Pnkj01 commited on
Commit
e0fe418
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verified ·
1 Parent(s): 1f5c0c4

Make a powerful auto headshot panel for free fire which effect in the real game and increase the sensitivity of the game and mobile which effect in the real.game and no Recoil features and 100% headshot all type of gun - Initial Deployment

Browse files
Files changed (2) hide show
  1. README.md +7 -5
  2. index.html +265 -19
README.md CHANGED
@@ -1,10 +1,12 @@
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  ---
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- title: Senisuuuu
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- emoji: 📉
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- colorFrom: yellow
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- colorTo: indigo
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  sdk: static
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  pinned: false
 
 
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  ---
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- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
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  ---
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+ title: senisuuuu
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+ emoji: 🐳
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+ colorFrom: gray
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+ colorTo: blue
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  sdk: static
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  pinned: false
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+ tags:
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+ - deepsite
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  ---
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+ Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
index.html CHANGED
@@ -1,19 +1,265 @@
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- <!doctype html>
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- <html>
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- <head>
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- <meta charset="utf-8" />
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- <meta name="viewport" content="width=device-width" />
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- <title>My static Space</title>
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- <link rel="stylesheet" href="style.css" />
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- </head>
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- <body>
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- <div class="card">
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- <h1>Welcome to your static Space!</h1>
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- <p>You can modify this app directly by editing <i>index.html</i> in the Files and versions tab.</p>
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- <p>
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- Also don't forget to check the
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- <a href="https://huggingface.co/docs/hub/spaces" target="_blank">Spaces documentation</a>.
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- </p>
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- </div>
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- </body>
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- </html>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="UTF-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>Free Fire Ultimate Headshot Panel</title>
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+ <script src="https://cdn.tailwindcss.com"></script>
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+ <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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+ <style>
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+ .glow-effect {
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+ box-shadow: 0 0 15px rgba(59, 130, 246, 0.7);
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+ }
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+ .gun-selector {
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+ transition: all 0.3s ease;
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+ }
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+ .gun-selector:hover {
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+ transform: scale(1.05);
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+ }
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+ .range-slider::-webkit-slider-thumb {
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+ -webkit-appearance: none;
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+ appearance: none;
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+ width: 20px;
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+ height: 20px;
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+ border-radius: 50%;
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+ background: #3b82f6;
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+ cursor: pointer;
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+ }
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+ .toggle-checkbox:checked {
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+ right: 0;
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+ border-color: #3b82f6;
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+ }
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+ .toggle-checkbox:checked + .toggle-label {
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+ background-color: #3b82f6;
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+ }
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+ </style>
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+ </head>
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+ <body class="bg-gray-900 text-white min-h-screen">
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+ <div class="container mx-auto px-4 py-8">
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+ <!-- Header -->
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+ <header class="text-center mb-8">
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+ <h1 class="text-4xl font-bold text-blue-400 mb-2">FREE FIRE <span class="text-red-500">ULTIMATE</span> PANEL</h1>
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+ <p class="text-gray-400">Auto Headshot • No Recoil • Sensitivity Boost</p>
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+ <div class="w-full bg-gradient-to-r from-blue-500 to-purple-600 h-1 mt-4 rounded-full"></div>
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+ </header>
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+
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+ <!-- Main Panel -->
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+ <div class="bg-gray-800 rounded-xl p-6 shadow-xl mb-8 glow-effect">
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+ <!-- Status Bar -->
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+ <div class="flex justify-between items-center mb-6">
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+ <div class="flex items-center">
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+ <div class="w-3 h-3 rounded-full bg-green-500 mr-2"></div>
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+ <span class="text-green-400">CONNECTED</span>
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+ </div>
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+ <div class="text-yellow-400">
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+ <i class="fas fa-shield-alt mr-1"></i>
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+ <span>UNDETECTED</span>
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+ </div>
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+ <div class="text-blue-400">
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+ <i class="fas fa-bolt mr-1"></i>
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+ <span>VERSION 2.4.3</span>
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+ </div>
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+ </div>
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+
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+ <!-- Features Grid -->
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+ <div class="grid grid-cols-1 md:grid-cols-2 gap-6 mb-8">
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+ <!-- Auto Headshot -->
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="flex justify-between items-center mb-3">
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+ <h3 class="text-xl font-semibold text-blue-300">
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+ <i class="fas fa-crosshairs mr-2"></i>Auto Headshot
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+ </h3>
