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Browse files- app.py +65 -13
- requirements.txt +12 -5
app.py
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@@ -32,8 +32,29 @@ import torch
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from PIL import Image, ImageFilter
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import gradio as gr
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SD_INPAINT_ID = "runwayml/stable-diffusion-inpainting"
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CONTROLNET_ID = "lllyasviel/control_v11f1p_sd15_depth"
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TILE_CN_ID = "lllyasviel/control_v11f1e_sd15_tile" # detail-regeneration ControlNet
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SD_BASE_ID = "runwayml/stable-diffusion-v1-5" # base SD for img2img detail pass
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MESHGRAPHORMER_ID = "hr16/ControlNet-HandRefiner-pruned"
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@@ -46,21 +67,34 @@ DETAIL_NEG = "blurry, soft, out of focus, jpeg artifacts, low quality, smudged,
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_PIPE = None
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_MESH = None
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_DETAIL = None
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def _load():
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"""Load
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global _PIPE, _MESH
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if _PIPE is not None:
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return
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import time
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from diffusers import StableDiffusionControlNetInpaintPipeline, ControlNetModel, UniPCMultistepScheduler
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from controlnet_aux import MeshGraphormerDetector
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t0 = time.time()
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print("[load] starting model load on CPU…", flush=True)
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cn = ControlNetModel.from_pretrained(CONTROLNET_ID, torch_dtype=torch.float16)
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pipe = StableDiffusionControlNetInpaintPipeline.from_pretrained(
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SD_INPAINT_ID, controlnet=cn, torch_dtype=torch.float16, safety_checker=None
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@@ -122,7 +156,10 @@ def fix_hands(image, mask_layers, prompt, strength):
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_load() # no-op if already loaded
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_MESH.to("cuda")
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_PIPE.to("cuda")
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init, (ow, oh) = _fit(image.convert("RGB"))
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W, H = init.size
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print(f"[fix] input fitted to {W}x{H}", flush=True)
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@@ -136,14 +173,29 @@ def fix_hands(image, mask_layers, prompt, strength):
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if m.getbbox() is not None:
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sent_mask = m
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mask_img = sent_mask or (auto_mask.convert("L").resize((W, H), Image.LANCZOS) if auto_mask else None)
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if mask_img is None:
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raise gr.Error("No hands detected. Paint a mask over the hand and try again.")
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mask_img = mask_img.filter(ImageFilter.GaussianBlur(2))
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print("[fix] running diffusion…", flush=True)
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out = _PIPE(
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from PIL import Image, ImageFilter
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import gradio as gr
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# ---------------------------------------------------------------------------
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# transformers compatibility shim (fixes MeshGraphormer import on new transformers)
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# Newer transformers removed prune_linear_layer / Conv1D from transformers.modeling_utils,
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# which is exactly what breaks the vendored MeshGraphormer (ComfyUI issue #578).
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# Re-expose them so the legacy import succeeds.
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# ---------------------------------------------------------------------------
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def _patch_transformers():
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try:
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import transformers.modeling_utils as mu
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need = ("prune_linear_layer", "Conv1D", "prune_layer")
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if all(hasattr(mu, n) for n in need):
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return
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from transformers import pytorch_utils as pu
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for n in need:
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if not hasattr(mu, n) and hasattr(pu, n):
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setattr(mu, n, getattr(pu, n))
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print("[shim] transformers symbols patched", flush=True)
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except Exception as e:
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print("[shim] transformers patch skipped:", e, flush=True)
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_patch_transformers()
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SD_INPAINT_ID = "runwayml/stable-diffusion-inpainting"
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CONTROLNET_ID = "lllyasviel/control_v11f1p_sd15_depth"
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TILE_CN_ID = "lllyasviel/control_v11f1e_sd15_tile" # detail-regeneration ControlNet
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SD_BASE_ID = "runwayml/stable-diffusion-v1-5" # base SD for img2img detail pass
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MESHGRAPHORMER_ID = "hr16/ControlNet-HandRefiner-pruned"
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_PIPE = None
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_MESH = None
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_DETAIL = None
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_MESH_OK = False
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_MESH_ERR = None
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def _make_mesh_detector():
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"""controlnet_aux==0.0.6 ships MeshGraphormerDetector at the top level.
