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#!/usr/bin/env python3
# Copyright (c) 2023-2026, AgiBot Inc. All Rights Reserved.
# Author: Genie Sim Team
# License: Mozilla Public License Version 2.0

"""
list_usd_prims.py
Walk through ./assets, read object_parameters.json, open the referenced USD file
and list every prim's full path and name.
"""

import os
import sys
from pathlib import Path

import numpy as np

try:
    from pxr import Usd, UsdGeom, UsdPhysics, Gf, Sdf, Tf
except ImportError:
    sys.exit("❌  Missing pxr.Usd. Install OpenUSD:  pip install usd-core")


from geniesim_assets import ASSETS_INDEX, ASSETS_PATH


def compute_bbox_info(prim: Usd.Prim) -> Gf.Range3d:
    bbox_cache = UsdGeom.BBoxCache(
        Usd.TimeCode.Default(),
        [
            UsdGeom.Tokens.default_,
            UsdGeom.Tokens.render,
            UsdGeom.Tokens.proxy,
            UsdGeom.Tokens.guide,
        ],
        # useExtentsHint=True,
        useExtentsHint=False,
    )
    bbox_cache.Clear()
    # world_xform = bbox_cache.ComputeRelativeTransform(
    #     prim,  # prim whose bbox we want
    #     stage.GetPseudoRoot()  # relative to world
    # )

    # UsdGeom.BBoxCache already gives a *world-space* Gf.BBox3d
    world_bbox = bbox_cache.ComputeWorldBound(prim)
    waligned_range = world_bbox.ComputeAlignedRange()
    woriented_box = world_bbox.GetBox()
    wmatrix = world_bbox.GetMatrix()
    wrot = Gf.Quatd(wmatrix.ExtractRotationQuat())

    wcenter = waligned_range.GetMidpoint()
    wsize = waligned_range.GetSize()

    local_bbox = bbox_cache.ComputeLocalBound(prim)
    laligned_range = local_bbox.ComputeAlignedRange()

    lsize = laligned_range.GetSize()
    lcenter = laligned_range.GetMidpoint()

    def compute_true_bbox(parent_prim):
        bbox_cache = UsdGeom.BBoxCache(Usd.TimeCode.Default(), [UsdGeom.Tokens.default_], useExtentsHint=False)
        merged = None

        for p in Usd.PrimRange(parent_prim):
            if p.IsA(UsdGeom.Mesh):
                b = bbox_cache.ComputeWorldBound(p).ComputeAlignedRange()
                if merged is None:
                    merged = Gf.Range3d(b.GetMin(), b.GetMax())
                else:
                    merged = merged.UnionWith(b)  # ✅ correct method
        return merged

    bbox = compute_true_bbox(prim)
    return bbox.GetMidpoint(), bbox.GetSize(), Gf.Quatd(1, 0, 0, 0)


ASSETS_PATH_OBJ = ASSETS_PATH / "objects"


def load_scene(scene_path: str) -> Usd.Stage:
    abs_scene_path = os.path.join(ASSETS_PATH, scene_path)
    if scene_path and os.path.exists(abs_scene_path):
        print(f"Loading scene file: {abs_scene_path}")
        # usd_context = Usd.Stage.CreateNew("s.usda")
        usd_context = Usd.Stage.Open(abs_scene_path)  # , load=Usd.Stage.LoadNone
        print("Scene load complete")
    else:
        print(f"Scene file not found: {abs_scene_path}; creating new empty stage")
        # usd_context = Usd.Stage.CreateInMemory()
        usd_context = Usd.Stage.CreateNew(scene_path)

    return usd_context


def check_item(object_id, info):
    usda_url = str(ASSETS_PATH / info["url"])
    thumnail_url = usda_url.replace("Aligned.usda", "recorder.usda")
    if os.path.exists(thumnail_url):
        os.remove(thumnail_url)

    stage = load_scene(thumnail_url)

    # Set up units and stage
    UsdGeom.SetStageUpAxis(stage, UsdGeom.Tokens.z)
    stage.SetMetadata(UsdGeom.Tokens.metersPerUnit, 1.0)

    # Root /World
    xform0 = UsdGeom.Xform.Define(stage, Sdf.Path("/World"))
    UsdGeom.Xformable(xform0.GetPrim()).AddOrientOp().Set(Gf.Quatf(1, 0, 0, 0))
    stage.SetDefaultPrim(stage.GetPrimAtPath("/World"))

