--- license: apache-2.0 pretty_name: "OpenWorld · ARC-AGI-3 Source-Free Solving Traces" task_categories: - reinforcement-learning - other tags: - arc-agi - arc-agi-3 - agents - world-models - code-world-models - reasoning - reproducibility - source-free - claude language: - en size_categories: - n<1K configs: - config_name: runs data_files: runs.jsonl --- # OpenWorld · ARC-AGI-3 Source-Free Solving Traces **The full telemetry behind solving [ARC-AGI-3](https://arcprize.org/) _source-free_ — every game cracked by an agent that writes and _verifies_ a small [**code world model**](https://github.com/quome-cloud/openworld) of the game, then reasons the win from pixels alone. It never reads the game's source.** [![Built with OpenWorld](https://img.shields.io/badge/built%20with-OpenWorld-0f766e.svg)](https://github.com/quome-cloud/openworld) [![License: Apache 2.0](https://img.shields.io/badge/License-Apache%202.0-1d4ed8.svg)](https://opensource.org/licenses/Apache-2.0) [![Runs: 806](https://img.shields.io/badge/runs-806-b45309.svg)](#whats-in-a-record) [![Games: 25](https://img.shields.io/badge/games-25-1d4ed8.svg)](#the-benchmark) [![Verified: real-engine replay](https://img.shields.io/badge/verified-real--engine%20replay-brightgreen.svg)](#how-every-outcome-is-verified) | | | | | | |:--:|:--:|:--:|:--:|:--:| |
`ar25` |
`bp35` |
`cd82` |
`cn04` |
`dc22` | |
`ft09` |
`g50t` |
`ka59` |
`lf52` |
`lp85` | |
`ls20` |
`m0r0` |
`r11l` |
`re86` |
`s5i5` | |
`sb26` |
`sc25` |
`sk48` |
`sp80` |
`su15` | |
`tn36` |
`tr87` |
`tu93` |
`vc33` |
`wa30` |

All 25 public ARC-AGI-3 games, each a verified source-free solve replayed against the real engine. The winning action trace for every one is in solutions/.

--- ## What this is A reproducible, fully-annotated dataset of **agent and algorithmic attempts to solve interactive ARC-AGI-3 games source-free**, produced by the [OpenWorld](https://github.com/quome-cloud/openworld) *hybrid world models* pipeline. Each record is one **run** — one method's attempt at one game — carrying the exact **prompt**, a pointer to the full structured **transcript** (every model message + tool call), the **model / version / effort** that produced it, token usage and cost, host + git provenance, the **source-free integrity audit**, and a **verified outcome** (replay against the real engine + a round-trip through an OpenWorld `World`). The intent is to let others **see and reproduce** how these games were solved — and to isolate artifacts by the exact `(model, version, effort)` tuple. ## Load it ```python from datasets import load_dataset runs = load_dataset("Quome/openworld-arc-agi-3", "runs", split="train") print(len(runs), "runs") r = runs[0] print(r["run_id"], r["game"], r["tier"], r["outcome"]["full_solve"]) ``` The `runs` config is the index (`runs.jsonl`). The per-run **prompt**, **transcript**, and **solution** live in `prompts/`, `transcripts/`, and `solutions/`, keyed by `run_id` (see [Files](#files)). Full field docs are in [`SCHEMA.md`](SCHEMA.md). ## What's in a record One JSON object per run: identity & routing (`run_id`, `game`, `tier`, `method`, `source_free`, `fairness`), timing, `model_config` (`requested_model` / `resolved_model` / `effort` / CLI version — the artifact-isolation key), token/cost stats, host + `git` provenance, `pipeline` file SHA-256s, the source-free `knowledge_audit`, and the verified `outcome`. See [`SCHEMA.md`](SCHEMA.md) for every field. ## Why "source-free" The downloadable ARC-AGI-3 environment ships each game's Python source. An agent in the same process/dir can read the win condition — *reading the answer key*. The invariant enforced here is: **the solver never reads the game's source**. Two independent routes guarantee it, recorded per run in `fairness`: - **`by-construction`** (agent tier): the agent runs in a process-isolated sandbox (`SandboxGame` pipe client); the game object and its source never exist in the agent's process or working dir. - **`by-audit`** (cheap tier): a fixed, pixel-only search whose ~100 lines provably read only frames (statically verified — no `inspect.getsource` / `environment_files` / `spec_from_file_location`). Stepping the env to *act* is the legitimate API (leaderboard agents do the same); only *reading source* is the cheat. Every run records its audit result in `outcome.audit`. ## Routing (hybrid world models) Each game is first attempted by the **cheap** tier (fast pixel-only frontier search). Games it does not fully solve are routed to the **agent** tier (a live coding agent that discovers dynamics by acting and reasons the win from frames). `tier` and `method` record which solved each game. ## How every outcome is verified A run's `outcome` is trustworthy because it is recomputed independently of the solver: 1. **Source-free audit** — `outcome.audit.clean` (see above). 