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<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Free Fire Pro Aim Tool - 100% Headshot Accuracy</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
.gradient-bg {
background: linear-gradient(135deg, #8a2be2 0%, #ff69b4 100%);
}
.weapon-selector {
transition: all 0.3s ease;
}
.weapon-selector:hover {
transform: scale(1.05);
box-shadow: 0 10px 20px rgba(0,0,0,0.2);
}
.slider-thumb::-webkit-slider-thumb {
-webkit-appearance: none;
width: 20px;
height: 20px;
background: #8a2be2;
border-radius: 50%;
cursor: pointer;
box-shadow: 0 0 5px rgba(0,0,0,0.5);
}
.toggle-checkbox:checked {
right: 0;
border-color: #8a2be2;
}
.toggle-checkbox:checked + .toggle-label {
background-color: #8a2be2;
}
</style>
</head>
<body class="bg-gray-900 text-white min-h-screen">
<!-- Header -->
<header class="gradient-bg py-4 px-6 shadow-lg">
<div class="container mx-auto flex justify-between items-center">
<div class="flex items-center space-x-2">
<i class="fas fa-crosshairs text-2xl"></i>
<h1 class="text-2xl font-bold">Free Fire Pro Aim Tool</h1>
</div>
<div class="flex items-center space-x-4">
<span class="px-3 py-1 bg-purple-800 rounded-full text-sm flex items-center">
<span class="w-2 h-2 bg-green-500 rounded-full mr-2"></span>
Active
</span>
<button class="bg-pink-600 hover:bg-pink-700 px-4 py-1 rounded-full text-sm font-medium transition">
<i class="fas fa-download mr-1"></i> Download
</button>
</div>
</div>
</header>
<!-- Main Content -->
<main class="container mx-auto px-4 py-8">
<div class="grid grid-cols-1 lg:grid-cols-3 gap-8">
<!-- Left Panel - Settings -->
<div class="lg:col-span-1 bg-gray-800 rounded-xl p-6 shadow-lg">
<h2 class="text-xl font-bold mb-6 flex items-center">
<i class="fas fa-cog mr-2"></i> Aim Settings
</h2>
<!-- Sensitivity Settings -->
<div class="mb-6">
<h3 class="font-medium mb-3 flex items-center">
<i class="fas fa-bullseye mr-2"></i> Sensitivity
</h3>
<div class="space-y-4">
<div>
<label class="block mb-1">General Sensitivity</label>
<input type="range" min="0" max="100" value="85" class="w-full h-2 bg-gray-700 rounded-lg appearance-none cursor-pointer slider-thumb">
<div class="flex justify-between text-xs text-gray-400">
<span>Low</span>
<span>Medium</span>
<span>High</span>
</div>
</div>
<div>
<label class="block mb-1">Headshot Focus</label>
<input type="range" min="0" max="100" value="100" class="w-full h-2 bg-gray-700 rounded-lg appearance-none cursor-pointer slider-thumb">
<div class="flex justify-between text-xs text-gray-400">
<span>0%</span>
<span>50%</span>
<span>100%</span>
</div>
</div>
<div>
<label class="block mb-1">Recoil Control</label>
<input type="range" min="0" max="100" value="90" class="w-full h-2 bg-gray-700 rounded-lg appearance-none cursor-pointer slider-thumb">
<div class="flex justify-between text-xs text-gray-400">
<span>None</span>
<span>Balanced</span>
<span>Max</span>
</div>
</div>
</div>
</div>
<!-- Toggle Features -->
<div class="mb-6">
<h3 class="font-medium mb-3 flex items-center">
<i class="fas fa-toggle-on mr-2"></i> Features
</h3>
<div class="space-y-3">
<div class="flex items-center justify-between">
<span>Auto Headshot</span>
<div class="relative inline-block w-10 mr-2 align-middle select-none">
<input type="checkbox" id="auto-headshot" checked class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/>
<label for="auto-headshot" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
</div>
</div>
<div class="flex items-center justify-between">
<span>Auto Fire</span>
<div class="relative inline-block w-10 mr-2 align-middle select-none">
<input type="checkbox" id="auto-fire" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/>
<label for="auto-fire" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
</div>
</div>
<div class="flex items-center justify-between">
<span>Target Lock</span>
<div class="relative inline-block w-10 mr-2 align-middle select-none">
<input type="checkbox" id="target-lock" checked class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/>
<label for="target-lock" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
</div>
</div>
<div class="flex items-center justify-between">
<span>Anti-Ban</span>
<div class="relative inline-block w-10 mr-2 align-middle select-none">
