File size: 20,660 Bytes
a8bbe52
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
  <title>FF Max Aim Boost Panel</title>
  <script src="https://cdn.tailwindcss.com"></script>
  <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
  <style>
    @keyframes pulse {
      0%, 100% { opacity: 0.8; }
      50% { opacity: 1; }
    }
    @keyframes scanline {
      0% { transform: translateY(-100%); }
      100% { transform: translateY(100%); }
    }
    .scanlines {
      position: relative;
      overflow: hidden;
    }
    .scanlines::before {
      content: "";
      position: absolute;
      top: 0;
      left: 0;
      right: 0;
      bottom: 0;
      background: linear-gradient(
        to bottom,
        transparent 0%,
        rgba(0, 255, 0, 0.05) 50%,
        transparent 100%
      );
      background-size: 100% 8px;
      pointer-events: none;
      animation: scanline 4s linear infinite;
    }
    .glow-effect {
      box-shadow: 0 0 15px rgba(0, 255, 0, 0.7);
    }
    .glow-effect:hover {
      box-shadow: 0 0 25px rgba(0, 255, 0, 0.9);
    }
    .status-dot {
      width: 12px;
      height: 12px;
      border-radius: 50%;
      display: inline-block;
      margin-right: 8px;
    }
    .active-dot {
      background-color: #0f0;
      box-shadow: 0 0 10px #0f0;
      animation: pulse 1.5s infinite;
    }
    .inactive-dot {
      background-color: #555;
    }
    .terminal-text {
      font-family: 'Courier New', monospace;
      color: #0f0;
      text-shadow: 0 0 5px rgba(0, 255, 0, 0.7);
    }
    .panel-grid {
      display: grid;
      grid-template-columns: repeat(auto-fit, minmax(150px, 1fr));
      gap: 1rem;
    }
    .sensor-value {
      transition: all 0.3s ease;
    }
  </style>
</head>
<body class="bg-black text-green-500 min-h-screen flex flex-col items-center justify-start p-4 md:p-8 scanlines">
  <div class="w-full max-w-4xl">
    <!-- Header Section -->
    <header class="text-center mb-8">
      <div class="flex items-center justify-center mb-4">
        <i class="fas fa-crosshairs text-4xl mr-3 text-green-500"></i>
        <h1 class="text-3xl md:text-4xl font-bold terminal-text">FF MAX AIM BOOST PANEL</h1>
      </div>
      <p class="text-lg md:text-xl terminal-text">Real Logic | No App | Touch Enhanced | Pro Performance</p>
      <div class="flex justify-center space-x-4 mt-6">
        <span class="text-sm terminal-text"><span class="status-dot active-dot"></span> Version 2.3.5</span>
        <span class="text-sm terminal-text"><span class="status-dot active-dot"></span> Online</span>
      </div>
    </header>

    <!-- Main Control Panel -->
    <div class="bg-gray-900 bg-opacity-80 rounded-xl p-6 mb-8 border border-green-500 border-opacity-30">
      <div class="flex flex-col md:flex-row justify-between items-center mb-6">
        <div>
          <h2 class="text-xl md:text-2xl font-bold terminal-text mb-2">SYSTEM STATUS</h2>
          <div class="flex flex-wrap gap-4">
            <div class="flex items-center">
              <span class="status-dot inactive-dot" id="orientation-status"></span>
              <span class="terminal-text">Orientation</span>
            </div>
            <div class="flex items-center">
              <span class="status-dot inactive-dot" id="wakelock-status"></span>
              <span class="terminal-text">Wake Lock</span>
            </div>
            <div class="flex items-center">
              <span class="status-dot inactive-dot" id="touch-status"></span>
              <span class="terminal-text">Touch Boost</span>
            </div>
            <div class="flex items-center">
              <span class="status-dot inactive-dot" id="refresh-status"></span>
              <span class="terminal-text">Refresh Boost</span>
            </div>
          </div>
        </div>
        <button 
          id="activate-btn"
          class="mt-4 md:mt-0 px-8 py-3 bg-green-600 hover:bg-green-700 text-black font-bold rounded-lg transition-all duration-300 glow-effect flex items-center"
          onclick="activatePanel()"
        >
          <i class="fas fa-power-off mr-2"></i> ACTIVATE PANEL
        </button>
      </div>

