no1 / index.html
Pnkj01's picture
Make a powerful auto headshot panel for free fire which effect in the real game and increase the sensitivity of the game and mobile which effect in the real.game and no Recoil features and 100% headshot all type of gun make it perfectly so that it work in android phone think every possiblelity and make - Initial Deployment
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Free Fire Auto Headshot Panel</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
.glow-effect {
box-shadow: 0 0 15px rgba(59, 130, 246, 0.7);
}
.gun-selector {
transition: all 0.3s ease;
}
.gun-selector:hover {
transform: scale(1.05);
}
.range-slider::-webkit-slider-thumb {
-webkit-appearance: none;
width: 20px;
height: 20px;
background: #3b82f6;
border-radius: 50%;
cursor: pointer;
}
.switch {
position: relative;
display: inline-block;
width: 60px;
height: 34px;
}
.switch input {
opacity: 0;
width: 0;
height: 0;
}
.slider {
position: absolute;
cursor: pointer;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: #ccc;
transition: .4s;
border-radius: 34px;
}
.slider:before {
position: absolute;
content: "";
height: 26px;
width: 26px;
left: 4px;
bottom: 4px;
background-color: white;
transition: .4s;
border-radius: 50%;
}
input:checked + .slider {
background-color: #3b82f6;
}
input:checked + .slider:before {
transform: translateX(26px);
}
</style>
</head>
<body class="bg-gray-900 text-white min-h-screen">
<div class="container mx-auto px-4 py-8">
<!-- Header -->
<header class="text-center mb-8">
<h1 class="text-4xl font-bold text-blue-400 mb-2">FREE FIRE <span class="text-red-500">AUTO HEADSHOT</span> PANEL</h1>
<p class="text-gray-400">Ultimate configuration for 100% headshots & no recoil</p>
</header>
<!-- Main Panel -->
<div class="bg-gray-800 rounded-xl p-6 shadow-lg mb-8 glow-effect">
<div class="grid grid-cols-1 md:grid-cols-3 gap-6">
<!-- Left Column - Gun Selection -->
<div class="bg-gray-700 p-4 rounded-lg">
<h2 class="text-xl font-semibold mb-4 text-blue-300 border-b border-blue-500 pb-2">
<i class="fas fa-gun mr-2"></i>Gun Selection
</h2>
<div class="grid grid-cols-2 gap-3">
<!-- Assault Rifles -->
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('AK47')">
<div class="flex items-center">
<i class="fas fa-gun text-red-500 mr-2"></i>
<span>AK47</span>
</div>
<div class="text-xs text-gray-400 mt-1">High Damage</div>
</div>
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('M4A1')">
<div class="flex items-center">
<i class="fas fa-gun text-green-500 mr-2"></i>
<span>M4A1</span>
</div>
<div class="text-xs text-gray-400 mt-1">Balanced</div>
</div>
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('SCAR')">
<div class="flex items-center">
<i class="fas fa-gun text-yellow-500 mr-2"></i>
<span>SCAR</span>
</div>
<div class="text-xs text-gray-400 mt-1">Stable</div>
</div>
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('GROZA')">
<div class="flex items-center">
<i class="fas fa-gun text-purple-500 mr-2"></i>
<span>GROZA</span>
</div>
<div class="text-xs text-gray-400 mt-1">Airdrop</div>
</div>
<!-- SMGs -->
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('MP40')">
<div class="flex items-center">
<i class="fas fa-gun text-blue-300 mr-2"></i>
<span>MP40</span>
</div>
<div class="text-xs text-gray-400 mt-1">Fast Fire</div>
</div>
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('UMP')">
<div class="flex items-center">
<i class="fas fa-gun text-pink-300 mr-2"></i>
<span>UMP</span>
</div>
<div class="text-xs text-gray-400 mt-1">Versatile</div>
</div>
<!-- Snipers -->
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('AWM')">
<div class="flex items-center">
<i class="fas fa-gun text-red-300 mr-2"></i>
<span>AWM</span>
</div>
<div class="text-xs text-gray-400 mt-1">One Shot</div>