    # Object prim
    xform = UsdGeom.Xform.Define(stage, Sdf.Path("/World/object"))
    xform.ClearXformOpOrder()
    prim = xform.GetPrim()
    prim.GetPayloads().AddPayload(usda_url)
    # prim.GetPayloads().AddPayload(str(usda_url)[:-1])

    # Compute bounding box info
    bbox_center, bbox_size, bbox_rotq = compute_bbox_info(prim)

    # Compute camera distance based on object size
    max_dimension = max(bbox_size[0], bbox_size[1], bbox_size[2])
    if max_dimension < 0.5:
        camera_distance = max_dimension * 2.0 + 0.1
    else:
        camera_distance = max_dimension * 2.0
    camera_distance = float(camera_distance)  # ensure scalar

    # Create 3 cameras at 45°, -45° pitch angles
    num_cameras = 2
    pitch_angles = [45.0, -45.0]  # degrees: top, horizontal, bottom

    rot = Gf.Matrix3d(bbox_rotq)
    camera_paths = []
    camera_names = []
    cam_idx = 0

    for i in range(num_cameras):
        # Use fixed pitch angles: 45°, 0°, -45°
        pitch_deg = pitch_angles[i]

        # Yaw: keep at 0° (cameras in same vertical plane)
        yaw_deg = 0.0

        yaw = np.radians(yaw_deg)
        pitch = np.radians(pitch_deg)

        # Spherical direction vector
        d = Gf.Vec3d(
            np.cos(pitch) * np.cos(yaw),
            np.cos(pitch) * np.sin(yaw),
            np.sin(pitch),
        )

        world_dir = rot * d
        world_dir.Normalize()
        pos = bbox_center + world_dir * camera_distance

        # Define camera
        name = f"Camera{cam_idx+1}"
        camera_names.append(name)
        cam_idx += 1
        cam_prim = UsdGeom.Camera.Define(stage, Sdf.Path(f"/World/{name}"))
        camera = UsdGeom.Camera(cam_prim)

        # Set FOV and clipping
        camera.CreateFocalLengthAttr(18.14756)  # in mm (optional)
        camera.CreateHorizontalApertureAttr(15.290)  # default in mm
        camera.CreateVerticalApertureAttr(15.290)  # default in mm
        camera.CreateFStopAttr(0.0)  # optional, for depth of field
        camera.CreateFocusDistanceAttr(camera_distance)  # optional
        camera.CreateClippingRangeAttr().Set(Gf.Vec2f(0.05, 100.0))
        camera.GetVisibilityAttr().Set(UsdGeom.Tokens.invisible)

        xf = UsdGeom.Xformable(cam_prim)

        # Build look-at matrix (camera always looks at bbox_center)
        forward = (bbox_center - pos).GetNormalized()
        z_axis = -forward
        up = Gf.Vec3d(0, 0, 1)
        x_axis = Gf.Cross(up, z_axis)
        if x_axis.GetLength() < 1e-4:
            up = Gf.Vec3d(0, 1, 0)
            x_axis = Gf.Cross(up, z_axis)
        x_axis = x_axis.GetNormalized()
        y_axis = Gf.Cross(z_axis, x_axis).GetNormalized()

        M = Gf.Matrix4d(
            x_axis[0],
            x_axis[1],
            x_axis[2],
            0.0,
            y_axis[0],
            y_axis[1],
            y_axis[2],
            0.0,
            z_axis[0],
            z_axis[1],
            z_axis[2],
            0.0,
            pos[0],
            pos[1],
            pos[2],
            1.0,
        )
        xf.ClearXformOpOrder()
        xf.AddTransformOp().Set(M)
        camera_paths.append(str(cam_prim.GetPath()))

    stage.GetRootLayer().Save()


def main():
    for object_id in ASSETS_INDEX:
        info = ASSETS_INDEX[object_id]
        usd_filepath = info["url"]
        visualization_path = ASSETS_PATH / "extra" / "visualization" / object_id
        video_path = visualization_path / "video" / "merged.mp4"
        if os.path.exists(video_path):
            continue
        print(usd_filepath)
        check_item(object_id, info)


if __name__ == "__main__":
    main()