      <!-- Sensor Data Display -->
      <div class="bg-black bg-opacity-60 rounded-lg p-4 mb-6 border border-green-500 border-opacity-20">
        <h3 class="text-lg font-bold terminal-text mb-3">PERFORMANCE METRICS</h3>
        <div class="panel-grid">
          <div class="bg-gray-800 rounded-lg p-3 flex flex-col items-center">
            <span class="text-sm terminal-text mb-1">TOUCH RESPONSE</span>
            <span class="text-2xl font-bold sensor-value" id="touch-response">0ms</span>
          </div>
          <div class="bg-gray-800 rounded-lg p-3 flex flex-col items-center">
            <span class="text-sm terminal-text mb-1">FPS BOOST</span>
            <span class="text-2xl font-bold sensor-value" id="fps-boost">0%</span>
          </div>
          <div class="bg-gray-800 rounded-lg p-3 flex flex-col items-center">
            <span class="text-sm terminal-text mb-1">AIM STABILIZATION</span>
            <span class="text-2xl font-bold sensor-value" id="aim-stability">0%</span>
          </div>
          <div class="bg-gray-800 rounded-lg p-3 flex flex-col items-center">
            <span class="text-sm terminal-text mb-1">LATENCY</span>
            <span class="text-2xl font-bold sensor-value" id="latency">0ms</span>
          </div>
        </div>
      </div>

      <!-- Advanced Controls -->
      <div class="bg-black bg-opacity-60 rounded-lg p-4 border border-green-500 border-opacity-20">
        <h3 class="text-lg font-bold terminal-text mb-3">ADVANCED CONTROLS</h3>
        <div class="flex flex-wrap gap-4 justify-center">
          <div class="flex items-center">
            <label class="inline-flex items-center cursor-pointer">
              <input type="checkbox" id="vibration-toggle" class="sr-only peer" checked>
              <div class="relative w-11 h-6 bg-gray-700 peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-5 after:w-5 after:transition-all peer-checked:bg-green-600"></div>
              <span class="ml-2 terminal-text">Haptic Feedback</span>
            </label>
          </div>
          <div class="flex items-center">
            <label class="inline-flex items-center cursor-pointer">
              <input type="checkbox" id="performance-toggle" class="sr-only peer" checked>
              <div class="relative w-11 h-6 bg-gray-700 peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-5 after:w-5 after:transition-all peer-checked:bg-green-600"></div>
              <span class="ml-2 terminal-text">Performance Mode</span>
            </label>
          </div>
          <div class="flex items-center">
            <label class="inline-flex items-center cursor-pointer">
              <input type="checkbox" id="overlay-toggle" class="sr-only peer">
              <div class="relative w-11 h-6 bg-gray-700 peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-5 after:w-5 after:transition-all peer-checked:bg-green-600"></div>
              <span class="ml-2 terminal-text">Aim Overlay</span>
            </label>
          </div>
        </div>
      </div>
    </div>

    <!-- Footer -->
    <footer class="text-center mt-4">
      <p class="text-sm terminal-text opacity-70">© 2023 FF Max Aim Technologies | Not affiliated with Free Fire</p>
      <div class="flex justify-center space-x-4 mt-2">
        <button class="text-xs terminal-text hover:text-green-300" onclick="showInfo()">
          <i class="fas fa-info-circle mr-1"></i> About
        </button>
        <button class="text-xs terminal-text hover:text-green-300" onclick="showSettings()">
          <i class="fas fa-cog mr-1"></i> Settings
        </button>
        <button class="text-xs terminal-text hover:text-green-300" onclick="showStats()">
          <i class="fas fa-chart-line mr-1"></i> Stats
        </button>
      </div>
    </footer>
  </div>

  <!-- Modal -->
  <div id="modal" class="fixed inset-0 bg-black bg-opacity-80 flex items-center justify-center z-50 hidden">
    <div class="bg-gray-900 border border-green-500 border-opacity-30 rounded-xl p-6 max-w-md w-full mx-4 relative">
      <button onclick="closeModal()" class="absolute top-4 right-4 text-green-500 hover:text-green-300">
        <i class="fas fa-times"></i>
      </button>
      <h3 id="modal-title" class="text-xl font-bold terminal-text mb-4"></h3>
      <p id="modal-content" class="terminal-text mb-4"></p>
      <div class="flex justify-end">
        <button onclick="closeModal()" class="px-4 py-2 bg-green-600 hover:bg-green-700 text-black font-bold rounded">
          Confirm
        </button>
      </div>
    </div>
  </div>

  <script>
    // System variables
    let panelActive = false;
    let wakeLock = null;
    let animationFrameId = null;
    let touchCount = 0;
    let performanceStats = {
      touchResponse: 0,
      fpsBoost: 0,
      aimStability: 0,
      latency: 0
    };

    // DOM elements
    const activateBtn = document.getElementById('activate-btn');
    const modal = document.getElementById('modal');
    const modalTitle = document.getElementById('modal-title');
    const modalContent = document.getElementById('modal-content');

    // Status indicators
    const orientationStatus = document.getElementById('orientation-status');
    const wakelockStatus = document.getElementById('wakelock-status');
    const touchStatus = document.getElementById('touch-status');
    const refreshStatus = document.getElementById('refresh-status');

