
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+ ```
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+
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+ Then run:
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+
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+ ```bash
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+ python examples/trl/prm_eval.py \
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+ --policy-model Qwen3.5-27B-sft-ep1 \
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+ --prm-path Diginyx/Qwen3.5-27B-prm-ep1 \
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+ --game-all \
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+ --n-candidates 4 \
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+ --temperature 0.7 \
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+ --max-tokens 2048
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+ ```
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+
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+ ### With beam search
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+
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+ ```bash
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+ python examples/trl/prm_eval.py \
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+ --policy-model Qwen3.5-27B-sft-ep1 \
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+ --prm-path Diginyx/Qwen3.5-27B-prm-ep1 \
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+ --mode beam-search \
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+ --n-candidates 4 \
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+ --num-beam-iterations 20 \
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+ --game-all \
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+ --temperature 0.7 \
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+ --max-tokens 2048
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+ ```
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+
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+ ## Companion Models
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+
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+ - **PRM:** [Diginyx/Qwen3.5-27B-prm-ep1](https://huggingface.co/Diginyx/Qwen3.5-27B-prm-ep1) — process reward model trained to score turn-level responses
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+
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+ ## Framework Versions
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+
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+ - PEFT 0.19.1
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+ - TRL
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+ - Transformers
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+ - bitsandbytes
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