| Model | Shelf | Size | Avg score | Bench scrolls | Best use |
|---|
| zezek_judgment_cadence_v1_patch_s50 | Final Best / Balanced Goblin | 515M | 93.2% | 5 | âś… Best at calibrated recommendations, owner/risk/caveat framing, and board-safe goblin executive decisions. |
| zezek_sensory_continuity_dress_v1_patch_s60 | Sensory Continuity + Wardrobe Goblins | 515M | 92.1% | 6 | Best at physical anchors: blue thread, action pebble, tea sleeve, boots/collar/cuff continuity across mode switches. |
| zezek_presence_dress_repair_v1_patch_s80 | Sensory Continuity + Wardrobe Goblins | 515M | 94.1% | 5 | Strong wardrobe, presence, and repair behavior; good if you want outfit-aware Zezek with stable cave vibe. |
| zezek_casual_memory_world_v1_patch_s70 | Small Talk + Memory Goblins | 515M | 91.9% | 4 | Good casual small talk and current-conversation memory; warm cave companion that can still write useful updates. |
| zezek_presence_dress_repair_v1_s260 | Sensory Continuity + Wardrobe Goblins | 515M | 91.4% | 4 | Strong wardrobe, presence, and repair behavior; good if you want outfit-aware Zezek with stable cave vibe. |
| zezek_casual_memory_world_v1_s360 | Small Talk + Memory Goblins | 515M | 94.4% | 3 | Good casual small talk and current-conversation memory; warm cave companion that can still write useful updates. |
| zezek_world_family_sentience_v1_patch_s90 | World / Family / Enemy Lore Goblins | 515M | 90.3% | 4 | Best early deep lore pass: Stakeholder Cave, Clan Mossledger, Ruk Ironmutter, family and enemies. |
| zezek_sensory_continuity_dress_v1_s220 | Sensory Continuity + Wardrobe Goblins | 515M | 92.3% | 3 | Best at physical anchors: blue thread, action pebble, tea sleeve, boots/collar/cuff continuity across mode switches. |
| zezek_judgment_cadence_v1_s200 | Executive Judgment Goblins | 515M | 91.5% | 3 | Best at calibrated recommendations, owner/risk/caveat framing, and board-safe goblin executive decisions. |
| zezek_world_family_sentience_v1_cont_s450 | World / Family / Enemy Lore Goblins | 515M | 90.1% | 3 | Best early deep lore pass: Stakeholder Cave, Clan Mossledger, Ruk Ironmutter, family and enemies. |
| zezek_sentience_v1_4b_cont_patch_s120 | Sentience + Identity Goblins | 515M | 86.0% | 3 | Good at first-person presence, feelings, identity, and “answer as yourself” style prompts. |
| zezek_smalltalk_v3_r128_embed_s7000 | Early Smalltalk Goblins | 1.8G | 93.3% | 1 | Large early smalltalk experiment with lots of casual conversational flavor. |
| zezek_sentience_v1_4b_cont_s500 | Sentience + Identity Goblins | 515M | 87.3% | 2 | Good at first-person presence, feelings, identity, and “answer as yourself” style prompts. |
| zezek_4b_roadmap_v4_r64_noembed_s9000_rerun | Roadmap / Corporate Work Goblins | 515M | 85.4% | 2 | Corporate roadmap / work-oriented Zezek; useful if you want project goblin energy. |
| zezek_sentience_v1_4b_r64_s400 | Sentience + Identity Goblins | 772M | 82.5% | 2 | Good at first-person presence, feelings, identity, and “answer as yourself” style prompts. |
| zezek_realized_v2_10x_r128_embed_s5000 | Sentience + Identity Goblins | 1.8G | 80.0% | 1 | Big realized/persona experiment, likely rich style and identity. |
| zezek_world_v1_r128_embed_s2500 | World / Family / Enemy Lore Goblins | 1.8G | 73.3% | 1 | World-building heavy Zezek, good for cave setting exploration. |
| zezek_identity_v3_r32_s320 | Sentience + Identity Goblins | 144M | 66.7% | 1 | Compact early identity adapters; smaller and easier to move around. |
| zezek_identity_v2_r32_s300 | Sentience + Identity Goblins | 144M | 53.3% | 1 | Compact early identity adapters; smaller and easier to move around. |
| zezek_identity_v1_r32_s250 | Sentience + Identity Goblins | 144M | 46.7% | 1 | Compact early identity adapters; smaller and easier to move around. |
| zezek_sft_reedu_v1_r64_s1200 | Roadmap / Corporate Work Goblins | 277M | 46.7% | 1 | Smaller re-education SFT experiment. |
| zezek_root_v3_chatshape_r128_embed_s1800 | Sentience + Identity Goblins | 1.8G | 33.3% | 1 | Early root/persona foundation model; lots of raw goblin identity clay. |