#usda 1.0 ( customLayerData = { dictionary cameraSettings = { dictionary Front = { double3 position = (5, 0, 0) double radius = 5 } dictionary Perspective = { double3 position = (1.601189474977934, 0.7713899234320026, 1.5827485871298796) double3 target = (-8.311055492711684, -4.579373441534393, -0.9677396742358384) } dictionary Right = { double3 position = (0, -5, 0) double radius = 5 } dictionary Top = { double3 position = (0.13713646536831908, -1.0767821162688664, 5) double radius = 0.31787638664245604 } string boundCamera = "/OmniverseKit_Persp" } dictionary omni_layer = { string authoring_layer = "./robot_fixed.usda" dictionary locked = { } dictionary muteness = { } } int refinementOverrideImplVersion = 0 dictionary renderSettings = { } } defaultPrim = "genie" metersPerUnit = 1 upAxis = "Z" ) def Xform "genie" ( prepend apiSchemas = ["PhysicsArticulationRootAPI", "PhysxArticulationAPI"] variants = { string Physics = "PhysX" string Robot = "Robot" string Sensor = "Sensors" } prepend variantSets = ["Physics", "Sensor", "Robot"] ) { string isaac:namespace ( displayName = "Namespace" doc = "Namespace of the prim in Isaac Sim" ) bool physxArticulation:enabledSelfCollisions = 0 quatd xformOp:orient = (1, 0, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0.04) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "base_link" ( delete apiSchemas = ["PhysicsArticulationRootAPI", "PhysxArticulationAPI"] prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 0 token visibility = "inherited" over "collisions" ( active = false instanceable = false ) { over "base_link_coarse_0" { token visibility = "inherited" over "box" { bool physics:collisionEnabled = 0 quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, -0.129429132658485) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } over "base_link_coarse_1" { over "box" { bool physics:collisionEnabled = 0 quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (3.469446951953614e-18, 2.220446049250313e-16, -0.12943) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } over "base_link_coarse_2" { over "box" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "base_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None } } def PhysicsFixedJoint "FixedJoint" ( active = true ) { rel physics:body1 = float physics:breakForce = 3.4028235e38 float physics:breakTorque = 3.4028235e38 point3f physics:localPos0 = (0, 0, 0.04) point3f physics:localPos1 = (0, 0, -8.9406965e-10) quatf physics:localRot0 = (1, 0, 0, 0) quatf physics:localRot1 = (1, 0, 0, 0) } } over "body_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "body_link1_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } over "Cube_002" { over "box" { bool physics:collisionEnabled = 0 } } over "Cube_001" { over "box" { bool physics:collisionEnabled = 0 } } over "Cube" { over "box" { bool physics:collisionEnabled = 0 } } over "Cylinder_001" { over "cylinder" { bool physics:collisionEnabled = 0 } } over "Cylinder" { over "cylinder" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "body_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None } } } over "joints" { token visibility = "inherited" over "idx21_arm_l_joint1" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx61_arm_r_joint1" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx05_body_joint5" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = 100 float drive:angular:physics:stiffness = 100000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0 float physxJoint:maxJointVelocity = 1000000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx11_head_joint1" { float drive:angular:physics:damping = 50 float drive:angular:physics:maxForce = 50 float drive:angular:physics:stiffness = 500 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx22_arm_l_joint2" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx62_arm_r_joint2" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx04_body_joint4" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = 100 float drive:angular:physics:stiffness = 100000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0 float physxJoint:maxJointVelocity = 1000000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx12_head_joint2" { float drive:angular:physics:damping = 50 float drive:angular:physics:maxForce = 50 float drive:angular:physics:stiffness = 500 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx23_arm_l_joint3" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx63_arm_r_joint3" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx03_body_joint3" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = 100 float drive:angular:physics:stiffness = 100000 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0 float physxJoint:maxJointVelocity = 1000000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx13_head_joint3" { float drive:angular:physics:damping = 50 float drive:angular:physics:maxForce = 50 float drive:angular:physics:stiffness = 500 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx24_arm_l_joint4" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx64_arm_r_joint4" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx02_body_joint2" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = 100 float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0 float physxJoint:maxJointVelocity = 1000000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx25_arm_l_joint5" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx65_arm_r_joint5" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx01_body_joint1" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = 100 float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0 float physxJoint:maxJointVelocity = 1000000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx26_arm_l_joint6" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx66_arm_r_joint6" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx27_arm_l_joint7" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx67_arm_r_joint7" ( active = true ) { float drive:angular:physics:damping = 1000 float drive:angular:physics:maxForce = 60 float drive:angular:physics:stiffness = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx111_chassis_lwheel_front_joint1" ( active = true ) { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx121_chassis_lwheel_rear_joint1" ( active = true ) { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx131_chassis_rwheel_front_joint1" ( active = true ) { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx141_chassis_rwheel_rear_joint1" ( active = true ) { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx31_gripper_l_inner_joint1" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular", "PhysxMimicJointAPI:rotX"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { float drive:angular:physics:damping = 20 float drive:angular:physics:maxForce = 15 float drive:angular:physics:stiffness = 100 float drive:angular:physics:targetPosition = -60 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) point3f physics:localPos1 = (0, 0, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx41_gripper_l_outer_joint1" ( active = true ) { float drive:angular:physics:damping = 20 float drive:angular:physics:maxForce = 15 float drive:angular:physics:stiffness = 100 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) point3f physics:localPos0 = (0, 0.0195, 0.0565) point3f physics:localPos1 = (0, 0, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx71_gripper_r_inner_joint1" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx81_gripper_r_outer_joint1" ( active = true ) { float drive:angular:physics:damping = 20 float drive:angular:physics:maxForce = 15 float drive:angular:physics:stiffness = 100 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx32_gripper_l_inner_joint3" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 10 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx42_gripper_l_outer_joint3" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 10 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx72_gripper_r_inner_joint3" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 10 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx82_gripper_r_outer_joint3" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { float physics:lowerLimit = -10 float physics:upperLimit = 10 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx33_gripper_l_inner_joint4" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -2 float physics:upperLimit = 2 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx43_gripper_l_outer_joint4" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { float physics:lowerLimit = -2 float physics:upperLimit = 2 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx73_gripper_r_inner_joint4" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -2 float physics:upperLimit = 2 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx83_gripper_r_outer_joint4" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { float physics:lowerLimit = -2 float physics:upperLimit = 2 float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx39_gripper_l_inner_joint0" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx49_gripper_l_outer_joint0" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx79_gripper_r_inner_joint0" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx89_gripper_r_outer_joint0" ( active = true delete apiSchemas = ["PhysicsDriveAPI:angular"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx10_head_base_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx20_arm_base_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "arm_l_end_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx51_ee_l_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) point3f physics:localPos0 = (0, 0, 0) point3f physics:localPos1 = (0, 0, -0.00537) quatf physics:localRot0 = (0.49999997, -0.49999997, 0.49999997, 0.49999997) quatf physics:localRot1 = (0.70710677, 0, 0.70710677, 0) } over "arm_r_end_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx91_ee_r_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) point3f physics:localPos1 = (0, 0, -0.00537) } over "idx100_chassis_base_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx52_gripper_l_center_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx92_gripper_r_center_joint" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx112_chassis_lwheel_front_joint2" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 float drive:angular:physics:targetVelocity = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) uniform token physics:axis = "Y" float physics:lowerLimit = -inf float physics:upperLimit = inf float physxJoint:maxJointVelocity = 1000000 } over "idx122_chassis_lwheel_rear_joint2" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 float drive:angular:physics:targetVelocity = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) uniform token physics:axis = "Y" float physics:lowerLimit = -inf float physics:upperLimit = inf float physxJoint:maxJointVelocity = 1000000 } over "idx132_chassis_rwheel_front_joint2" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 float drive:angular:physics:targetVelocity = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) uniform token physics:axis = "Y" float physics:lowerLimit = -inf float physics:upperLimit = inf float physxJoint:maxJointVelocity = 1000000 } over "idx142_chassis_rwheel_rear_joint2" { float drive:angular:physics:damping = 10000 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 100000 float drive:angular:physics:targetPosition = 0 float drive:angular:physics:targetVelocity = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) uniform token physics:axis = "Y" float physics:lowerLimit = -inf float physics:upperLimit = inf float physxJoint:maxJointVelocity = 1000000 } over "idx32_gripper_l_outer_joint1" { float drive:angular:physics:damping = 20 float drive:angular:physics:maxForce = 15 float drive:angular:physics:stiffness = 100 float drive:angular:physics:targetPosition = 42.8 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx34_gripper_l_inner_joint2" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = -1.313568e-8 float state:angular:physics:velocity = 0.00000384503 } over "idx35_gripper_l_outer_joint2" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = 1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx72_gripper_r_outer_joint1" { float drive:angular:physics:damping = 20 float drive:angular:physics:maxForce = 15 float drive:angular:physics:stiffness = 100 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx74_gripper_r_inner_joint2" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx75_gripper_r_outer_joint2" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx33_gripper_l_left_support_joint" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { float drive:angular:physics:damping = 0 float drive:angular:physics:maxForce = inf float drive:angular:physics:stiffness = 0 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx36_gripper_l_right_support_joint" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 3.67356e-8 float state:angular:physics:velocity = -0.0000033525969 } over "idx73_gripper_r_left_support_joint" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx76_gripper_r_right_support_joint" ( delete apiSchemas = ["PhysicsDriveAPI:angular"] prepend apiSchemas = ["PhysxMimicJointAPI:rotX"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 float physxMimicJoint:rotX:gearing = -1 rel physxMimicJoint:rotX:referenceJoint = float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "idx30_gripper_l_camera_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx51_gripper_l_base_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" } over "idx91_gripper_r_base_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } over "idx70_gripper_r_camera_joint" { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) } } over "body_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "body_link2_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "body_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None } } } over "body_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "body_link3_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "body_link3" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None } } } over "body_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "body_link4_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } over "body_link4_convex_1" { over "mesh" { bool physics:collisionEnabled = 0 } } over "body_link4_convex_2" { over "mesh" { bool physics:collisionEnabled = 0 } } over "body_link4_convex_3" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "body_link4" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" { over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } } over "body_link5" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "body_link5_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "body_link5" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" { over "subset_3___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_7___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } } over "head_base_link" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" } over "head_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "head_link1_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "head_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None ( bindMaterialAs = "weakerThanDescendants" ) over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "head_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "head_link2_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "head_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None ( bindMaterialAs = "weakerThanDescendants" ) over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "head_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "head_link3_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "head_link3" { over "mesh" { over "subset_3___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_3___Default0" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_8___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_7___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } def Camera "head_back_fisheye" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvFisheyeAPI"] ) { token cameraProjectionType = "fisheyePolynomial" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float exposure = 0 float focalLength = 1.93 float focusDistance = 400 float horizontalAperture = 3.896 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvFisheye:cx = 959.092 float omni:lensdistortion:opencvFisheye:cy = 773.0736 float omni:lensdistortion:opencvFisheye:fx = 472.0711 float omni:lensdistortion:opencvFisheye:fy = 472.0898 int2 omni:lensdistortion:opencvFisheye:imageSize = (1920, 1536) float omni:lensdistortion:opencvFisheye:k1 = 0.09882692 float omni:lensdistortion:opencvFisheye:k2 = -0.04507293 float omni:lensdistortion:opencvFisheye:k3 = 0.01256462 float omni:lensdistortion:opencvFisheye:k4 = -0.001565 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.541675220419702, 0.45451947767204365, 0.45451947767204365, 0.5416752204197018) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (-0.08333, 2.711709361697228e-31, 0.07544) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } def Camera "head_left_fisheye" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvFisheyeAPI"] ) { token cameraProjectionType = "fisheyePolynomial" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float exposure = 0 float focalLength = 1.93 float focusDistance = 400 float horizontalAperture = 3.896 bool isLeftEye = 1 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvFisheye:cx = 963.23737 float omni:lensdistortion:opencvFisheye:cy = 767.6746 float omni:lensdistortion:opencvFisheye:fx = 471.61615 float omni:lensdistortion:opencvFisheye:fy = 471.3613 int2 omni:lensdistortion:opencvFisheye:imageSize = (1920, 1536) float omni:lensdistortion:opencvFisheye:k1 = 0.09948669 float omni:lensdistortion:opencvFisheye:k2 = -0.04559498 float omni:lensdistortion:opencvFisheye:k3 = 0.01246827 float omni:lensdistortion:opencvFisheye:k4 = -0.00149617 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.7605593181450164, 0.6405664629098521, 0.06890451666478999, 0.08047544818850189) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.04679, 0.07897, 0.00139) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } def Camera "head_right_fisheye" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvFisheyeAPI"] ) { token cameraProjectionType = "fisheyePolynomial" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float exposure = 0 float focalLength = 1.93 float focusDistance = 400 float horizontalAperture = 3.896 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvFisheye:cx = 960.3891 float omni:lensdistortion:opencvFisheye:cy = 766.29974 float omni:lensdistortion:opencvFisheye:fx = 473.52005 float omni:lensdistortion:opencvFisheye:fy = 473.6283 int2 omni:lensdistortion:opencvFisheye:imageSize = (1920, 1536) float omni:lensdistortion:opencvFisheye:k1 = 0.09829894 float omni:lensdistortion:opencvFisheye:k2 = -0.04353402 float omni:lensdistortion:opencvFisheye:k3 = 0.01143048 float