<input type="checkbox" id="anti-ban" checked class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/>
<label for="anti-ban" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
</div>
</div>
</div>
</div>
<!-- Weapon Presets -->
<div>
<h3 class="font-medium mb-3 flex items-center">
<i class="fas fa-gun mr-2"></i> Weapon Presets
</h3>
<div class="grid grid-cols-3 gap-2">
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-gun text-xl mb-1"></i>
<span class="text-xs">AR</span>
</div>
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-sniper text-xl mb-1"></i>
<span class="text-xs">Sniper</span>
</div>
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-shotgun text-xl mb-1"></i>
<span class="text-xs">Shotgun</span>
</div>
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-pistol text-xl mb-1"></i>
<span class="text-xs">Pistol</span>
</div>
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-bow-arrow text-xl mb-1"></i>
<span class="text-xs">Bow</span>
</div>
<div class="weapon-selector bg-gray-700 p-2 rounded-lg text-center cursor-pointer hover:bg-purple-700">
<i class="fas fa-grenade text-xl mb-1"></i>
<span class="text-xs">Grenade</span>
</div>
</div>
</div>
</div>
<!-- Middle Panel - Preview -->
<div class="lg:col-span-2 bg-gray-800 rounded-xl p-6 shadow-lg">
<div class="flex justify-between items-center mb-6">
<h2 class="text-xl font-bold flex items-center">
<i class="fas fa-eye mr-2"></i> Aim Preview
</h2>
<div class="flex space-x-2">
<button class="bg-gray-700 hover:bg-gray-600 px-3 py-1 rounded text-sm transition">
<i class="fas fa-sync-alt mr-1"></i> Reset
</button>
<button class="bg-purple-600 hover:bg-purple-700 px-3 py-1 rounded text-sm transition">
<i class="fas fa-save mr-1"></i> Save
</button>
</div>
</div>
<!-- Preview Area -->
<div class="relative bg-black rounded-lg overflow-hidden" style="height: 400px;">
<div class="absolute inset-0 flex items-center justify-center">
<div class="relative">
<!-- Target -->
<div class="w-64 h-64 border-4 border-red-500 rounded-full flex items-center justify-center">
<div class="w-48 h-48 border-4 border-red-500 rounded-full"></div>
</div>
<!-- Crosshair -->
<div class="absolute top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2 w-8 h-8">
<div class="absolute top-0 left-1/2 transform -translate-x-1/2 w-1 h-4 bg-green-500 rounded-full"></div>
<div class="absolute bottom-0 left-1/2 transform -translate-x-1/2 w-1 h-4 bg-green-500 rounded-full"></div>
<div class="absolute left-0 top-1/2 transform -translate-y-1/2 w-4 h-1 bg-green-500 rounded-full"></div>
<div class="absolute right-0 top-1/2 transform -translate-y-1/2 w-4 h-1 bg-green-500 rounded-full"></div>
<div class="absolute top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2 w-2 h-2 bg-red-500 rounded-full"></div>
</div>
<!-- Headshot Indicator -->
<div class="absolute top-1/4 left-1/2 transform -translate-x-1/2 -translate-y-1/2 bg-red-500 text-white text-xs px-2 py-1 rounded-full animate-pulse">
HEADSHOT ZONE
</div>
</div>
</div>
<!-- Stats Overlay -->
<div class="absolute bottom-4 left-4 bg-gray-900 bg-opacity-70 p-3 rounded-lg">
<div class="grid grid-cols-3 gap-4 text-center">
<div>
<div class="text-green-400 font-bold">100%</div>
<div class="text-xs text-gray-400">Headshot</div>
</div>
<div>
<div class="text-blue-400 font-bold">0.05s</div>
<div class="text-xs text-gray-400">Lock Time</div>
</div>
<div>
<div class="text-purple-400 font-bold">90%</div>
<div class="text-xs text-gray-400">Recoil Control</div>
</div>
</div>
</div>
</div>
<!-- Advanced Settings -->
<div class="mt-6">
<div class="flex items-center justify-between mb-3">
<h3 class="font-medium flex items-center">
<i class="fas fa-sliders-h mr-2"></i> Advanced Settings
</h3>
<button class="text-purple-400 text-sm">Show More</button>
</div>
<div class="grid grid-cols-1 md:grid-cols-3 gap-4">
<div>
<label class="block text-sm mb-1">FOV Adjustment</label>
<select class="w-full bg-gray-700 border border-gray-600 rounded px-3 py-2 text-sm">
<option>Narrow</option>
<option selected>Normal</option>
<option>Wide</option>
</select>
</div>
<div>
<label class="block text-sm mb-1">Trigger Mode</label>
<select class="w-full bg-gray-700 border border-gray-600 rounded px-3 py-2 text-sm">
<option>Manual</option>
