import cv2 import numpy as np import json from pathlib import Path def load_depth(depth_path): depth = cv2.imread(str(depth_path), cv2.IMREAD_UNCHANGED) if depth is None: raise FileNotFoundError(f"Cannot read: {depth_path}") if depth.dtype != np.uint16: raise ValueError(f"Expected uint16, got {depth.dtype}. Use cv2.IMREAD_UNCHANGED!") return depth def display_depth(depth_path, wait_key=0): depth = load_depth(depth_path) mask = depth > 0 depth_vis = np.zeros_like(depth, dtype=np.uint8) if mask.any(): valid = depth[mask].astype(np.float32) depth_vis[mask] = ((valid - valid.min()) / (valid.max() - valid.min()) * 255).astype(np.uint8) depth_color = cv2.applyColorMap(depth_vis, cv2.COLORMAP_JET) depth_color[~mask] = [0, 0, 0] cv2.imshow("Depth (JET)", depth_color) cv2.imshow("Depth (Gray)", depth_vis) cv2.waitKey(wait_key) cv2.destroyAllWindows() return depth def load_camera_intrinsics(scene_camera_path, frame_id=1): with open(scene_camera_path) as f: sc = json.load(f) cam = sc[str(frame_id)] K = np.array(cam["cam_K"]).reshape(3, 3) depth_scale = cam.get("depth_scale", 1.0) return K, depth_scale def load_pose_gt(scene_gt_path, frame_id=1, obj_idx=0): with open(scene_gt_path) as f: sg = json.load(f) gt = sg[str(frame_id)][obj_idx] R = np.array(gt["cam_R_m2c"]).reshape(3, 3) t = np.array(gt["cam_t_m2c"]) return R, t def depth_to_pointcloud(depth, K, depth_scale=1.0): h, w = depth.shape fx, fy = K[0, 0], K[1, 1] cx, cy = K[0, 2], K[1, 2] u = np.arange(w) v = np.arange(h) uu, vv = np.meshgrid(u, v) z = depth.astype(np.float64) * depth_scale / 1000.0 x = (uu - cx) * z / fx y = (vv - cy) * z / fy mask = depth > 0 points = np.stack([x[mask], y[mask], z[mask]], axis=-1) return points def project_points_to_image(points_3d, K, R, t): p_cam = R @ points_3d.T + t.reshape(3, 1) z = p_cam[2] valid = z > 0 x_img = K[0, 0] * p_cam[0][valid] / z[valid] + K[0, 2] y_img = K[1, 1] * p_cam[1][valid] / z[valid] + K[1, 2] return np.stack([x_img, y_img], axis=-1) if __name__ == "__main__": import sys if len(sys.argv) < 2: print("Usage: python huhb3d_utils.py [object_name]") sys.exit(1) dataset_dir = Path(sys.argv[1]) obj_name = sys.argv[2] if len(sys.argv) > 2 else "flange" obj_dir = dataset_dir / obj_name print(f"Dataset: {dataset_dir}") print(f"Object: {obj_name}") K, ds = load_camera_intrinsics(obj_dir / "scene_camera.json") print(f"Camera K:\n{K}") print(f"depth_scale: {ds}") R, t = load_pose_gt(obj_dir / "scene_gt.json") print(f"R_m2c:\n{R}") print(f"t_m2c: {t} mm") depth = load_depth(obj_dir / "depth/depth_0001.png") nz = depth[depth > 0] print(f"Depth range: [{nz.min()}, {nz.max()}] mm") pc = depth_to_pointcloud(depth, K, ds) print(f"Point cloud: {pc.shape[0]} points") display_depth(obj_dir / "depth/depth_0001.png")