omni:lensdistortion:opencvFisheye:k4 = -0.00125427 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.08047544818850304, 0.06890451666479087, 0.640566462909852, 0.7605593181450164) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.04679, -0.07896, 0.00139) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } def Camera "head_left_Camera" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] ) { token cameraProjectionType = "pinhole" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float focalLength = 1.93 float focusDistance = 400 float fthetaCx = 970.94244 float fthetaHeight = 1216 float fthetaWidth = 1936 float horizontalAperture = 3.896 bool isLeftEye = 1 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvPinhole:cx = 966.0522 float omni:lensdistortion:opencvPinhole:cy = 759.7833 float omni:lensdistortion:opencvPinhole:fx = 1009.3406 float omni:lensdistortion:opencvPinhole:fy = 1009.3251 int2 omni:lensdistortion:opencvPinhole:imageSize = (1920, 1536) float omni:lensdistortion:opencvPinhole:k1 = 0.5665085 float omni:lensdistortion:opencvPinhole:k2 = 0.052772887 float omni:lensdistortion:opencvPinhole:k3 = 0.000859201 float omni:lensdistortion:opencvPinhole:k4 = 0.9570824 float omni:lensdistortion:opencvPinhole:k5 = 0.18405308 float omni:lensdistortion:opencvPinhole:k6 = 0.007236881 float omni:lensdistortion:opencvPinhole:p1 = -0.0000163652 float omni:lensdistortion:opencvPinhole:p2 = -0.0000176206 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.5609855267969304, 0.43045933457687974, -0.43045933457688007, -0.5609855267969309) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1019, 0.030000000000004225, -0.04954) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } def Camera "head_right_Camera" ( active = true delete apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] prepend apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] ) { token cameraProjectionType = "pinhole" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float focalLength = 1.93 float focusDistance = 400 float fthetaCx = 970.94244 float fthetaHeight = 1216 float fthetaWidth = 1936 float horizontalAperture = 3.896 bool isLeftEye = 1 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvPinhole:cx = 966.16113 float omni:lensdistortion:opencvPinhole:cy = 762.5069 float omni:lensdistortion:opencvPinhole:fx = 1012.0495 float omni:lensdistortion:opencvPinhole:fy = 1012.0235 int2 omni:lensdistortion:opencvPinhole:imageSize = (1920, 1536) float omni:lensdistortion:opencvPinhole:k1 = 0.35314646 float omni:lensdistortion:opencvPinhole:k2 = -0.0488 float omni:lensdistortion:opencvPinhole:k3 = -0.002592828 float omni:lensdistortion:opencvPinhole:k4 = 0.743941 float omni:lensdistortion:opencvPinhole:k5 = -0.001471582 float omni:lensdistortion:opencvPinhole:k6 = -0.01653668 float omni:lensdistortion:opencvPinhole:p1 = -0.000008576 float omni:lensdistortion:opencvPinhole:p2 = 0.0000738924 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.5609855267969304, 0.43045933457687974, -0.43045933457688007, -0.5609855267969309) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1019, -0.02999999999999477, -0.04954) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } def Camera "head_front_Camera" ( active = true delete apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] prepend apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] ) { token cameraProjectionType = "pinhole" ( allowedTokens = ["pinhole", "pinholeOpenCV", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeOpenCV", "fisheyeRadTanThinPrism", "omniDirectionalStereo", "generalizedProjection"] ) token cameraSensorType = "camera" ( allowedTokens = ["camera", "radar", "lidar", "rtxsensor"] ) float2 clippingRange = (0.01, 10000000) float focalLength = 1.93 float focusDistance = 400 float fthetaCx = 970.94244 float fthetaHeight = 1216 float fthetaWidth = 1936 float horizontalAperture = 3.896 bool isLeftEye = 1 bool omni:kit:cameraLock = 1 float omni:lensdistortion:opencvPinhole:cx = 319.90094 float omni:lensdistortion:opencvPinhole:cy = 201.29141 float omni:lensdistortion:opencvPinhole:fx = 306.6911 float omni:lensdistortion:opencvPinhole:fy = 306.55075 int2 omni:lensdistortion:opencvPinhole:imageSize = (640, 400) float omni:lensdistortion:opencvPinhole:k1 = -0.031128239 float omni:lensdistortion:opencvPinhole:k2 = 0.032714073 float omni:lensdistortion:opencvPinhole:k3 = -0.011283846 float omni:lensdistortion:opencvPinhole:k4 = 0 float omni:lensdistortion:opencvPinhole:k5 = 0 float omni:lensdistortion:opencvPinhole:k6 = 0 float omni:lensdistortion:opencvPinhole:p1 = 0.0002466687 float omni:lensdistortion:opencvPinhole:p2 = 0.0000032654 float verticalAperture = 2.453 token visibility = "invisible" quatd xformOp:orient = (0.5945104121873723, 0.3868316461705512, -0.3787291472834019, -0.5945442627086477) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.10237, 0.02375, 0.10256) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } over "arm_base_link" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" } over "arm_l_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link1_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link2_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" { over "PBR_________31_" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "PBR_________30_" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } } over "arm_l_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link3_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link4_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_link5" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link5_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_link6" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link6_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_link7" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_l_link7_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_l_end_link" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" } over "gripper_l_base_link" ( active = true prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.5000017881400535, -0.49999640384204114, 0.49999819198251894, 0.5000036160029124) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1020350456237793, 0.9465004205703735, 1.3414997673034668) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "visuals" ( instanceable = false ) { over "gripper_base_link" { over "mesh" { over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_3___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_7___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "base_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "collisions" ( active = false instanceable = false ) { over "gripper_l_base_link_coarse_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI"] ) { uniform token physics:approximation = "convexDecomposition" } } } } over "gripper_l_inner_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070915102958679, -0.004643171651865398, -0.004650731196594945, 0.707091512976826) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.12149995565414429, 0.99437, 1.3414998054504337) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_inner_link1_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "inner_link1" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_inner_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.14004907011985687, 1.02522, 1.341745138168242) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_inner_link3_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "inner_link3" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_inner_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1243104264140126, 1.04334, 1.3415384292601962) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "inner_link4" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" } } over "gripper_l_inner_link4_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "inner_link4" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_l_inner_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1143112927675202, 1.04334, 1.341406941413785) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_inner_link2_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "inner_link2" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_l_outer_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070915102958679, -0.004643171651865398, -0.004650731196594945, 0.707091512976826) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.08249967545270842, 0.99437, 1.341501116752554) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_outer_link1_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "outer_link1" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_outer_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.06395027041435417, 1.025221, 1.3412575721740154) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_outer_link3_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "outer_link3" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_outer_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.07968890666961717, 1.04334, 1.3414646387099711) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "outer_link4" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" } } over "gripper_l_outer_link4_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "outer_link4" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_l_outer_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004643141292035376, 0.7070914820341563, 0.7070915416387987, 0.004650700651489994) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.08968804031610536, 1.04334, 1.3415961265563756) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "gripper_l_outer_link2_convex_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "outer_link2" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_l_center_link" ( active = true prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.707110643386841, -0.7071029189627218, 0.000001251697266553254, 0.000001370906530034516) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.10199967026710802, 1.08095, 1.3415019512176) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } over "arm_r_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link1_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link2_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" { over "PBR_________31_" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "PBR_________30_" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } } over "arm_r_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link3_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link4_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_link5" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link5_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_link6" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link6_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_link7" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "collisions" ( instanceable = false ) { over "arm_r_link7_convex_0" { over "mesh" { bool physics:collisionEnabled = 0 } } } over "visuals" ( instanceable = false ) { over "default_visual" { over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "arm_r_end_link" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" } over "gripper_r_base_link" ( active = true prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.5000000672571828, 0.49999993274277427, -0.49999985326996876, 0.5000001467300224) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.10202107578516006, -0.9464993476867676, 1.3414752101898193) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "visuals" ( instanceable = false ) { over "gripper_base_link" { over "mesh" { over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "base_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 over "subset_2___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "collisions" ( active = false ) { } } over "gripper_r_inner_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004648172296583025, 0.7070915030274062, -0.7070915030274059, -0.0046483531695645074) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.12149995565414429, -0.9943673836603083, 1.3414998054504337) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "inner_link1" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_inner_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.14004932343959808, -1.0252193438424966, 1.3412559032440188) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "inner_link3" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_inner_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.1243106797337532, -1.043337367714871, 1.3414628505706752) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "inner_link4" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" } } } over "visuals" ( instanceable = false ) { over "inner_link4" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_r_inner_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.11431154608726501, -1.043337367714871, 1.3415943384170497) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "inner_link2" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_r_outer_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.004648172296583025, 0.7070915030274062, -0.7070915030274059, -0.0046483531695645074) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.08249998092651367, -0.9943673836603083, 1.3414998054504337) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "outer_link1" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_outer_link3" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.06395057588815689, -1.0252193438424901, 1.3417437076568606) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "outer_link3" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_outer_link4" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.07968919724225998, -1.0433373677148803, 1.3415367603301973) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false instanceable = false ) { over "outer_link4" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" } } } over "visuals" ( instanceable = false ) { over "outer_link4" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_r_outer_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7070913314819336, -0.004648143820792599, 0.004648323566136812, -0.7070916749546355) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.08968833088874817, -1.043337367714871, 1.3414052724838221) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "outer_link2" { over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"] ) { rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } } over "gripper_r_center_link" ( active = true prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" quatd xformOp:orient = (0.7071065306663515, 0.7071070317066548, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.10199996829032898, -1.0809474217309882, 1.34149968624115) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] over "collisions" ( active = false ) { } } over "chassis_link" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" } over "chassis_lwheel_front_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_lwheel_front_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "chassis_lwheel_front_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_lwheel_front_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "collisions" ( active = false ) { def Cylinder "Cylinder" ( delete apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"] prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "MaterialBindingAPI"] ) { uniform token axis = "Z" float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)] double height = 1 rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) bool physics:collisionEnabled = 1 double radius = 0.5 custom bool refinementEnableOverride = 1 custom int refinementLevel = 2 quatd xformOp:orient = (0.7071067811865475, 0.7071067811865476, 0, 0) double3 xformOp:scale = (0.14, 0.14000000000000004, 0.04599999999999964) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } } over "chassis_lwheel_rear_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_lwheel_rear_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "chassis_lwheel_rear_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_lwheel_rear_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "collisions" ( active = false ) { def Cylinder "Cylinder" ( delete apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"] prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "MaterialBindingAPI"] ) { uniform token axis = "Z" float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)] double height = 1 rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) bool physics:collisionEnabled = 1 double radius = 0.5 custom bool refinementEnableOverride = 1 custom int refinementLevel = 2 quatd xformOp:orient = (0.7071067811865475, 0.7071067811865476, 0, 0) double3 xformOp:scale = (0.14000000059604645, 0.14000000059604645, 0.04600000008940697) double3 xformOp:translate = (0, 0, -3.469446951953614e-18) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } } over "chassis_rwheel_front_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_rwheel_front_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "chassis_rwheel_front_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_rwheel_front_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "collisions" ( active = false ) { def Cylinder "Cylinder" ( delete apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"] prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "MaterialBindingAPI"] ) { uniform token axis = "Z" float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)] double height = 1 rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) bool physics:collisionEnabled = 1 double radius = 0.5 custom bool refinementEnableOverride = 1 custom int refinementLevel = 2 quatd xformOp:orient = (0.7071067811865475, 0.7071067811865476, 0, 0) double3 xformOp:scale = (0.14000000059604645, 0.14000000059604645, 0.04600000008940697) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } } over "chassis_rwheel_rear_link1" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_rwheel_rear_link1" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "chassis_rwheel_rear_link2" ( prepend apiSchemas = ["PhysxRigidBodyAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) bool physxRigidBody:disableGravity = 1 token visibility = "inherited" over "visuals" ( instanceable = false ) { over "chassis_rwheel_rear_link2" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } over "collisions" ( active = false ) { def Cylinder "Cylinder" ( delete apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"] prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "MaterialBindingAPI"] ) { uniform token axis = "Z" float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)] double height = 1 rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) bool physics:collisionEnabled = 1 double radius = 0.5 custom bool refinementEnableOverride = 1 custom int refinementLevel = 2 quatd xformOp:orient = (0.7071067811865475, 0.7071067811865476, 0, 0) double3 xformOp:scale = (0.14000000059604645, 0.14000000059604645, 