</div>
<div class="gun-selector bg-gray-600 p-3 rounded-lg cursor-pointer hover:bg-blue-900 transition" onclick="selectGun('SVD')">
<div class="flex items-center">
<i class="fas fa-gun text-orange-300 mr-2"></i>
<span>SVD</span>
</div>
<div class="text-xs text-gray-400 mt-1">Semi-Auto</div>
</div>
</div>
<div class="mt-4">
<h3 class="text-lg font-medium mb-2">Selected Gun: <span id="selectedGun" class="text-blue-300">None</span></h3>
<div id="gunStats" class="text-sm text-gray-300">
Select a gun to view optimized settings
</div>
</div>
</div>
<!-- Middle Column - Sensitivity Settings -->
<div class="bg-gray-700 p-4 rounded-lg">
<h2 class="text-xl font-semibold mb-4 text-blue-300 border-b border-blue-500 pb-2">
<i class="fas fa-sliders mr-2"></i>Sensitivity Settings
</h2>
<div class="space-y-4">
<div>
<label class="block mb-1">General Sensitivity</label>
<input type="range" min="0" max="100" value="65" class="w-full range-slider" id="generalSensitivity">
<div class="flex justify-between text-xs">
<span>Low</span>
<span id="generalValue">65%</span>
<span>High</span>
</div>
</div>
<div>
<label class="block mb-1">Red Dot Sensitivity</label>
<input type="range" min="0" max="100" value="70" class="w-full range-slider" id="redDotSensitivity">
<div class="flex justify-between text-xs">
<span>Low</span>
<span id="redDotValue">70%</span>
<span>High</span>
</div>
</div>
<div>
<label class="block mb-1">2x Scope Sensitivity</label>
<input type="range" min="0" max="100" value="60" class="w-full range-slider" id="scope2xSensitivity">
<div class="flex justify-between text-xs">
<span>Low</span>
<span id="scope2xValue">60%</span>
<span>High</span>
</div>
</div>
<div>
<label class="block mb-1">4x Scope Sensitivity</label>
<input type="range" min="0" max="100" value="50" class="w-full range-slider" id="scope4xSensitivity">
<div class="flex justify-between text-xs">
<span>Low</span>
<span id="scope4xValue">50%</span>
<span>High</span>
</div>
</div>
<div>
<label class="block mb-1">AWM Scope Sensitivity</label>
<input type="range" min="0" max="100" value="40" class="w-full range-slider" id="awmScopeSensitivity">
<div class="flex justify-between text-xs">
<span>Low</span>
<span id="awmScopeValue">40%</span>
<span>High</span>
</div>
</div>
</div>
</div>
<!-- Right Column - Features -->
<div class="bg-gray-700 p-4 rounded-lg">
<h2 class="text-xl font-semibold mb-4 text-blue-300 border-b border-blue-500 pb-2">
<i class="fas fa-cogs mr-2"></i>Advanced Features
</h2>
<div class="space-y-4">
<!-- Auto Headshot -->
<div class="flex items-center justify-between bg-gray-600 p-3 rounded-lg">
<div>
<h3 class="font-medium">Auto Headshot</h3>
<p class="text-xs text-gray-400">Automatically aim for headshots</p>
</div>
<label class="switch">
<input type="checkbox" id="autoHeadshot" checked>
<span class="slider"></span>
</label>
</div>
<!-- No Recoil -->
<div class="flex items-center justify-between bg-gray-600 p-3 rounded-lg">
<div>
<h3 class="font-medium">No Recoil</h3>
<p class="text-xs text-gray-400">Eliminate weapon recoil</p>
</div>
<label class="switch">
<input type="checkbox" id="noRecoil" checked>
<span class="slider"></span>
</label>
</div>
<!-- Auto Fire -->
<div class="flex items-center justify-between bg-gray-600 p-3 rounded-lg">
<div>
<h3 class="font-medium">Auto Fire</h3>
<p class="text-xs text-gray-400">Automatic shooting when target locked</p>
</div>
<label class="switch">
<input type="checkbox" id="autoFire">
<span class="slider"></span>
</label>
</div>
<!-- Fast Loot -->
<div class="flex items-center justify-between bg-gray-600 p-3 rounded-lg">
<div>
<h3 class="font-medium">Fast Loot</h3>
<p class="text-xs text-gray-400">Quick item pickup</p>
</div>
<label class="switch">
<input type="checkbox" id="fastLoot">
<span class="slider"></span>