    // Sensor displays
    const touchResponseDisplay = document.getElementById('touch-response');
    const fpsBoostDisplay = document.getElementById('fps-boost');
    const aimStabilityDisplay = document.getElementById('aim-stability');
    const latencyDisplay = document.getElementById('latency');

    // Toggles
    const vibrationToggle = document.getElementById('vibration-toggle');
    const performanceToggle = document.getElementById('performance-toggle');
    const overlayToggle = document.getElementById('overlay-toggle');

    // Update sensor displays with random data (simulated)
    function updateSensorData() {
      if (!panelActive) return;

      // Simulate improving metrics when panel is active
      performanceStats.touchResponse = Math.max(5, performanceStats.touchResponse - 0.2);
      performanceStats.fpsBoost = Math.min(35, performanceStats.fpsBoost + 0.5);
      performanceStats.aimStability = Math.min(95, performanceStats.aimStability + 0.3);
      performanceStats.latency = Math.max(8, performanceStats.latency - 0.1);

      touchResponseDisplay.textContent = `${performanceStats.touchResponse.toFixed(1)}ms`;
      fpsBoostDisplay.textContent = `${performanceStats.fpsBoost.toFixed(0)}%`;
      aimStabilityDisplay.textContent = `${performanceStats.aimStability.toFixed(0)}%`;
      latencyDisplay.textContent = `${performanceStats.latency.toFixed(1)}ms`;

      // Add animation effect
      touchResponseDisplay.classList.add('text-green-400');
      fpsBoostDisplay.classList.add('text-green-400');
      aimStabilityDisplay.classList.add('text-green-400');
      latencyDisplay.classList.add('text-green-400');

      setTimeout(() => {
        touchResponseDisplay.classList.remove('text-green-400');
        fpsBoostDisplay.classList.remove('text-green-400');
        aimStabilityDisplay.classList.remove('text-green-400');
        latencyDisplay.classList.remove('text-green-400');
      }, 300);
    }

    // Main activation function
    async function activatePanel() {
      try {
        if (panelActive) {
          // Deactivate panel
          panelActive = false;
          activateBtn.innerHTML = '<i class="fas fa-power-off mr-2"></i> ACTIVATE PANEL';
          
          // Release orientation lock
          if (screen.orientation) {
            await screen.orientation.unlock();
            orientationStatus.classList.remove('active-dot');
            orientationStatus.classList.add('inactive-dot');
          }
          
          // Release wake lock
          if (wakeLock) {
            await wakeLock.release();
            wakeLock = null;
            wakelockStatus.classList.remove('active-dot');
            wakelockStatus.classList.add('inactive-dot');
          }
          
          // Stop refresh boost
          if (animationFrameId) {
            cancelAnimationFrame(animationFrameId);
            animationFrameId = null;
            refreshStatus.classList.remove('active-dot');
            refreshStatus.classList.add('inactive-dot');
          }
          
          // Reset touch status
          touchStatus.classList.remove('active-dot');
          touchStatus.classList.add('inactive-dot');
          
          showModal('Panel Deactivated', 'All performance enhancements have been disabled. Your device has returned to normal operation.');
          return;
        }
        
        // Activate panel
        panelActive = true;
        activateBtn.innerHTML = '<i class="fas fa-ban mr-2"></i> DEACTIVATE PANEL';
        
        // Lock orientation
        if (screen.orientation) {
          await screen.orientation.lock('landscape');
          orientationStatus.classList.remove('inactive-dot');
          orientationStatus.classList.add('active-dot');
        }
        
        // Acquire wake lock
        if ('wakeLock' in navigator) {
          wakeLock = await navigator.wakeLock.request('screen');
          wakelockStatus.classList.remove('inactive-dot');
          wakelockStatus.classList.add('active-dot');
          
          // Handle wake lock release
          wakeLock.addEventListener('release', () => {
            wakelockStatus.classList.remove('active-dot');
            wakelockStatus.classList.add('inactive-dot');
          });
        }
        
        // Start refresh boost
        function smoothLoop() {
          document.body.style.transform = `scale(1.0001)`;
          animationFrameId = requestAnimationFrame(smoothLoop);
          
          // Update sensor data periodically
          if (Math.random() < 0.1) {
            updateSensorData();
          }
        }
        smoothLoop();
        refreshStatus.classList.remove('inactive-dot');
        refreshStatus.classList.add('active-dot');
        
        // Initialize touch boost
        document.addEventListener('touchstart', handleTouch);
        touchStatus.classList.remove('inactive-dot');
        touchStatus.classList.add('active-dot');
        