0.04600000008940697) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } } over "Looks" { over "material_3___Default" { over "material_3___Default" { float inputs:albedo_brightness = 1 float inputs:metallic_constant = 0 float inputs:reflection_roughness_constant = 0.1 } } over "material_2___Default" { over "material_2___Default" { float inputs:albedo_brightness = 1 color3f inputs:diffuse_color_constant = (0.766, 0.766, 0.766) float inputs:metallic_constant = 0.65999997 float inputs:reflection_roughness_constant = 0.62 } } over "material_1___Default" { over "material_1___Default" { color3f inputs:diffuse_color_constant = (0.000001, 9.9999e-7, 9.9999e-7) float inputs:reflection_roughness_constant = 0.45 } } over "material_black" ( active = false ) { } over "material_blue" ( active = false ) { } over "material_brown" ( active = false ) { } over "material_default" ( active = false ) { } over "material_green" ( active = false ) { } over "material_grey" ( active = false ) { } over "material_metacarpals" ( active = false ) { } over "material_orange" ( active = false ) { } over "material_red" ( active = false ) { } over "material_silver" ( active = true ) { over "Shader" { color3f inputs:diffuse_color_constant = (0.871, 0.871, 0.871) float inputs:metallic_constant = 1 } } over "material_tips" ( active = false ) { } over "material_transparent" ( active = false ) { } over "material_white" ( active = false ) { } over "material_8___Default" { over "material_8___Default" { color3f inputs:diffuse_color_constant = (0.00772202, 0.007721943, 0.007721943) float inputs:reflection_roughness_constant = 0.7 } } over "material_2___Default_1" { over "material_2___Default" { color3f inputs:diffuse_color_constant = (0.004, 0.004, 0.004) float inputs:reflection_roughness_constant = 0.26 } } } over "loop_joints" { over "idx53_gripper_l_outer_joint2" ( prepend apiSchemas = ["PhysxJointAPI"] ) { uniform token physics:axis = "Z" point3f physics:localPos0 = (0, 0.022, 0.073) point3f physics:localPos1 = (-0.032, -0.01, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 } over "idx54_gripper_l_inner_joint2" ( prepend apiSchemas = ["PhysxJointAPI"] ) { uniform token physics:axis = "Z" point3f physics:localPos0 = (0, -0.022, 0.073) point3f physics:localPos1 = (-0.032, 0.01, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 } over "idx93_gripper_r_outer_joint2" ( prepend apiSchemas = ["PhysxJointAPI"] ) { uniform token physics:axis = "Z" point3f physics:localPos0 = (0, 0.022, 0.073) point3f physics:localPos1 = (-0.032, -0.01, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 } over "idx94_gripper_r_inner_joint2" ( prepend apiSchemas = ["PhysxJointAPI"] ) { uniform token physics:axis = "Z" point3f physics:localPos0 = (0, -0.022, 0.073) point3f physics:localPos1 = (-0.032, 0.01, 0) float physxJoint:armature = 0.001 float physxJoint:maxJointVelocity = 10000 } } def Material "PhysicsMaterial" ( prepend apiSchemas = ["PhysicsMaterialAPI", "PhysxMaterialAPI"] ) { float physics:dynamicFriction = 1 float physics:restitution = 0.1 float physics:staticFriction = 1 uniform token physxMaterial:frictionCombineMode = "max" } over "gripper_l_camera_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "visuals" ( instanceable = false ) { over "camera_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI"] ) { uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "Material__2337" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "collisions" ( active = false instanceable = false ) { over "gripper_l_camera_link_coarse_0" { over "mesh" ( prepend apiSchemas = ["PhysxConvexDecompositionCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 1 } } } def Camera "Left_Camera" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] ) { token cameraProjectionType = "pinhole" ( allowedTokens = ["pinhole", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeRadTanThinPrism", "omniDirectionalStereo"] ) float2 clippingRange = (0.01, 10000000) float fisheyeResolutionBudget = 1.5 float focalLength = 1.93 float focusDistance = 400 float horizontalAperture = 3.7601311 bool omni:kit:cameraLock = 1 custom uniform vector3d omni:kit:centerOfInterest = (0, 0, -400) float omni:lensdistortion:opencvPinhole:cx = 614.31964 float omni:lensdistortion:opencvPinhole:cy = 529.99976 float omni:lensdistortion:opencvPinhole:fx = 486.13733 float omni:lensdistortion:opencvPinhole:fy = 485.94153 int2 omni:lensdistortion:opencvPinhole:imageSize = (1280, 1056) float omni:lensdistortion:opencvPinhole:k1 = -0.03113 float omni:lensdistortion:opencvPinhole:k2 = -0.011465538 float omni:lensdistortion:opencvPinhole:k3 = 0.0022110296 float omni:lensdistortion:opencvPinhole:p1 = 0.0003371886 float omni:lensdistortion:opencvPinhole:p2 = -0.00019672631 float p0 = -0.00036721907 float verticalAperture = 2.1307867 token visibility = "invisible" quatd xformOp:orient = (0.25881904510252074, 0.9659258262890683, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.00048322500061481755, -0.07295094701131039, 0.09705782707972666) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } over "gripper_l_left_inner_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_inner_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_left_outer_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_outer_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_left_support_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_support_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 1 } } } } over "gripper_l_right_inner_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_inner_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_right_outer_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_outer_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_l_right_support_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_support_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 1 } } } } over "gripper_r_camera_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "visuals" ( instanceable = false ) { over "camera_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI"] ) { uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 over "Material__2337" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } over "subset_1___Default" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) } } } } over "collisions" ( active = false instanceable = false ) { } def Camera "Right_Camera" ( active = true prepend