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+ <div class="relative inline-block w-12 mr-2 align-middle select-none">
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+ <input type="checkbox" id="headshot-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked/>
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+ <label for="headshot-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
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+ </div>
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+ </div>
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+ <p class="text-gray-400 mb-3">Automatically targets enemy heads with 100% accuracy</p>
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+ <div class="flex items-center">
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+ <span class="text-sm text-gray-400 mr-2">Intensity:</span>
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+ <input type="range" min="1" max="10" value="8" class="range-slider w-full h-2 bg-gray-600 rounded-lg appearance-none cursor-pointer">
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+ </div>
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+ </div>
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+
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+ <!-- No Recoil -->
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="flex justify-between items-center mb-3">
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+ <h3 class="text-xl font-semibold text-red-300">
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+ <i class="fas fa-hand-paper mr-2"></i>No Recoil
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+ </h3>
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+ <div class="relative inline-block w-12 mr-2 align-middle select-none">
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+ <input type="checkbox" id="recoil-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked/>
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+ <label for="recoil-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
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+ </div>
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+ </div>
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+ <p class="text-gray-400 mb-3">Eliminates weapon recoil for perfect accuracy</p>
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+ <div class="flex items-center">
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+ <span class="text-sm text-gray-400 mr-2">Strength:</span>
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+ <input type="range" min="1" max="10" value="9" class="range-slider w-full h-2 bg-gray-600 rounded-lg appearance-none cursor-pointer">
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+ </div>
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+ </div>
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+
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+ <!-- Sensitivity Boost -->
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="flex justify-between items-center mb-3">
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+ <h3 class="text-xl font-semibold text-yellow-300">
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+ <i class="fas fa-tachometer-alt mr-2"></i>Sensitivity Boost
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+ </h3>
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+ <div class="relative inline-block w-12 mr-2 align-middle select-none">
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+ <input type="checkbox" id="sensitivity-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked/>
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+ <label for="sensitivity-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
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+ </div>
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+ </div>
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+ <p class="text-gray-400 mb-3">Enhances aiming sensitivity for faster reactions</p>
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+ <div class="grid grid-cols-2 gap-4">
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+ <div>
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+ <span class="text-sm text-gray-400">General:</span>
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+ <input type="range" min="1" max="100" value="85" class="range-slider w-full h-2 bg-gray-600 rounded-lg appearance-none cursor-pointer">
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+ </div>
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+ <div>
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+ <span class="text-sm text-gray-400">ADS:</span>
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+ <input type="range" min="1" max="100" value="75" class="range-slider w-full h-2 bg-gray-600 rounded-lg appearance-none cursor-pointer">
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+ </div>
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+ </div>
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+ </div>
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+
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+ <!-- Weapon Optimization -->
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="flex justify-between items-center mb-3">
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+ <h3 class="text-xl font-semibold text-purple-300">
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+ <i class="fas fa-gun mr-2"></i>Weapon Optimization
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+ </h3>
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+ <div class="relative inline-block w-12 mr-2 align-middle select-none">
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+ <input type="checkbox" id="weapon-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked/>
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+ <label for="weapon-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label>
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+ </div>
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+ </div>
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+ <p class="text-gray-400 mb-3">Auto-adjusts settings based on equipped weapon</p>
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+ <div class="flex space-x-2 overflow-x-auto pb-2">
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+ <button class="gun-selector bg-blue-600 px-3 py-1 rounded-full text-sm whitespace-nowrap">Assault Rifles</button>
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+ <button class="gun-selector bg-gray-600 px-3 py-1 rounded-full text-sm whitespace-nowrap">SMGs</button>
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+ <button class="gun-selector bg-gray-600 px-3 py-1 rounded-full text-sm whitespace-nowrap">Snipers</button>
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+ <button class="gun-selector bg-gray-600 px-3 py-1 rounded-full text-sm whitespace-nowrap">Shotguns</button>
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+ <button class="gun-selector bg-gray-600 px-3 py-1 rounded-full text-sm whitespace-nowrap">LMGs</button>
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+ </div>
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+ </div>
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+ </div>
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+
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+ <!-- Advanced Settings -->
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+ <div class="bg-gray-700 p-4 rounded-lg mb-6">
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+ <h3 class="text-xl font-semibold text-green-300 mb-3">
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+ <i class="fas fa-cogs mr-2"></i>Advanced Settings
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+ </h3>
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+ <div class="grid grid-cols-1 md:grid-cols-3 gap-4">
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+ <div>
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+ <label class="text-sm text-gray-400 block mb-1">Headshot Priority</label>
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+ <select class="w-full bg-gray-600 rounded p-2 text-white">
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+ <option>Closest Target</option>
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+ <option>Highest Threat</option>
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+ <option selected>Random</option>
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+ </select>
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+ </div>
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+ <div>
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+ <label class="text-sm text-gray-400 block mb-1">Trigger Delay (ms)</label>
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+ <input type="number" value="50" class="w-full bg-gray-600 rounded p-2 text-white">
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+ </div>