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(Newer versions dropped it — that's why the pin matters.)"""
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from controlnet_aux import MeshGraphormerDetector as MGD
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return MGD.from_pretrained(MESHGRAPHORMER_ID)
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def _load():
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"""Load SD inpaint + ControlNet (always works, diffusers-only) and attempt
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MeshGraphormer (optional). If MeshGraphormer fails, the Space still runs;
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hand auto-detect is then unavailable but manual-mask + detail pass work."""
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global _PIPE, _MESH, _MESH_OK, _MESH_ERR
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if _PIPE is not None:
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return
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import time
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from diffusers import StableDiffusionControlNetInpaintPipeline, ControlNetModel, UniPCMultistepScheduler
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t0 = time.time()
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print("[load] starting model load on CPU…", flush=True)
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# MeshGraphormer is optional — isolate it so it can't crash the container
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try:
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_MESH = _make_mesh_detector()
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_MESH_OK = True
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print(f"[load] meshgraphormer ok ({time.time()-t0:.0f}s)", flush=True)
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except Exception as e:
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_MESH = None; _MESH_OK = False; _MESH_ERR = str(e)
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print("[load] meshgraphormer UNAVAILABLE (manual mask still works):", e, flush=True)
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cn = ControlNetModel.from_pretrained(CONTROLNET_ID, torch_dtype=torch.float16)
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pipe = StableDiffusionControlNetInpaintPipeline.from_pretrained(
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SD_INPAINT_ID, controlnet=cn, torch_dtype=torch.float16, safety_checker=None
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_load() # no-op if already loaded
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_MESH.to("cuda")
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_PIPE.to("cuda")
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if _MESH_OK and _MESH is not None:
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try: _MESH.to("cuda")
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except Exception: pass
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print(f"[fix] models on GPU, t={time.time()-t0:.0f}s (mesh={_MESH_OK})", flush=True)
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init, (ow, oh) = _fit(image.convert("RGB"))
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W, H = init.size
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print(f"[fix] input fitted to {W}x{H}", flush=True)
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if m.getbbox() is not None:
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sent_mask = m
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depth_img = None
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auto_mask = None
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if _MESH_OK and _MESH is not None:
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print("[fix] running MeshGraphormer…", flush=True)
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try:
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mg = _MESH(init)
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depth_img, auto_mask = (mg[0], (mg[1] if len(mg) > 1 else None)) if isinstance(mg, tuple) else (mg, None)
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if depth_img is not None:
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depth_img = depth_img.convert("RGB").resize((W, H), Image.LANCZOS)
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except Exception as e:
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print("[fix] mesh inference failed, falling back to mask:", e, flush=True)
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mask_img = sent_mask or (auto_mask.convert("L").resize((W, H), Image.LANCZOS) if auto_mask else None)
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if mask_img is None:
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if not _MESH_OK:
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raise gr.Error("Auto hand-detection isn't available on this Space build. "
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"Paint a mask over the bad hand (use the brush on the image) and run again.")
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raise gr.Error("No hands detected. Paint a mask over the hand and try again.")
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# if we have no depth (no mesh), use the masked region of the image as a soft control
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if depth_img is None:
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depth_img = init # tile/identity-style guidance keeps structure from the source
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mask_img = mask_img.filter(ImageFilter.GaussianBlur(2))
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print("[fix] running diffusion…", flush=True)
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out = _PIPE(
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requirements.txt
CHANGED
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@@ -1,10 +1,17 @@
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spaces
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gradio==5.49.1
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pillow
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numpy
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scipy
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# ZeroGPU needs modern gradio + spaces
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spaces
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gradio==5.49.1
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# --- pinned stack that ships a WORKING MeshGraphormerDetector ---
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# (from hysts's official controlnet Space; these versions still export it)
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controlnet_aux==0.0.6
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diffusers==0.18.2
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transformers==4.30.2
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accelerate==0.21.0
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mediapipe==0.10.1
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huggingface-hub==0.16.4
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safetensors==0.3.1
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# torch is provided by the ZeroGPU base image; do not pin it here
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pillow
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numpy
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scipy
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einops
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