--- license: other license_name: mixed-base-model-licenses license_link: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md language: en tags: - text-to-image - flux - illustrious - pony - sdxl - lora - stable-diffusion - world-morph - style - crystal - dark-fantasy library_name: diffusers base_model: - black-forest-labs/FLUX.1-dev --- # Glassborne — World Morph / Style LoRA [Flux / Illustrious / Pony / SDXL] A world-morphing LoRA designed to overlay any subject — organic, architectural, or mechanical — with a haunted crystalline signature. This isn't just a style transfer. It is a corruption, a relic bloom, a glimpse through broken time. At its core, Glassborne fuses glowing uranium-green textures with sharp radium-purple fissures, creating the appearance of fractured crystal, carved runes, and veined stone. Shadows settle like oil paint. Surfaces seem cracked and hollowed by some forgotten energy. ## Gallery | | | | |---|---|---| | ![Cathedral Tundra](images/gb-cathedral-tundra-01.png) | ![Desert Palace](images/gb-desert-palace-05.png) | ![Forest](images/gb-forest-02.png) | ## Available Versions | File | Base Model | Size | License | |------|-----------|------|---------| | `glassborne-v01-flux.safetensors` | Flux.1 Dev | 38 MB | [FLUX.1 Dev Non-Commercial](https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md) | | `glassborne_v1_illustrious.safetensors` | Illustrious XL | 218 MB | Apache 2.0 | | `glassborne-v05-adafactor-pony.safetensors` | Pony Diffusion | 325 MB | CreativeML OpenRAIL-M | | `glassborne-v05-adafactor-sdxl.safetensors` | SDXL 1.0 | 325 MB | CreativeML OpenRAIL-M | **Note:** Each LoRA file inherits the license of its base model. The Flux version is non-commercial; the others are permissive. ## Usage - **No trigger word needed** — the style applies automatically when the LoRA is loaded - **Recommended strength:** 0.7–1.0 - **Resolution:** 1024×1024 or 1216×832 (Flux/SDXL) | 1024×1024 (Illustrious/Pony) ### Features - **Radium glow:** violet fissures, sigil-like cracks, eerie dreamlight - **Crystalline overlays:** uranium-glass textures, jagged surface bloom - **Runes and relics:** faint inscriptions, etched glyphs, ornamental decay - **Oil-paint finish:** smoothed shadows, low-saturation contrast, painterly strokes - **Symbolic scenes:** summoning rooms, floating debris, corrupted fauna and tech ### Tips - Architecture subjects produce the most dramatic results — cathedrals, castles, ruins - Combine with nature for crystalline forests, corrupted gardens, frozen landscapes - The Flux version is the lightest (38MB) and produces the most photorealistic results - The Illustrious version leans more anime-stylized - Works well stacked with Ultrasharp at 0.3–0.5 for enhanced crystalline detail ## Example Prompts - `A cathedral on a frozen tundra, northern lights refracting through crystalline glass walls, haunted and beautiful` - `A wolf standing in a crystalline forest, radium-purple fissures glowing in the moonlight, dark fantasy` - `A race car emerging from a crystalline ruin, uranium-green glow, relic technology, oil-paint shadows` - `A mansion ballroom with fractured crystal chandeliers, glowing runes on the floor, spectral elegance` ## Links - [Gallery & Prompts](https://thalis.dev/models/glassborne-world-morph/) - [Civitai](https://civitai.com/models/1717585) - [All Models](https://thalis.dev/models/) ## About Created by [Thalis AI](https://thalis.dev) — LoRA training and generative AI experiments. Part of the World Morph series. ## License Each LoRA variant inherits the license of its respective base model. See the table above for details. The Flux variant follows the [FLUX.1 Dev Non-Commercial License](https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md).