        // Initialize performance stats
        performanceStats = {
          touchResponse: 25 + Math.random() * 10,
          fpsBoost: 5 + Math.random() * 5,
          aimStability: 70 + Math.random() * 10,
          latency: 25 + Math.random() * 10
        };
        updateSensorData();
        
        showModal('Panel Activated', 'Performance enhancements are now active:<br><br>• Landscape orientation locked<br>• Screen wake lock engaged<br>• Touch response optimized<br>• Refresh rate boosted<br><br>Game on!');
      } catch (err) {
        showModal('Activation Error', 'Could not activate all features:<br><br>' + err.message);
        console.error(err);
      }
    }

    // Touch handler with haptic feedback
    function handleTouch(e) {
      touchCount++;
      
      // Update touch response metric
      performanceStats.touchResponse = Math.max(5, performanceStats.touchResponse - 0.5);
      touchResponseDisplay.textContent = `${performanceStats.touchResponse.toFixed(1)}ms`;
      
      // Haptic feedback if enabled
      if (vibrationToggle.checked && 'vibrate' in navigator) {
        navigator.vibrate(10);
      }
      
      // Visual feedback
      const touchPoint = document.createElement('div');
      touchPoint.className = 'absolute w-3 h-3 bg-green-500 rounded-full pointer-events-none';
      touchPoint.style.left = `${e.touches[0].clientX - 6}px`;
      touchPoint.style.top = `${e.touches[0].clientY - 6}px`;
      touchPoint.style.boxShadow = '0 0 10px #0f0';
      document.body.appendChild(touchPoint);
      
      setTimeout(() => {
        touchPoint.style.transform = 'scale(2)';
        touchPoint.style.opacity = '0';
        setTimeout(() => touchPoint.remove(), 300);
      }, 50);
    }

    // Modal functions
    function showModal(title, content) {
      modalTitle.textContent = title;
      modalContent.innerHTML = content;
      modal.classList.remove('hidden');
    }

    function closeModal() {
      modal.classList.add('hidden');
    }

    function showInfo() {
      showModal('About FF Max Aim Boost', 
        'This panel optimizes your device for competitive Free Fire gameplay:<br><br>' +
        '• Reduces touch latency<br>' +
        '• Stabilizes aim precision<br>' +
        '• Maintains high frame rates<br>' +
        '• Minimizes input delay<br><br>' +
        'Works on all devices without root or jailbreak.'
      );
    }

    function showSettings() {
      showModal('Panel Settings', 
        'Customize your experience:<br><br>' +
        '<strong>Haptic Feedback:</strong> Tactile response for touches<br>' +
        '<strong>Performance Mode:</strong> Maximum optimization (uses more battery)<br>' +
        '<strong>Aim Overlay:</strong> Visual crosshair (coming soon)'
      );
    }

    function showStats() {
      const statsContent = panelActive ? 
        `Current Performance Metrics:<br><br>
        <div class="grid grid-cols-2 gap-2 text-left">
          <div>Touch Response:</div><div>${performanceStats.touchResponse.toFixed(1)}ms</div>
          <div>FPS Boost:</div><div>${performanceStats.fpsBoost.toFixed(0)}%</div>
          <div>Aim Stability:</div><div>${performanceStats.aimStability.toFixed(0)}%</div>
          <div>Input Latency:</div><div>${performanceStats.latency.toFixed(1)}ms</div>
          <div>Touch Count:</div><div>${touchCount}</div>
        </div>` :
        'Panel is currently inactive. Activate to see performance statistics.';
      
      showModal('Performance Statistics', statsContent);
    }

    // Initialize
    document.addEventListener('DOMContentLoaded', () => {
      // Set initial status
      orientationStatus.classList.add('inactive-dot');
      wakelockStatus.classList.add('inactive-dot');
      touchStatus.classList.add('inactive-dot');
      refreshStatus.classList.add('inactive-dot');
      
      // Update sensor data periodically even when inactive
      setInterval(() => {
        if (!panelActive) {
          // Simulate some random fluctuations
          performanceStats.touchResponse = 30 + Math.random() * 10;
          performanceStats.fpsBoost = Math.random() * 5;
          performanceStats.aimStability = 60 + Math.random() * 20;
          performanceStats.latency = 30 + Math.random() * 10;
          
          touchResponseDisplay.textContent = `${performanceStats.touchResponse.toFixed(1)}ms`;
          fpsBoostDisplay.textContent = `${performanceStats.fpsBoost.toFixed(0)}%`;
          aimStabilityDisplay.textContent = `${performanceStats.aimStability.toFixed(0)}%`;
          latencyDisplay.textContent = `${performanceStats.latency.toFixed(1)}ms`;
        }
      }, 2000);
    });
  </script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pnkj01/vi" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>