--- pretty_name: "SportsMOT" language: - en license: cc-by-nc-4.0 task_categories: - object-detection - other tags: - computer-vision - video - multi-object-tracking - sports-tracking - player-tracking - object-detection - sports-analytics - basketball - football - soccer - volleyball - motchallenge-format - tracking - datasets size_categories: - 1M This repository is a convenience mirror/repackaging of SportsMOT. Please cite the original SportsMOT paper and follow the original dataset license and terms. ## Dataset Details ### Dataset Description - **Dataset name:** SportsMOT - **Task:** Multi-object tracking, player tracking, object detection - **Domain:** Sports video understanding and sports analytics - **Sports categories:** Basketball, football/soccer, and volleyball - **Data type:** Image sequences with MOT-style annotations - **Original project:** [SportsMOT Dataset](https://deeperaction.github.io/datasets/sportsmot.html) - **Official code / data repository:** [MCG-NJU/SportsMOT](https://github.com/MCG-NJU/SportsMOT) - **Paper:** [SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes](https://arxiv.org/abs/2304.05170) SportsMOT was introduced for MOT in sports scenes, where the objective is to track **players on the playground/court**. Spectators, referees, coaches, balls, and other non-player objects are generally not the tracking targets. The dataset contains 240 sports video clips from basketball, football/soccer, and volleyball. The official paper reports over 150K frames, over 1.6M bounding boxes, and 3,401 tracks. SportsMOT is designed to stress-test object association, especially under fast motion, camera movement, occlusion, and visually similar athletes. ### Supported Tasks This dataset can be used for: - Multiple Object Tracking (MOT) - Player tracking in sports videos - Athlete detection - Tracking-by-detection research - Appearance-based and motion-based association research - Re-identification-assisted tracking - Sports video analytics - MOT benchmark conversion and evaluation pipelines ## Dataset Structure A typical SportsMOT repository follows a MOTChallenge-style layout with additional split metadata and helper scripts: ```text SportsMOT/ ├── splits_txt/ │ ├── basketball.txt │ ├── volleyball.txt │ ├── football.txt │ ├── train.txt │ ├── val.txt │ └── test.txt ├── scripts/ │ ├── mot_to_coco.py │ └── sportsmot_to_trackeval.py ├── dataset/ │ ├── train/ │ │ ├── VIDEO_NAME_1/ │ │ │ ├── gt/ │ │ │ │ └── gt.txt │ │ │ ├── img1/ │ │ │ │ ├── 000001.jpg │ │ │ │ ├── 000002.jpg │ │ │ │ └── ... │ │ │ └── seqinfo.ini │ │ └── ... │ ├── val/ │ │ └── ... │ └── test/ │ ├── VIDEO_NAME_1/ │ │ ├── img1/ │ │ │ ├── 000001.jpg │ │ │ ├── 000002.jpg │ │ │ └── ... │ │ └── seqinfo.ini │ └── ... └── README.md ``` Training and validation sequences contain ground-truth annotations. Test sequences are intended for benchmark evaluation and may not include public ground-truth annotations. Each sequence directory typically contains: ```text VIDEO_NAME/ ├── img1/ # Video frames as image files ├── gt/ # Ground-truth annotations; train/val splits only │ └── gt.txt └── seqinfo.ini # Sequence metadata ``` A typical `seqinfo.ini` file contains fields such as: ```ini [Sequence] name=v_-6Os86HzwCs_c001 imDir=img1 frameRate=25 seqLength=825 imWidth=1280 imHeight=720 imExt=.jpg ``` ## Splits SportsMOT is split into training, validation, and test subsets: | Split | Number of videos | Ground truth | |---|---:|---| | `train` | 45 | Included | | `val` | 45 | Included | | `test` | 150 | Usually withheld for benchmark evaluation | | **Total** | **240** | — | The official split files are provided under `splits_txt/`: ```text splits_txt/train.txt splits_txt/val.txt splits_txt/test.txt splits_txt/basketball.txt splits_txt/volleyball.txt splits_txt/football.txt ``` These text files map video sequence names to either dataset splits or sports categories. ## Dataset Statistics The original SportsMOT paper reports the following overall dataset statistics: | Statistic | Value | |---|---:| | Video sequences | 240 | | Frames | 150,379 | | Duration | 6,015 seconds | | Bounding boxes | 1,629,490 | | Tracks | 3,401 | | Resolution | 720p | | Frame rate | 25 FPS | Category-level statistics reported by the paper are summarized below. These values are category averages reported by the authors. | Category | Avg. frames | Avg. tracks | Avg. track gap | Avg. track length | Avg. boxes / frame | |---|---:|---:|---:|---:|---:| | Basketball | 845.4 | 10.0 | 68.7 | 767.9 | 9.1 | | Volleyball | 360.4 | 12.0 | 38.2 | 335.9 | 11.2 | | Football / Soccer | 673.9 | 20.5 | 116.1 | 422.1 | 12.8 | | **Total** | **626.6** | **14.2** | **96.6** | **479.1** | **10.8** | ## Annotation Format SportsMOT uses a MOTChallenge-style comma-separated annotation format. ### Ground Truth Format Training and validation annotations are stored in: ```text gt/gt.txt ``` Each row follows the standard MOT-style ground-truth format: ```text , , , , , , , , ``` Example: ```text 1,7,749,217,34,125,1,1,1 1,8,721,344,71,120,1,1,1 1,9,847,352,50,151,1,1,1 2,0,85,421,88,131,1,1,1 ``` Field descriptions: | Field | Description | |---|---| | `frame` | Frame index, starting from 1 | | `id` | Player identity ID within the sequence | | `bb_left` | Left coordinate of the bounding box | | `bb_top` | Top coordinate of the bounding box | | `bb_width` | Bounding-box width | | `bb_height` | Bounding-box height | | `conf` | Ground-truth confidence / validity flag | | `class` | Object class label; players are the target class | | `visibility` | Visibility value or flag, depending on the original annotation | ### Tracking Result Format Many MOT evaluation tools expect tracker outputs in MOTChallenge result format: ```text , , , , , , , , , ``` For 2D tracking, the final world-coordinate fields are commonly filled with `-1` if unused: ```text 1,1,749,217,34,125,0.98,-1,-1,-1 ``` Check the evaluation script or challenge instructions used for your experiment, because some SportsMOT conversion tools may expect a specific directory layout for TrackEval. ## Usage ### Download from Hugging Face ```python from huggingface_hub import snapshot_download repo_dir = snapshot_download( repo_id="YOUR_USERNAME_OR_ORG/SportsMOT", repo_type="dataset", ) print(repo_dir) ``` Replace `YOUR_USERNAME_OR_ORG/SportsMOT` with the actual Hugging Face dataset repository ID. ### Example: Read MOT Annotations with Python ```python from pathlib import Path import pandas as pd seq_dir = Path("SportsMOT/dataset/train/v_-6Os86HzwCs_c001") gt_path = seq_dir / "gt" / "gt.txt" gt = pd.read_csv( gt_path, header=None, names=[ "frame", "id", "bb_left", "bb_top", "bb_width", "bb_height", "conf", "class", "visibility", ], ) print(gt.head()) print(gt["id"].nunique(), "unique player tracks") ``` ### Example: Convert Bounding Boxes to `xyxy` ```python gt["x1"] = gt["bb_left"] gt["y1"] = gt["bb_top"] gt["x2"] = gt["bb_left"] + gt["bb_width"] gt["y2"] = gt["bb_top"] + gt["bb_height"] boxes_xyxy = gt[["frame", "id", "x1", "y1", "x2", "y2"]] print(boxes_xyxy.head()) ``` ### Example: Iterate Over Frames and Annotations ```python from pathlib import Path import pandas as pd seq_dir = Path("SportsMOT/dataset/train/v_-6Os86HzwCs_c001") img_dir = seq_dir / "img1" gt_path = seq_dir / "gt" / "gt.txt" gt = pd.read_csv( gt_path, header=None, names=[ "frame", "id", "bb_left", "bb_top", "bb_width", "bb_height", "conf", "class", "visibility" ], ) for frame_path in sorted(img_dir.glob("*.jpg")): frame_idx = int(frame_path.stem) frame_boxes = gt[gt["frame"] == frame_idx] # Load frame_path with OpenCV, PIL, torchvision, etc. # Use frame_boxes for detection/tracking supervision. ``` ### Example: Read Split Files ```python from pathlib import Path root = Path("SportsMOT") train_sequences = (root / "splits_txt" / "train.txt").read_text().splitlines() val_sequences = (root / "splits_txt" / "val.txt").read_text().splitlines() test_sequences = (root / "splits_txt" / "test.txt").read_text().splitlines() print(len(train_sequences), len(val_sequences), len(test_sequences)) ``` ## Evaluation SportsMOT can be evaluated with MOT-style metrics such as HOTA, MOTA, IDF1, AssA, DetA, ID switches, and fragmentation. The official repository includes a conversion script for TrackEval-style evaluation: ```text scripts/sportsmot_to_trackeval.py ``` For official benchmark reporting, use the evaluation protocol and challenge platform specified by the SportsMOT authors. For local experiments, keep these points in mind: - Train and tune on the `train` and `val` splits only. - Do not use test-set ground truth for model selection. - Report the exact detector setup and whether detections are public, private, or generated by your own model. - Ensure tracker outputs use the expected MOTChallenge-style frame indices and identity IDs. - Keep video sequence boundaries separate; identity IDs are sequence-local. ## Dataset Creation ### Source Data SportsMOT was built from professional sports videos covering basketball, football/soccer, and volleyball. The paper describes the videos as 720p, 25 FPS clips collected from sports sources such as NCAA, Premier League, Olympics, and NBA content. Clips were manually selected to avoid shot changes within a sequence. ### Annotation Guidelines The original annotation process follows player-centric MOT rules: - Annotate the athlete’s visible limbs and torso. - Exclude objects touching the athlete, such as balls. - Predict the full bounding box under partial occlusion when part of the athlete remains visible. - Skip an athlete when a large portion of the torso is outside the view. - Keep a unique identity ID for each player throughout a clip. - Remove extremely small boxes, such as boxes with width or height below 5 pixels. ### Intended Use SportsMOT is intended for research and benchmarking in: - Sports multi-object tracking - Player localization and identity association - Motion and appearance modeling - Sports video analytics - Robust tracking under camera motion and occlusion ### Out-of-Scope Use This dataset should not be used for: - Identifying private individuals outside the dataset context - Surveillance or biometric identification - Commercial use that violates the dataset license - Redistribution that violates the original SportsMOT terms - Claims of official benchmark results without following the official evaluation protocol ## Limitations and Biases SportsMOT is focused on professional sports videos and may not generalize to all sports, amateur footage, broadcast styles, camera viewpoints, resolutions, or frame rates. The target objects are players on the playground/court; spectators, referees, coaches, and balls are generally not tracking targets. The dataset emphasizes player association rather than generic human tracking. Models trained only on SportsMOT may overfit to sports uniforms, field/court layouts, broadcast camera motion, and the three included sports categories. ## License and Terms SportsMOT is licensed under the **Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0)** according to the official repository. The official repository also states that users should not redistribute the SportsMOT dataset without prior written permission. Please consult the original SportsMOT repository and challenge terms before redistributing, modifying, or using the dataset commercially. ## Citation If you use SportsMOT, please cite the original paper: ```bibtex @inproceedings{cui2023sportsmot, title={SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes}, author={Cui, Yutao and Zeng, Chenkai and Zhao, Xiaoyu and Yang, Yichun and Wu, Gangshan and Wang, Limin}, booktitle={Proceedings of the IEEE/CVF International Conference on Computer Vision}, pages={9921--9931}, year={2023} } ``` ## Acknowledgements SportsMOT was created by researchers from the Multimedia Computing Group at Nanjing University. Please refer to the original project page and paper for full author information, benchmark details, and official updates.