2. **Real-engine replay** — the action trace is replayed from `reset()` in the real `arc_agi` engine and must raise `levels_completed` to the claimed depth (`outcome.replay_verified`). 3. **OpenWorld `World` round-trip** — the discovered masked-frame state graph is built into an OpenWorld `World` (`FunctionTransition` over the learned table + induced `CodeObjective` reward = levels); the solution is replayed through `world.step` and must reproduce the depth with **0 misses**, plus `validate_spec() == []` and a renderable card (`outcome.openworld_roundtrip.pass`). A run is a **full solve** (`outcome.full_solve`) only if audit-clean, replay-verified, round-trip-passing, and `levels >= win`. ## Files | File | Committed | Contents | |------|-----------|----------| | `runs.jsonl` | ✅ | One JSON record per run (the dataset index; see `SCHEMA.md`). | | `prompts/.md` | ✅ | The exact prompt given to the agent (agent runs only). | | `solutions/.json` | ✅ | The action trace the run produced (`[[a] \| [6,x,y], ...]`). | | `meta/.json` | ✅ | Per-run sidecar written at launch (pre-outcome); source of `runs.jsonl`. | | `transcripts/.jsonl` | ✅ | Full `claude -p` stream-json transcript (every message + tool call). | | `assets/arc3/.gif` | ✅ | A short replay of a verified solve for each game (the grid above). | `run_id` = `____`, unique and immutable. ## The benchmark ARC-AGI-3: 64×64 grids, 16 colors; actions are directional `1..5,7` plus a click `ACTION6(x, y)` with `x`=column, `y`=row in `0..63`. Environments are replay-deterministic. Reward = `levels_completed`. The 25 public games span click and directional control, and many wins are **goal-as-*procedure*** (an ordered protocol) rather than a single high-scoring frame — which is exactly why an observation-only score fails and a *reasoned* world model is needed. ## Reproduce ```bash # cheap tier (arc venv has arc_agi): /bin/python scripts/run_cheap_tier.py # agent tier (pinned model + effort): MODEL=claude-opus-4-8 EFFORT=high bash scripts/run_arc_agent_sandbox.sh agent # join verified outcomes -> runs.jsonl: /bin/python scripts/finalize_traces.py # bank deepest verified per game: /bin/python scripts/bank_from_runs.py ``` The full overnight pipeline is `scripts/sweep_routed.py`. Pipeline file SHA-256s are recorded in each record's `pipeline` field so a run can be tied to the exact code that produced it. ## Limitations / honesty The cheap tier is shallow (pixel search; often 0–1 levels). Depth comes from the agent tier. Some levels are goal-as-*procedure* walls where the win is an ordered protocol no observation-only score expresses; a run reaching a partial depth is reported as such (`full_solve=false`), never inflated. Records with `tier=cheap` have no prompt/transcript (deterministic algorithm) — their reproducibility rests on the solver code SHA + seed in `params`/`pipeline`. ## From the OpenWorld project This dataset is produced by **OpenWorld** — a framework for *verified symbolic world models*, where a world's dynamics are explicit, auditable Python code an LLM writes and verifies (no training, no GPU). The ARC-AGI-3 agent is one application: it builds a code world model of an unseen game **purely by playing it**. - 💻 **Code & docs:** https://github.com/quome-cloud/openworld - 🧩 Every solve round-trips into a runnable OpenWorld `World` — viewable in `openworld serve /view`. ## Citation ```bibtex @software{openworld_arcagi3_2026, title = {OpenWorld: ARC-AGI-3 Source-Free Solving Traces}, author = {Schwoebel, Jim}, year = {2026}, url = {https://github.com/quome-cloud/openworld}, note = {Hugging Face dataset: Quome/openworld-arc-agi-3} } ```