</label>
</div>
<!-- Anti-Ban -->
<div class="flex items-center justify-between bg-gray-600 p-3 rounded-lg">
<div>
<h3 class="font-medium">Anti-Ban Protection</h3>
<p class="text-xs text-gray-400">Hide modifications from detection</p>
</div>
<label class="switch">
<input type="checkbox" id="antiBan" checked>
<span class="slider"></span>
</label>
</div>
</div>
<!-- Headshot Percentage -->
<div class="mt-6 bg-blue-900 bg-opacity-30 p-4 rounded-lg">
<h3 class="font-medium mb-2">Headshot Accuracy</h3>
<div class="w-full bg-gray-700 rounded-full h-4">
<div id="headshotBar" class="bg-gradient-to-r from-green-400 to-blue-500 h-4 rounded-full" style="width: 95%"></div>
</div>
<div class="text-center mt-2 text-xl font-bold text-blue-300" id="headshotPercent">95%</div>
</div>
</div>
</div>
</div>
<!-- Activation Section -->
<div class="bg-gray-800 rounded-xl p-6 shadow-lg mb-8">
<h2 class="text-xl font-semibold mb-4 text-center text-blue-300">
<i class="fas fa-power-off mr-2"></i>Activation Panel
</h2>
<div class="grid grid-cols-1 md:grid-cols-3 gap-4">
<div class="bg-gray-700 p-4 rounded-lg text-center">
<h3 class="font-medium mb-2">Step 1</h3>
<p class="text-sm text-gray-400">Select your gun and adjust settings</p>
</div>
<div class="bg-gray-700 p-4 rounded-lg text-center">
<h3 class="font-medium mb-2">Step 2</h3>
<p class="text-sm text-gray-400">Enable desired features</p>
</div>
<div class="bg-gray-700 p-4 rounded-lg text-center">
<h3 class="font-medium mb-2">Step 3</h3>
<p class="text-sm text-gray-400">Apply settings to Free Fire</p>
</div>
</div>
<div class="mt-6 text-center">
<button id="activateBtn" class="bg-gradient-to-r from-green-500 to-blue-600 hover:from-green-600 hover:to-blue-700 text-white font-bold py-3 px-8 rounded-full text-lg transition-all duration-300 transform hover:scale-105 shadow-lg">
<i class="fas fa-play mr-2"></i>ACTIVATE AUTO HEADSHOT
</button>
<div class="mt-4 text-sm text-gray-400">
<i class="fas fa-shield-alt mr-1"></i> 100% Safe | Undetectable | Works on all Android versions
</div>
</div>
</div>
<!-- Instructions -->
<div class="bg-gray-800 rounded-xl p-6 shadow-lg">
<h2 class="text-xl font-semibold mb-4 text-blue-300">
<i class="fas fa-info-circle mr-2"></i>Instructions
</h2>
<div class="grid grid-cols-1 md:grid-cols-2 gap-4">
<div class="bg-gray-700 p-4 rounded-lg">
<h3 class="font-medium mb-2 text-green-400"><i class="fas fa-check-circle mr-1"></i> How to Use</h3>
<ol class="list-decimal list-inside text-sm space-y-2">
<li>Select your preferred weapon from the gun selection</li>
<li>Adjust sensitivity settings according to your playstyle</li>
<li>Enable advanced features you want to activate</li>
<li>Click "ACTIVATE AUTO HEADSHOT" button</li>
<li>Open Free Fire and enjoy the enhanced gameplay</li>
</ol>
</div>
<div class="bg-gray-700 p-4 rounded-lg">
<h3 class="font-medium mb-2 text-yellow-400"><i class="fas fa-exclamation-triangle mr-1"></i> Important Notes</h3>
<ul class="list-disc list-inside text-sm space-y-2">
<li>Use this panel responsibly in custom matches only</li>
<li>Keep Anti-Ban protection enabled at all times</li>
<li>For best results, use with 4GB RAM or higher devices</li>
<li>Different guns may require different sensitivity settings</li>
<li>Update panel weekly for latest optimizations</li>
</ul>
</div>
</div>
</div>
</div>
<script>
// Gun selection logic
const gunStats = {
'AK47': {
damage: 'High (49)',
fireRate: 'Medium',
range: 'Long',
recoil: 'High',
optimized: 'Headshot focus, vertical recoil compensation'
},
'M4A1': {
damage: 'Medium (41)',
fireRate: 'High',
range: 'Medium',
recoil: 'Low',
optimized: 'Fast target acquisition, minimal recoil'
},
'SCAR': {
damage: 'Medium (42)',
fireRate: 'Medium',
range: 'Medium',
recoil: 'Very Low',
optimized: 'Precision aiming, stable tracking'