<option selected>Auto</option>
<option>Burst</option>
</select>
</div>
<div>
<label class="block text-sm mb-1">Target Priority</label>
<select class="w-full bg-gray-700 border border-gray-600 rounded px-3 py-2 text-sm">
<option>Distance</option>
<option selected>Headshot</option>
<option>Threat Level</option>
</select>
</div>
</div>
</div>
</div>
</div>
</main>
<!-- Footer -->
<footer class="bg-gray-800 py-6 px-6">
<div class="container mx-auto">
<div class="flex flex-col md:flex-row justify-between items-center">
<div class="mb-4 md:mb-0">
<h3 class="font-bold text-lg mb-2">Free Fire Pro Aim Tool</h3>
<p class="text-gray-400 text-sm">Optimize your gameplay with 100% headshot accuracy</p>
</div>
<div class="flex space-x-4">
<a href="#" class="text-gray-400 hover:text-white transition">
<i class="fab fa-discord text-xl"></i>
</a>
<a href="#" class="text-gray-400 hover:text-white transition">
<i class="fab fa-telegram text-xl"></i>
</a>
<a href="#" class="text-gray-400 hover:text-white transition">
<i class="fab fa-youtube text-xl"></i>
</a>
</div>
</div>
<div class="border-t border-gray-700 mt-6 pt-6 text-center text-gray-500 text-sm">
<p>© 2023 Free Fire Pro Aim Tool. This is a fan-made tool and not affiliated with Garena.</p>
</div>
</div>
</footer>
<script>
// Enhanced functionality for the aim tool
document.addEventListener('DOMContentLoaded', function() {
// Update headshot percentage display
const headshotSlider = document.querySelector('input[type="range"][value="100"]');
const headshotValue = document.querySelector('.text-green-400.font-bold');
headshotSlider.addEventListener('input', function() {
headshotValue.textContent = this.value + '%';
// Visual feedback for headshot percentage
if(this.value >= 90) {
headshotValue.classList.remove('text-yellow-400', 'text-red-400');
headshotValue.classList.add('text-green-400');
} else if(this.value >= 50) {
headshotValue.classList.remove('text-green-400', 'text-red-400');
headshotValue.classList.add('text-yellow-400');
} else {
headshotValue.classList.remove('text-green-400', 'text-yellow-400');
headshotValue.classList.add('text-red-400');
}
});
// Weapon selector functionality
const weaponSelectors = document.querySelectorAll('.weapon-selector');
weaponSelectors.forEach(selector => {
selector.addEventListener('click', function() {
// Remove active class from all selectors
weaponSelectors.forEach(s => s.classList.remove('bg-purple-700', 'border-purple-500'));
// Add active class to clicked selector
this.classList.add('bg-purple-700', 'border-purple-500');
// Update preview based on weapon type
const weaponType = this.querySelector('span').textContent;
updateWeaponPreview(weaponType);
});
});
// Auto headshot toggle effect
const autoHeadshotToggle = document.getElementById('auto-headshot');
autoHeadshotToggle.addEventListener('change', function() {
if(this.checked) {
// Set headshot to 100% when enabled
headshotSlider.value = 100;
headshotValue.textContent = '100%';
headshotValue.classList.remove('text-yellow-400', 'text-red-400');
headshotValue.classList.add('text-green-400');
}
});
// Function to update weapon preview
function updateWeaponPreview(weaponType) {
const crosshair = document.querySelector('.absolute.top-1/2.left-1/2');
// Change crosshair color based on weapon
if(weaponType === 'Sniper') {
crosshair.querySelectorAll('.bg-green-500').forEach(el => {
el.classList.remove('bg-green-500');
el.classList.add('bg-blue-400');
});
} else if(weaponType === 'Shotgun') {
crosshair.querySelectorAll('.bg-green-500').forEach(el => {
el.classList.remove('bg-green-500');
el.classList.add('bg-red-400');
});
} else {
crosshair.querySelectorAll('.bg-blue-400, .bg-red-400').forEach(el => {
el.classList.remove('bg-blue-400', 'bg-red-400');
el.classList.add('bg-green-500');
});
}
// Update lock time based on weapon
const lockTime = document.querySelector('.text-blue-400.font-bold');
if(weaponType === 'Sniper') {
lockTime.textContent = '0.15s';
} else if(weaponType === 'AR') {
lockTime.textContent = '0.08s';
} else {
lockTime.textContent = '0.05s';
}
}
// Initialize with AR settings
weaponSelectors[0].click();
});
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pnkj01/2nd-gen" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html> |