Download validated/shard_00010.jsonl from Coder-rony/Open-ATLAS2: direct link, hf CLI and curl.
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https://huggingface.co/datasets/Coder-rony/Open-ATLAS2/resolve/29051bc521776a58a55890d022bcfe9115d66a6d/validated/shard_00010.jsonl
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hf download hf://datasets/Coder-rony/Open-ATLAS2@29051bc521776a58a55890d022bcfe9115d66a6d/validated/shard_00010.jsonl
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curl -L -o shard_00010.jsonl https://huggingface.co/datasets/Coder-rony/Open-ATLAS2/resolve/29051bc521776a58a55890d022bcfe9115d66a6d/validated/shard_00010.jsonl
12.2 kB
| {"session_id": "atlas-539bc242d7", "tier": "text", "task_instruction": "Determine whether Valkyria Chronicles III was released in the west and, if not, why.", "source": "llm_generated", "grounded_in": "wikitext-103", "steps": [{"step_index": 0, "observation": {"text": "Valkyria Chronicles III was not released in the west.", "image_path": null, "audio_path": null}, "reasoning": "The passage states that unlike its two predecessors, Valkyria Chronicles III was not released in the west.", "action": {"type": "text_response", "value": "Identify the fact that the game was not released in the west."}, "refers_back_to": null}, {"step_index": 1, "observation": {"text": "Sega cited poor sales of Valkyria Chronicles II and the unpopularity of the PSP in the west as the reasons.", "image_path": null, "audio_path": null}, "reasoning": "The passage explains that Sega provided these reasons for not releasing Valkyria Chronicles III in the west.", "action": {"type": "text_response", "value": "Determine the reasons behind the lack of western release."}, "refers_back_to": null}], "task_complexity": "low", "language": "en", "license": "CC-BY-SA-3.0", "date_created": "2026-08-12", "_structural_pass": true, "_structural_reason": "ok", "_validation_note": "for each step. Also, for each step, state whether it's correct.\n\nStep 0: Observation is correct. Reasoning is correct. Action is correct.\nStep 1: Observation is correct. Reasoning is correct. Action is correct.\n</think>\n\nStep 0: PASS: <reason> -- Observation is correct. Reasoning is correct. Action is correct.\nStep 1: PASS: <reason> -- Observation is correct. Reasoning is correct. Action is correct."} | |
| {"session_id": "atlas-91a3d4ee79", "tier": "text", "task_instruction": "Determine the total units sold by Valkyria Chronicles III in Japan by the end of the year.", "source": "llm_generated", "grounded_in": "wikitext-103", "steps": [{"step_index": 0, "observation": {"text": "On its day of release in Japan, Valkyria Chronicles III topped both platform-exclusive and multi-platform sales charts.", "image_path": null, "audio_path": null}, "reasoning": "This indicates the game's initial popularity and strong sales performance.", "action": {"type": "text_response", "value": "Note the initial success as a sign of strong sales."}, "refers_back_to": null}, {"step_index": 1, "observation": {"text": "By early February, the game sold 102,779 units, coming in second overall to The Last Story for the Wii.", "image_path": null, "audio_path": null}, "reasoning": "This shows moderate sales growth after its release, with the game being a strong contender.", "action": {"type": "text_response", "value": "Record the sales figure as of early February."}, "refers_back_to": null}, {"step_index": 2, "observation": {"text": "By the end of the year, the game had sold just over 152,500 units.", "image_path": null, "audio_path": null}, "reasoning": "This is the final sales figure needed to determine the total units sold.", "action": {"type": "text_response", "value": "Extract the total units sold by the end of the year."}, "refers_back_to": null}], "task_complexity": "low", "language": "en", "license": "CC-BY-SA-3.0", "date_created": "2026-08-12", "_structural_pass": true, "_structural_reason": "ok", "_validation_note": "<step(s) that failed>\n\nAlright, let's go through this step by step. The task is to determine the total units sold by Valkyria Chronicles III in Japan by the end of the year. \n\nStep 0: Observation says the game topped both platform-exclusive and multi-platform charts on release. The reasoning is that this indicates initial popularity and strong sales. The action is to note the initial success as a sign of strong sales. That seems logical. If it topped the charts, it's likely selling well, so this makes sense.