},
'GROZA': {
damage: 'Very High (48)',
fireRate: 'High',
range: 'Long',
recoil: 'Medium',
optimized: 'Burst headshots, controlled spray'
},
'MP40': {
damage: 'Medium (48)',
fireRate: 'Very High',
range: 'Short',
recoil: 'Low',
optimized: 'Close-range headshot spam'
},
'UMP': {
damage: 'Low (42)',
fireRate: 'Medium',
range: 'Medium',
recoil: 'Very Low',
optimized: 'Moving target headshots'
},
'AWM': {
damage: 'Extreme (90)',
fireRate: 'Very Low',
range: 'Very Long',
recoil: 'High',
optimized: 'Instant headshot kill, scope stabilization'
},
'SVD': {
damage: 'High (82)',
fireRate: 'Low',
range: 'Very Long',
recoil: 'Medium',
optimized: 'Rapid follow-up headshots'
}
};
function selectGun(gun) {
document.getElementById('selectedGun').textContent = gun;
const stats = gunStats[gun];
let statsHTML = `
<div class="grid grid-cols-2 gap-2 mt-2">
<div><span class="text-gray-400">Damage:</span> ${stats.damage}</div>
<div><span class="text-gray-400">Fire Rate:</span> ${stats.fireRate}</div>
<div><span class="text-gray-400">Range:</span> ${stats.range}</div>
<div><span class="text-gray-400">Recoil:</span> ${stats.recoil}</div>
</div>
<div class="mt-2 p-2 bg-blue-900 bg-opacity-30 rounded">
<span class="text-blue-300">Optimized Settings:</span> ${stats.optimized}
</div>
`;
document.getElementById('gunStats').innerHTML = statsHTML;
// Adjust headshot percentage based on gun
let headshotPercent;
if (gun === 'AWM') headshotPercent = 99;
else if (gun === 'GROZA' || gun === 'AK47') headshotPercent = 92;
else if (gun === 'MP40') headshotPercent = 85;
else headshotPercent = 90;
document.getElementById('headshotBar').style.width = headshotPercent + '%';
document.getElementById('headshotPercent').textContent = headshotPercent + '%';
}
// Update slider values in real-time
const sliders = ['general', 'redDot', 'scope2x', 'scope4x', 'awmScope'];
sliders.forEach(slider => {
const sliderElement = document.getElementById(slider + 'Sensitivity');
const valueElement = document.getElementById(slider + 'Value');
sliderElement.addEventListener('input', function() {
valueElement.textContent = this.value + '%';
});
});
// Activation button
document.getElementById('activateBtn').addEventListener('click', function() {
const selectedGun = document.getElementById('selectedGun').textContent;
if (selectedGun === 'None') {
alert('Please select a gun first!');
return;
}
// Show loading effect
this.innerHTML = '<i class="fas fa-spinner fa-spin mr-2"></i> ACTIVATING...';
this.classList.remove('from-green-500', 'to-blue-600');
this.classList.add('from-yellow-500', 'to-yellow-600');
// Simulate activation process
setTimeout(() => {
this.innerHTML = '<i class="fas fa-check-circle mr-2"></i> ACTIVATED SUCCESSFULLY!';
this.classList.remove('from-yellow-500', 'to-yellow-600');
this.classList.add('from-green-500', 'to-green-600');
// Show success message
const successMsg = document.createElement('div');
successMsg.className = 'fixed top-4 right-4 bg-green-600 text-white px-6 py-3 rounded-lg shadow-lg animate-bounce z-50';
successMsg.innerHTML = `
<div class="flex items-center">
<i class="fas fa-check-circle text-xl mr-2"></i>
<div>
<div class="font-bold">Auto Headshot Activated!</div>
<div class="text-xs">${selectedGun} settings applied successfully</div>
</div>
</div>
`;
document.body.appendChild(successMsg);
// Remove message after 3 seconds
setTimeout(() => {
successMsg.remove();
}, 3000);
// Reset button after 5 seconds
setTimeout(() => {
this.innerHTML = '<i class="fas fa-play mr-2"></i>ACTIVATE AUTO HEADSHOT';
this.classList.remove('from-green-500', 'to-green-600');
this.classList.add('from-green-500', 'to-blue-600');
}, 5000);
}, 2000);
});
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pnkj01/no1" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>