--- license: other license_name: per-source-dataset-licenses license_link: https://huggingface.co/datasets/alexmkwizu/gaussian_training_datasets pretty_name: Gaussian Training Datasets (COLMAP) for msplat task_categories: - image-to-3d tags: - 3d-gaussian-splatting - gaussian-splatting - nerf - colmap - apple-silicon - msplat --- # Gaussian Training Datasets (COLMAP) for msplat COLMAP-format multi-view scenes for training **3D Gaussian Splatting** models, packaged for **[msplat](https://github.com/SeedeXR/msplat)** — a Metal-native 3DGS trainer for Apple Silicon. Also includes pre-trained `.ply` splats under `tested_outputs/`. > **All scenes are redistributed from third-party datasets. Full credit goes to > their original authors — see [Licensing & credits](#licensing--credits) and please > cite the original papers.** This repo only repackages them in COLMAP layout for > convenience. ## Contents ``` mipnerf360/{bicycle,bonsai,counter,garden,kitchen,room,stump}/ # Mip-NeRF 360 tandt/{train,truck}/ # Tanks & Temples db/{drjohnson,playroom}/ # Deep Blending └── images/ + sparse/0/{cameras,images,points3D}.bin # COLMAP layout tested_outputs/ # pre-trained 3DGS .ply splats (+ SUMMARY.md, RESULTS.md) ``` ## Usage with msplat ```bash pip install -U "huggingface_hub[cli]" # Download everything into ./datasets/ hf download alexmkwizu/gaussian_training_datasets --repo-type dataset --local-dir datasets # Or a single scene hf download alexmkwizu/gaussian_training_datasets --repo-type dataset \ --include "tandt/truck/*" --local-dir datasets # Train (pick -d by native image size: Mip-NeRF 360 ~16 MP -> -d 4; T&T/DB ~1 MP -> -d 1) msplat datasets/mipnerf360/garden -n 7000 -d 4 --eval msplat datasets/tandt/truck -n 7000 -d 1 --eval ``` ### Pre-trained splats (`tested_outputs/`) Standard 3DGS binary PLYs trained with msplat (7000 iters) on an M4 / 16 GB MacBook Pro. Indoor scenes reach PSNR 27–30. Drag any `.ply` into a web viewer such as **[SuperSplat](https://superspl.at/editor)** to view. See `tested_outputs/SUMMARY.md`. ## Licensing & credits This dataset **redistributes** scenes from the following works. Each retains the license/terms of its original source — consult the original project pages, and if you use these scenes, **cite the original papers**. ### Mip-NeRF 360 — `mipnerf360/` Scenes from the Mip-NeRF 360 dataset (Google Research). Project page & terms: https://jonbarron.info/mipnerf360/ ```bibtex @inproceedings{barron2022mipnerf360, title = {Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields}, author = {Barron, Jonathan T. and Mildenhall, Ben and Verbin, Dor and Srinivasan, Pratul P. and Hedman, Peter}, booktitle = {CVPR}, year = {2022} } ``` ### Tanks and Temples — `tandt/` (train, truck) From the Tanks and Temples benchmark (Intel). COLMAP-preprocessed version as distributed by Inria GRAPHDECO. Project: https://www.tanksandtemples.org/ ```bibtex @article{Knapitsch2017, title = {Tanks and Temples: Benchmarking Large-Scale Scene Reconstruction}, author = {Knapitsch, Arno and Park, Jaesik and Zhou, Qian-Yi and Koltun, Vladlen}, journal = {ACM Transactions on Graphics}, volume = {36}, number = {4}, year = {2017} } ``` ### Deep Blending — `db/` (drjohnson, playroom) From Deep Blending for Free-Viewpoint Image-Based Rendering (UCL / Inria). COLMAP-preprocessed version as distributed by Inria GRAPHDECO. ```bibtex @article{hedman2018deep, title = {Deep Blending for Free-Viewpoint Image-Based Rendering}, author = {Hedman, Peter and Philip, Julien and Price, True and Frahm, Jan-Michael and Drettakis, George and Brostow, Gabriel}, journal = {ACM Transactions on Graphics (SIGGRAPH Asia)}, volume = {37}, number = {6}, year = {2018} } ``` ### COLMAP preprocessing (Tanks & Temples + Deep Blending) The COLMAP versions of the Tanks & Temples and Deep Blending scenes are those distributed with the 3D Gaussian Splatting project, Inria GRAPHDECO: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/ ```bibtex @article{kerbl3Dgaussians, title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering}, author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George}, journal = {ACM Transactions on Graphics}, volume = {42}, number = {4}, year = {2023} } ``` ### COLMAP (Structure-from-Motion) Camera poses / sparse points were produced with COLMAP (Schönberger & Frahm, CVPR 2016; Schönberger et al., ECCV 2016): https://colmap.github.io/ --- Trained-splat outputs in `tested_outputs/` were generated by [msplat](https://github.com/SeedeXR/msplat) (Apache-2.0). The input scenes remain under their original licenses as above.