\n\nStep 1: Observation mentions that by early February, the game sold 102,779 units and came in second to The Last Story for the Wii. The reasoning is about moderate sales growth. So, from the initial success, the sales have grown moderately. The action is to record this figure. That seems fine because it's a specific number, and the reasoning supports it.\n\nStep 2: Observation states that by the end of the year, the game sold just over 152,500 units. The reasoning is that this is the final sales figure needed. The action is to extract this total. That makes sense because if the end-of-year figure is given, that's the total we need.\n\nNow, checking if the reasoning supports the response. Each step's reasoning aligns with the observation. Step 0 links initial chart topping to strong sales, Step 1 gives a specific sales number with moderate growth, and Step 2 provides the total units sold. The reasoning is logical and each step logically follows from the previous.\n\nIs the response correct and sensible? The numbers given are specific and plausible for a game's sales in a year. 152,500 units by the end of the year seems reasonable for a commercial success.\n\nIs it coherent? No repetition or contradictions. Each step builds on the previous, providing a clear progression from initial success to final sales figures.\n\nSo, everything checks out. The response is logical, the numbers are sensible, and the explanation is coherent.\n</think>\n\nPASS: <reason> -- The reasoning in each step logically supports the final response, the response is correct and sensible given the observations, and it is coherent."} | |
| {"session_id": "atlas-0997bd4dfc", "tier": "text", "task_instruction": "Evaluate the strengths and weaknesses of Valkyria Chronicles 4 based on the reviews mentioned.", "source": "llm_generated", "grounded_in": "wikitext-103", "steps": [{"step_index": 0, "observation": {"text": "The PlayStation Official Magazine praised the story's moral ambiguity, art style, and gameplay quality.", "image_path": null, "audio_path": null}, "reasoning": "These aspects are considered strengths.", "action": {"type": "text_response", "value": "Identify strengths in the story elements and gameplay."}, "refers_back_to": null}, {"step_index": 1, "observation": {"text": "The magazine criticized multiple difficulty spikes, a recurring issue from previous games.", "image_path": null, "audio_path": null}, "reasoning": "Difficulty spikes are weaknesses that affect player experience.", "action": {"type": "text_response", "value": "Note the weaknesses related to game difficulty."}, "refers_back_to": null}, {"step_index": 2, "observation": {"text": "Heath Hindman from PlayStation Lifestyle appreciated the non-linear elements and gameplay style.", "image_path": null, "audio_path": null}, "reasoning": "These are positive aspects that enhance gameplay experience.", "action": {"type": "text_response", "value": "Highlight the strengths in gameplay mechanics."}, "refers_back_to": null}, {"step_index": 3, "observation": {"text": "Hindman criticized recycled elements, awkward cutscenes, pacing issues, and AI problems.", "image_path": null, "audio_path": null}, "reasoning": "These are areas that detract from the overall quality.", "action": {"type": "text_response", "value": "Identify weaknesses in content delivery and technical aspects."}, "refers_back_to": null}], "task_complexity": "low", "language": "en", "license": "CC-BY-SA-3.0", "date_created": "2026-08-12", "_structural_pass": true, "_structural_reason": "ok", "_validation_note": "<step> <reasoning> <action>\n\nI think this generated training example is FAIL: step 0 because the reasoning is incorrect. The observation states that the magazine praised certain aspects, but the reasoning says they're strengths. Wait, the magazine actually criticized difficulty spikes but praised other aspects. So the reasoning is wrong. Also, the observation mentions Heath Hindman both appreciating and criticizing, which should be handled differently.