apiSchemas = ["OmniLensDistortionOpenCvPinholeAPI"] ) { token cameraProjectionType = "pinhole" ( allowedTokens = ["pinhole", "fisheyePolynomial", "fisheyeSpherical", "fisheyeKannalaBrandtK3", "fisheyeRadTanThinPrism", "omniDirectionalStereo"] ) float2 clippingRange = (0.01, 10000000) float fisheyeResolutionBudget = 1.5 float focalLength = 1.93 float focusDistance = 400 float horizontalAperture = 3.7601311 bool omni:kit:cameraLock = 1 custom uniform vector3d omni:kit:centerOfInterest = (0, 0, -0.252056884844326) float omni:lensdistortion:opencvPinhole:cx = 630.648 float omni:lensdistortion:opencvPinhole:cy = 527.8828 float omni:lensdistortion:opencvPinhole:fx = 465.1793 float omni:lensdistortion:opencvPinhole:fy = 465.0162 int2 omni:lensdistortion:opencvPinhole:imageSize = (1280, 1056) float omni:lensdistortion:opencvPinhole:k1 = -0.03113 float omni:lensdistortion:opencvPinhole:k2 = -0.0143825775 float omni:lensdistortion:opencvPinhole:k3 = 0.0026454416 float omni:lensdistortion:opencvPinhole:p1 = -0.00022836737 float omni:lensdistortion:opencvPinhole:p2 = -0.00030626904 float p0 = -0.00036721907 float verticalAperture = 2.1307867 token visibility = "invisible" quatd xformOp:orient = (0.25881904510252074, 0.9659258262890683, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0.00048322500061481755, -0.07295094701131039, 0.09705782707972666) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } over "gripper_r_left_inner_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_inner_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_left_outer_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_outer_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_left_support_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "left_support_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 1 } } } } over "gripper_r_right_inner_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_inner_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_right_outer_link" ( active = true ) { token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_outer_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "convexHull" bool physics:collisionEnabled = 1 } } } } over "gripper_r_right_support_link" ( active = true ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) token visibility = "inherited" over "collisions" ( active = false ) { } over "visuals" ( instanceable = false ) { over "right_support_link" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = None over "mesh" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"] ) { rel material:binding = ( bindMaterialAs = "weakerThanDescendants" ) rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" ) uniform token physics:approximation = "sdf" bool physics:collisionEnabled = 1 } } } } variantSet "Physics" = { "None" ( prepend references = @./configuration/robot_base.usd@ ) { over "joints" ( active = false ) { } } "PhysX" ( prepend payload = @./configuration/robot_physics.usd@ ) { } } variantSet "Sensor" = { "None" { } "Sensors" ( prepend payload = @./configuration/robot_sensor.usd@ ) { } } variantSet "Robot" = { "None" { } "Robot" ( prepend payload = @./configuration/robot_robot.usd@ ) { } } } def "Render" ( hide_in_stage_window = true no_delete = true ) { def "OmniverseKit" { def "HydraTextures" ( hide_in_stage_window = true no_delete = true ) { def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] hide_in_stage_window = true no_delete = true ) { rel camera = token omni:rtx:background:source:texture:textureMode = "repeatMirrored" token omni:rtx:background:source:type = "domeLight" bool omni:rtx:dlss:frameGeneration = 0 bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0 string omni:rtx:material:db:rtSensorNameToIdMap = "DefaultMaterial:0;AsphaltStandardMaterial:1;AsphaltWeatheredMaterial:2;VegetationGrassMaterial:3;WaterStandardMaterial:4;GlassStandardMaterial:5;FiberGlassMaterial:6;MetalAlloyMaterial:7;MetalAluminumMaterial:8;MetalAluminumOxidizedMaterial:9;PlasticStandardMaterial:10;RetroMarkingsMaterial:11;RetroSignMaterial:12;RubberStandardMaterial:13;SoilClayMaterial:14;ConcreteRoughMaterial:15;ConcreteSmoothMaterial:16;OakTreeBarkMaterial:17;FabricStandardMaterial:18;PlexiGlassStandardMaterial:19;MetalSilverMaterial:20" bool omni:rtx:material:db:syncLoads = 1 token omni:rtx:post:dlss:execMode = "performance" bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 bool omni:rtx:post:registeredCompositing:invertToneMap = 1 bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1 int omni:rtx:pt:maxSamplesPerLaunch = 2073600 int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 token omni:rtx:rendermode = "RealTimePathTracing" color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) bool omni:rtx:rt:demoire = 0 bool omni:rtx:rt:ecoMode:enabled bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 bool omni:rtx:scene:hydra:materialSyncLoads = 1 bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 uint omni:rtx:viewTile:limit = 4294967295 rel orderedVars = custom bool overrideClipRange = 0 uniform int2 resolution = (2350, 1798) } def RenderProduct "omni_kit_widget_viewport_ViewportTexture_1" ( prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] hide_in_stage_window = true no_delete = true ) { rel camera = token omni:rtx:background:source:texture:textureMode = "repeatMirrored" token omni:rtx:background:source:type = "domeLight" bool omni:rtx:dlss:frameGeneration = 0 bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0 bool omni:rtx:material:db:syncLoads = 1 token omni:rtx:post:dlss:execMode = "performance" bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 bool omni:rtx:post:registeredCompositing:invertToneMap = 1 bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1 color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) bool omni:rtx:rt:demoire = 0 bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 bool omni:rtx:scene:hydra:materialSyncLoads = 1 bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 uint omni:rtx:viewTile:limit = 4294967295 rel orderedVars = custom bool overrideClipRange = 0 uniform int2 resolution = (1280, 720) } } } def RenderSettings "OmniverseGlobalRenderSettings" ( prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] no_delete = true ) { rel products = [ , , ] } def "Vars" { def RenderVar "LdrColor" ( hide_in_stage_window = true no_delete = true ) { uniform string sourceName = "LdrColor" } } }