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@@ -84,6 +84,8 @@ Use the single-file `BF16` GGUF only if you want to explore the merged model dir
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  - not a general chat benchmark claim
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  - not a stock `llama.cpp` / `vLLM` release
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  ## What changed vs the SignalLatch release
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  The previous SignalLatch file is the base deployment target this is meant to improve:
@@ -142,7 +144,7 @@ The bake-off served the model on a 4-GPU pool (1× RTX 5090 + 3× RTX 3090) with
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  --reasoning-budget 0
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  ```
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- Sampling temp varies by gate: the exact-answer SignalLatch gates were scored at `--temp 0.0` for determinism; the coding-agent build matrix ran at `--temp 0.7`.
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  **Single-GPU deployment:**
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@@ -156,7 +158,7 @@ On one visible GPU, swap graph split for `-sm none`:
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  -np 1 \
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  -fa on \
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  -sm none \
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- --temp 0.7 \
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  --jinja \
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  --reasoning-format deepseek \
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  --reasoning-budget 0
@@ -176,7 +178,7 @@ On one visible GPU, swap graph split for `-sm none`:
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  -sm none \
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  -ctk f16 \
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  -ctv f16 \
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- --temp 0.7 \
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  --jinja \
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  --reasoning-format deepseek \
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  --reasoning-budget 0
@@ -241,8 +243,6 @@ A 15-case behaviour rubric (action-first style + coding discipline + held-out ge
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  PatchCode scores higher while emitting ~⅓ the tokens — the base rambled (~311 tokens of hedging preamble), PatchCode was terse and on-target. λ=0.5 is the sweet spot: higher strengths also got terse but fell *below* the base (an over-loud LoRA delta hurting calibrated behaviour). Caveat: a behaviour rubric, not a multi-turn agent turn-count; single-temperature, small per-category N.
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- ![Merge-strength sweep — λ=0.5 peaks on every checkpoint; the trained default (λ=1.0) is over-applied and falls below the base.](docs/assets/lambda_sweep.png)
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-
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  ### Why there is no Q8 release
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  A near-lossless `Q8_0` was built and tested 5-seed head-to-head against the shipped IQ4_NL (table 2). It showed **no beyond-noise edge on any axis** and is ~2× the size — near-lossless precision buys nothing measurable here because the build is ceiling-limited and noisy, not precision-limited. Attention-promotion mixed recipes (c76 and the overnight precision×promotion matrix) were tested for the same reason and ruled out: promotion destroyed discipline for no build gain. Only `IQ4_NL` and `BF16` are released.
 
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  - not a general chat benchmark claim
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  - not a stock `llama.cpp` / `vLLM` release
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+ ![Merge-strength sweep — λ=0.5 peaks on every checkpoint; the trained default (λ=1.0) is over-applied and falls below the base.](docs/assets/lambda_sweep.png)
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+
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  ## What changed vs the SignalLatch release
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  The previous SignalLatch file is the base deployment target this is meant to improve:
 
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  --reasoning-budget 0
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  ```
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+ Sampling temp: the KritaLite build discriminator ran greedy at `--temp 0.0`; the discipline rubric at `0.2`. An agentic temp sweep (`0.0 / 0.3 / 0.6 / 0.9`) found PatchCode robust across `0.0–0.6` (all converge), most turn-efficient at `0.6`, degrading at `0.9` — so `--temp 0.6` is the recommended default below (or `--temp 0.0` greedy for deterministic single-shot coding).
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  **Single-GPU deployment:**
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  -np 1 \
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  -fa on \
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  -sm none \
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+ --temp 0.6 \
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  --jinja \
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  --reasoning-format deepseek \
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  --reasoning-budget 0
 
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  -sm none \
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  -ctk f16 \
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  -ctv f16 \
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+ --temp 0.6 \
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  --jinja \
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  --reasoning-format deepseek \
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  --reasoning-budget 0
 
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  PatchCode scores higher while emitting ~⅓ the tokens — the base rambled (~311 tokens of hedging preamble), PatchCode was terse and on-target. λ=0.5 is the sweet spot: higher strengths also got terse but fell *below* the base (an over-loud LoRA delta hurting calibrated behaviour). Caveat: a behaviour rubric, not a multi-turn agent turn-count; single-temperature, small per-category N.
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  ### Why there is no Q8 release
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  A near-lossless `Q8_0` was built and tested 5-seed head-to-head against the shipped IQ4_NL (table 2). It showed **no beyond-noise edge on any axis** and is ~2× the size — near-lossless precision buys nothing measurable here because the build is ceiling-limited and noisy, not precision-limited. Attention-promotion mixed recipes (c76 and the overnight precision×promotion matrix) were tested for the same reason and ruled out: promotion destroyed discipline for no build gain. Only `IQ4_NL` and `BF16` are released.