philipjohnbasile commited on
Commit
f1596a4
·
verified ·
1 Parent(s): 66f10a6

Upload FACTORY.md with huggingface_hub

Browse files
Files changed (1) hide show
  1. FACTORY.md +11 -7
FACTORY.md CHANGED
@@ -76,12 +76,16 @@ A third option (from the research): **TIES/DARE-merge** soul + code into one ada
76
  ## 5. The adapter library
77
  | Adapter | Contents | Status |
78
  |---|---|---|
79
- | `adapters-soul2` | core soul — design · dataviz · prose · math · research · architecture · security · science · perfumery (250 masters-gold) | **shipped** |
 
 
 
 
80
  | `adapters-soul` | the v1 soul (43 gold) | shipped (superseded) |
81
- | `fullstack / AI-eng / DS-ML` | RAG · agents · MLOps · deep-learning · classical-ML · data-eng · web · devops/test | gold built → healing |
82
- | `game/app` | Unreal · Unity · Godot · Flutter · patterns · shaders · netcode | gold built → healing |
83
- | `legacy` | COBOL · enterprise-Java · PHP · Perl/VB — classic **and** modern (Java 21 · PHP 8.4 · .NET 8 · COBOL-on-K8s) | gold built → healing |
84
- | `security-pro` | red-team · pentest · CTF (purple — each technique + its detection/hardening) | gold built → healing |
85
 
86
- Each "gold built healing" entry is ~7–60 examples already generated under `heal/gold_*/`, waiting on
87
- GPU-serial heals. The base + `adapters-soul2` is the part that runs **today**.
 
 
 
 
 
76
  ## 5. The adapter library
77
  | Adapter | Contents | Status |
78
  |---|---|---|
79
+ | `adapters-soul2` | core soul v2 — design · dataviz · prose · math · research · architecture · security · code (250 masters-gold) | **shipped** |
80
+ | `adapters-soul-v3` | core soul v3 — soul2 **+ science · perfumery · deep-security · red-team/pentest · self-swap router** (358 gold) | **healing** |
81
+ | `adapters-fullstack` | AI-eng/DS-ML code — RAG · agents · MLOps · deep-learning · classical-ML · data-eng · web · devops/test (60) | queued |
82
+ | `adapters-gamedev` | game/app code — Unreal · Unity · Godot · Flutter · patterns · shaders · netcode (47) | queued |
83
+ | `adapters-legacy` | legacy code — COBOL · enterprise-Java · PHP · Perl/VB — classic **and** modern (Java 21 · PHP 8.4 · .NET 8) (51) | queued |
84
  | `adapters-soul` | the v1 soul (43 gold) | shipped (superseded) |
 
 
 
 
85
 
86
+ The swappable code modules (`fullstack` / `gamedev` / `legacy`) heal **GPU-serial** via `scripts/heal_queue.sh` an
87
+ autonomous driver that ships each adapter on completion, then launches the next. The base + `adapters-soul2` runs
88
+ **today**; `adapters-soul-v3` is the next always-on core; each code module ships as its heal finishes. Each adapter is
89
+ self-contained (Pattern A): the proven soul base + that module's specialty gold. *Known limitation:* the 3-bit base
90
+ degenerates on very long single generations (the masters-gold is elite; the model just can't re-spin long output) —
91
+ the real fix is saliency-dynamic quant (protect the salient/early experts at 4-bit+), tracked separately.