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+ <div>
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+ <label class="text-sm text-gray-400 block mb-1">Firing Mode</label>
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+ <select class="w-full bg-gray-600 rounded p-2 text-white">
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+ <option selected>Auto (Full Spray)</option>
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+ <option>Burst (3 Shots)</option>
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+ <option>Single Tap</option>
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+ </select>
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+ </div>
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+ </div>
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+ </div>
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+
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+ <!-- Activation Buttons -->
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+ <div class="flex flex-col sm:flex-row justify-center space-y-4 sm:space-y-0 sm:space-x-6">
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+ <button id="activate-btn" class="bg-green-600 hover:bg-green-700 text-white font-bold py-3 px-8 rounded-full text-lg transition-all duration-300 transform hover:scale-105">
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+ <i class="fas fa-play mr-2"></i> ACTIVATE PANEL
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+ </button>
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+ <button class="bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 px-8 rounded-full text-lg transition-all duration-300 transform hover:scale-105">
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+ <i class="fas fa-save mr-2"></i> SAVE PROFILE
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+ </button>
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+ </div>
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+ </div>
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+
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+ <!-- Stats Display -->
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+ <div class="bg-gray-800 rounded-xl p-6 shadow-xl mb-8">
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+ <h2 class="text-2xl font-bold text-center text-blue-300 mb-4">REAL-TIME STATS</h2>
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+ <div class="grid grid-cols-2 md:grid-cols-4 gap-4 text-center">
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="text-3xl font-bold text-green-400">98%</div>
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+ <div class="text-gray-400">Headshot Rate</div>
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+ </div>
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="text-3xl font-bold text-blue-400">0.2s</div>
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+ <div class="text-gray-400">Avg. Reaction Time</div>
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+ </div>
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="text-3xl font-bold text-yellow-400">87%</div>
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+ <div class="text-gray-400">Accuracy</div>
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+ </div>
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+ <div class="bg-gray-700 p-4 rounded-lg">
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+ <div class="text-3xl font-bold text-red-400">12</div>
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+ <div class="text-gray-400">Kills/Min</div>
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+ </div>
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+ </div>
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+ </div>
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+
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+ <!-- Disclaimer -->
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+ <div class="text-center text-gray-500 text-sm mt-8">
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+ <p><i class="fas fa-exclamation-triangle mr-1"></i> This is a UI demonstration only. Actual game modifications violate Free Fire's terms of service.</p>
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+ <p class="mt-1">Play fair and enjoy the game!</p>
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+ </div>
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+ </div>
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+
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+ <script>
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+ // Gun type selector functionality
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+ const gunSelectors = document.querySelectorAll('.gun-selector');
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+ gunSelectors.forEach(selector => {
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+ selector.addEventListener('click', () => {
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+ gunSelectors.forEach(btn => btn.classList.remove('bg-blue-600'));
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+ gunSelectors.forEach(btn => btn.classList.add('bg-gray-600'));
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+ selector.classList.remove('bg-gray-600');
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+ selector.classList.add('bg-blue-600');
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+ });
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+ });
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+
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+ // Activate button animation
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+ const activateBtn = document.getElementById('activate-btn');
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+ activateBtn.addEventListener('click', () => {
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+ activateBtn.innerHTML = '<i class="fas fa-spinner fa-spin mr-2"></i> ACTIVATING...';
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+ setTimeout(() => {
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+ activateBtn.innerHTML = '<i class="fas fa-check mr-2"></i> ACTIVATED';
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+ activateBtn.classList.remove('bg-green-600', 'hover:bg-green-700');
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+ activateBtn.classList.add('bg-purple-600', 'hover:bg-purple-700');
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+
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+ // Show fake notification
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+ const notification = document.createElement('div');
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+ notification.className = 'fixed top-4 right-4 bg-green-600 text-white px-6 py-3 rounded-lg shadow-lg animate-bounce';
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+ notification.innerHTML = '<i class="fas fa-check-circle mr-2"></i> Panel activated successfully!';
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+ document.body.appendChild(notification);
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+
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+ setTimeout(() => {
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+ notification.remove();
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+ }, 3000);
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+ }, 1500);
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+ });
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+
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+ // Range slider value display
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+ const rangeSliders = document.querySelectorAll('input[type="range"]');
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+ rangeSliders.forEach(slider => {
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+ const valueDisplay = document.createElement('span');
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+ valueDisplay.className = 'text-blue-400 text-sm ml-2';
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+ valueDisplay.textContent = slider.value;
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+ slider.parentNode.insertBefore(valueDisplay, slider.nextSibling);
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+
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+ slider.addEventListener('input', () => {
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+ valueDisplay.textContent = slider.value;
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+ });
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+ });
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+ </script>
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+ <p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pnkj01/senisuuuu" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
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+ </html>