Text Generation
MLX
Safetensors
English
glm_moe_dsa
apple-silicon
Mixture of Experts
pruned
quantized
soul-targeted
agentic
local-agent
glm
conversational
Eval Results (legacy)
4-bit precision
Instructions to use philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLX
How to use philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX with MLX:
# Make sure mlx-lm is installed # pip install --upgrade mlx-lm # Generate text with mlx-lm from mlx_lm import load, generate model, tokenizer = load("philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX") prompt = "Write a story about Einstein" messages = [{"role": "user", "content": prompt}] prompt = tokenizer.apply_chat_template( messages, add_generation_prompt=True ) text = generate(model, tokenizer, prompt=prompt, verbose=True) - Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- LM Studio
- Pi
How to use philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX with Pi:
Start the MLX server
# Install MLX LM: uv tool install mlx-lm # Start a local OpenAI-compatible server: mlx_lm.server --model "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX"
Configure the model in Pi
# Install Pi: npm install -g @mariozechner/pi-coding-agent # Add to ~/.pi/agent/models.json: { "providers": { "mlx-lm": { "baseUrl": "http://localhost:8080/v1", "api": "openai-completions", "apiKey": "none", "models": [ { "id": "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX" } ] } } }Run Pi
# Start Pi in your project directory: pi
- Hermes Agent new
How to use philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX with Hermes Agent:
Start the MLX server
# Install MLX LM: uv tool install mlx-lm # Start a local OpenAI-compatible server: mlx_lm.server --model "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX"
Configure Hermes
# Install Hermes: curl -fsSL https://hermes-agent.nousresearch.com/install.sh | bash hermes setup # Point Hermes at the local server: hermes config set model.provider custom hermes config set model.base_url http://127.0.0.1:8080/v1 hermes config set model.default philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX
Run Hermes
hermes
- MLX LM
How to use philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX with MLX LM:
Generate or start a chat session
# Install MLX LM uv tool install mlx-lm # Interactive chat REPL mlx_lm.chat --model "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX"
Run an OpenAI-compatible server
# Install MLX LM uv tool install mlx-lm # Start the server mlx_lm.server --model "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX" # Calling the OpenAI-compatible server with curl curl -X POST "http://localhost:8000/v1/chat/completions" \ -H "Content-Type: application/json" \ --data '{ "model": "philipjohnbasile/GLM-5.2-Demolition-q4a4-soul-MLX", "messages": [ {"role": "user", "content": "Hello"} ] }'
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@@ -76,12 +76,16 @@ A third option (from the research): **TIES/DARE-merge** soul + code into one ada
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## 5. The adapter library
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| Adapter | Contents | Status |
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| `adapters-soul2` | core soul — design · dataviz · prose · math · research · architecture · security ·
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| `adapters-soul` | the v1 soul (43 gold) | shipped (superseded) |
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| `fullstack / AI-eng / DS-ML` | RAG · agents · MLOps · deep-learning · classical-ML · data-eng · web · devops/test | gold built → healing |
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| `game/app` | Unreal · Unity · Godot · Flutter · patterns · shaders · netcode | gold built → healing |
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| `legacy` | COBOL · enterprise-Java · PHP · Perl/VB — classic **and** modern (Java 21 · PHP 8.4 · .NET 8 · COBOL-on-K8s) | gold built → healing |
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| `security-pro` | red-team · pentest · CTF (purple — each technique + its detection/hardening) | gold built → healing |
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## 5. The adapter library
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| `adapters-soul2` | core soul v2 — design · dataviz · prose · math · research · architecture · security · code (250 masters-gold) | **shipped ✓** |
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| `adapters-soul-v3` | core soul v3 — soul2 **+ science · perfumery · deep-security · red-team/pentest · self-swap router** (358 gold) | **healing** |
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| `adapters-fullstack` | AI-eng/DS-ML code — RAG · agents · MLOps · deep-learning · classical-ML · data-eng · web · devops/test (60) | queued |
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| `adapters-gamedev` | game/app code — Unreal · Unity · Godot · Flutter · patterns · shaders · netcode (47) | queued |
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| `adapters-legacy` | legacy code — COBOL · enterprise-Java · PHP · Perl/VB — classic **and** modern (Java 21 · PHP 8.4 · .NET 8) (51) | queued |
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| `adapters-soul` | the v1 soul (43 gold) | shipped (superseded) |
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The swappable code modules (`fullstack` / `gamedev` / `legacy`) heal **GPU-serial** via `scripts/heal_queue.sh` — an
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autonomous driver that ships each adapter on completion, then launches the next. The base + `adapters-soul2` runs
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**today**; `adapters-soul-v3` is the next always-on core; each code module ships as its heal finishes. Each adapter is
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self-contained (Pattern A): the proven soul base + that module's specialty gold. *Known limitation:* the 3-bit base
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degenerates on very long single generations (the masters-gold is elite; the model just can't re-spin long output) —
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the real fix is saliency-dynamic quant (protect the salient/early experts at 4-bit+), tracked separately.
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