permanence-training / permanence /openenv_env.py
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PERMANENCE: reversibility-aware RL environment for training LLM agents
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"""
PERMANENCE — OpenEnv-compliant Environment subclass.
This module wraps the core ``PermanenceEnv`` (Gym-style) in an
``openenv.core.Environment`` subclass so the environment integrates
natively with the OpenEnv framework, ``create_fastapi_app``, TRL
rollout functions, and HuggingFace Spaces deployment.
The core logic (world state, actions, rewards) lives in the existing
``permanence/`` package and is untouched. This file is pure adapter.
"""
from __future__ import annotations
import uuid
from typing import Any, Optional
from openenv.core import Environment
from openenv.core.env_server.types import EnvironmentMetadata
from .env import PermanenceEnv
from .reward.rubrics import build_permanence_rubric
# Import from the top-level models module (sits next to server/, training/, etc.)
import sys, pathlib # noqa: E401,E402
_project_root = str(pathlib.Path(__file__).resolve().parent.parent)
if _project_root not in sys.path:
sys.path.insert(0, _project_root)
from models import PermanenceAction, PermanenceObservation, PermanenceState # noqa: E402
class PermanenceOpenEnv(Environment[PermanenceAction, PermanenceObservation, PermanenceState]):
"""
OpenEnv-native wrapper around the core PermanenceEnv.
Implements the three abstract members required by
``openenv.core.Environment``:
* ``reset(seed, episode_id, **kw) -> PermanenceObservation``
* ``step(action, timeout_s, **kw) -> PermanenceObservation``
* ``state`` property -> ``PermanenceState``
"""
SUPPORTS_CONCURRENT_SESSIONS: bool = True
def __init__(self) -> None:
super().__init__()
# Expose the composable rubric tree as the framework-standard
# `rubric` attribute — used by tools like OpenEnv inspectors
# and required by the hackathon grading criterion that explicitly
# calls out composable-rubric usage.
self.rubric = build_permanence_rubric()
self._env: Optional[PermanenceEnv] = None
self._episode_id: str = ""
self._last_terminated: bool = False
self._last_truncated: bool = False
self._last_reason: Optional[str] = None
# ------------------------------------------------------------------
# reset
# ------------------------------------------------------------------
def reset(
self,
seed: Optional[int] = None,
episode_id: Optional[str] = None,
**kwargs: Any,
) -> PermanenceObservation:
task_id = kwargs.get("task_id", None)
difficulty = float(kwargs.get("difficulty", 0.5))
config: Dict[str, Any] = {}
if task_id:
config["force_task"] = task_id
self._env = PermanenceEnv(config=config)
self._episode_id = episode_id or str(uuid.uuid4())[:8]
self._last_terminated = False
self._last_truncated = False
self._last_reason = None
obs_dict, info = self._env.reset(seed=seed, options={"difficulty": difficulty})
return PermanenceObservation(
text=obs_dict.get("text", ""),
step=obs_dict.get("step", 0),
task_id=obs_dict.get("task_id", ""),
available_actions=obs_dict.get("available_actions", ""),
done=False,
reward=None,
metadata=info,
)
# ------------------------------------------------------------------
# step
# ------------------------------------------------------------------
def step(
self,
action: PermanenceAction,
timeout_s: Optional[float] = None,
**kwargs: Any,
) -> PermanenceObservation:
# In HTTP mode, create_fastapi_app creates a fresh env per request.
# Auto-reset if step is called on an uninitialised instance.
if self._env is None:
self.reset()
obs_dict, reward, terminated, truncated, info = self._env.step(action.text)
done = terminated or truncated
self._last_terminated = terminated
self._last_truncated = truncated
self._last_reason = info.get("termination_reason")
return PermanenceObservation(
text=obs_dict.get("text", ""),
step=obs_dict.get("step", 0),
task_id=obs_dict.get("task_id", ""),
available_actions=obs_dict.get("available_actions", ""),
done=done,
reward=float(reward) if done else None,
metadata={
**info,
"episode_id": self._episode_id,
"terminated": terminated,
"truncated": truncated,
},
)
# ------------------------------------------------------------------
# state (property — required abstract)
# ------------------------------------------------------------------
@property
def state(self) -> PermanenceState:
if self._env is None or self._env._current_world_state is None:
return PermanenceState(
episode_id=self._episode_id or "not_started",
step_count=0,
)
ws = self._env._current_world_state
task = self._env._current_task
return PermanenceState(
episode_id=self._episode_id,
step_count=self._env.episode_tracker.step_count,
task_id=ws.task_id,
task_difficulty=getattr(task, "difficulty", 0),
locked_actions=sorted(ws.locked_actions.keys()),
critical_options=dict(ws.critical_options),
terminated=self._last_terminated,
truncated=self._last_truncated,
termination_reason=self._last_reason,
)
# ------------------------------------------------------------------
# get_metadata (optional override for richer info)
# ------------------------------------------------------------------
def get_metadata(self) -> EnvironmentMetadata:
return EnvironmentMetadata(
name="PERMANENCE",
description=(
"First OpenEnv environment with persistent within-episode world state. "
"Trains agents to predict action reversibility before acting."
),
version="1.1.0",
author="chanikya",
)
# ------------------------------------------------------------------
# close
# ------------------------------------------------------------------
def close(self) -> None:
self._env = None