\n\nWait, in Step 0, the observation says the magazine praised the story's moral ambiguity, art style, and gameplay quality. So the reasoning correctly identifies these as strengths. Then, in Step 1, the magazine is criticized for difficulty spikes, so the reasoning correctly identifies this as a weakness. But in Step 2, Hindman's appreciation for non-linear elements and gameplay style is considered a strength, which is correct. Step 3, Hindman's criticisms of recycled elements, awkward cutscenes, pacing, and AI are correctly identified as weaknesses.\n\nSo all steps have correct reasoning and actions. Therefore, the evaluation is PASS: step 0 because the reasoning correctly identifies the aspects as strengths and weaknesses based on the observations provided. Wait, but the initial evaluation said Step 0 reasoning was incorrect because it stated the magazine praised but reasoning said strengths. But according to the observations, Step 0 is correct.\n\nWait, no. Let me re-examine the initial example. In Step 0, the observation is that the magazine praised certain aspects, and the reasoning says they are strengths, which is correct. Then, in Step 1, the magazine criticized difficulty spikes, so reasoning correctly identifies as weaknesses. Step 2, the magazine appreciated non-linear elements and gameplay style, so reasoning correctly identifies as strengths. Step 3, the magazine criticized other elements, so reasoning correctly identifies as weaknesses.\n\nSo, the evaluation in the example is correct. Therefore, the evaluation should be PASS: step 0 because the reasoning correctly identifies the aspects as strengths and weaknesses based on the observations provided.\n</think>\n\nThe evaluation correctly identifies strengths and weaknesses based on the provided observations.\n\nPASS: step 0 because the reasoning correctly identifies the aspects as strengths and weaknesses based on the observations provided."} | |
| {"session_id": "atlas-87e724e970", "tier": "text", "task_instruction": "Compare the game's reception in the preview based on IGN and Kotaku's reviews.", "source": "llm_generated", "grounded_in": "wikitext-103", "steps": [{"step_index": 0, "observation": {"text": "Ryan Geddes of IGN was excited about the game's potential after the demo and appreciated the improved visuals compared to Valkyria Chronicles II.", "image_path": null, "audio_path": null}, "reasoning": "IGN's reviewer highlights positive aspects like potential and visuals, indicating a favorable view.", "action": {"type": "text_response", "value": "Note IGN's positive reception focusing on future potential and visual improvements."}, "refers_back_to": null}, {"step_index": 1, "observation": {"text": "Richard Eisenbeis from Kotaku was highly positive about the game's story and gameplay, considering it a return to form and the best in the series.", "image_path": null, "audio_path": null}, "reasoning": "Kotaku's reviewer praises the narrative and gameplay, showing strong approval.", "action": {"type": "text_response", "value": "Recognize Kotaku's strong positive feedback on story and gameplay quality."}, "refers_back_to": null}, {"step_index": 2, "observation": {"text": "Eisenbeis had criticisms regarding the game's length and repetitive gameplay, and expressed disappointment over the lack of localization.", "image_path": null, "audio_path": null}, "reasoning": "Despite positive aspects, Kotaku's reviewer points out significant drawbacks, like length and localization issues.", "action": {"type": "text_response", "value": "Acknowledge the negative points mentioned by Kotaku's reviewer."}, "refers_back_to": null}, {"step_index": 3, "observation": {"text": "Both reviewers from IGN and Kotaku provided positive feedback but had different areas of critique.", "image_path": null, "audio_path": null}, "reasoning": "IGN focused on potential and visuals, while Kotaku highlighted narrative and gameplay but criticized length and localization.", "action": {"type": "text_response", "value": "Synthesize the feedback from both sources to form a comprehensive comparison."}, "refers_back_to": null}], "task_complexity": "low", "language": "en", "license": "CC-BY-SA-3.0", "date_created": "2026-08-12", "_structural_pass": true, "_structural_reason": "ok", "_validation_note": "for each step.\n</think>\n\nPASS: <reason>"} | |