File size: 10,134 Bytes
9da872f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 | """Extended ESPHome entity types for Reachy Mini control."""
from collections.abc import Iterable
from typing import Callable, List, Optional
import logging
from aioesphomeapi.api_pb2 import ( # type: ignore[attr-defined]
ListEntitiesButtonResponse,
ListEntitiesRequest,
ListEntitiesSelectResponse,
ListEntitiesSensorResponse,
ListEntitiesSwitchResponse,
ButtonCommandRequest,
SelectCommandRequest,
SelectStateResponse,
SensorStateResponse,
SubscribeHomeAssistantStatesRequest,
SubscribeStatesRequest,
SwitchCommandRequest,
SwitchStateResponse,
)
from google.protobuf import message
from .api_server import APIServer
from .entity import ESPHomeEntity
logger = logging.getLogger(__name__)
class SensorStateClass:
"""ESPHome SensorStateClass enum values."""
NONE = 0
MEASUREMENT = 1
TOTAL_INCREASING = 2
TOTAL = 3
class SensorEntity(ESPHomeEntity):
"""Sensor entity for ESPHome (read-only numeric values)."""
def __init__(
self,
server: APIServer,
key: int,
name: str,
object_id: str,
icon: str = "",
unit_of_measurement: str = "",
accuracy_decimals: int = 2,
device_class: str = "",
state_class: int = SensorStateClass.NONE,
entity_category: int = 0, # 0 = none, 1 = config, 2 = diagnostic
value_getter: Optional[Callable[[], float]] = None,
) -> None:
ESPHomeEntity.__init__(self, server)
self.key = key
self.name = name
self.object_id = object_id
self.icon = icon
self.unit_of_measurement = unit_of_measurement
self.accuracy_decimals = accuracy_decimals
self.device_class = device_class
self.entity_category = entity_category
# Convert string state_class to int if needed (for backward compatibility)
if isinstance(state_class, str):
state_class_map = {
"": SensorStateClass.NONE,
"measurement": SensorStateClass.MEASUREMENT,
"total_increasing": SensorStateClass.TOTAL_INCREASING,
"total": SensorStateClass.TOTAL,
}
self.state_class = state_class_map.get(state_class.lower(), SensorStateClass.NONE)
else:
self.state_class = state_class
self._value_getter = value_getter
self._value = 0.0
@property
def value(self) -> float:
if self._value_getter:
return self._value_getter()
return self._value
@value.setter
def value(self, new_value: float) -> None:
self._value = new_value
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesSensorResponse(
object_id=self.object_id,
key=self.key,
name=self.name,
icon=self.icon,
unit_of_measurement=self.unit_of_measurement,
accuracy_decimals=self.accuracy_decimals,
device_class=self.device_class,
state_class=self.state_class,
entity_category=self.entity_category,
)
elif isinstance(msg, (SubscribeHomeAssistantStatesRequest, SubscribeStatesRequest)):
yield self._get_state_message()
def _get_state_message(self) -> SensorStateResponse:
return SensorStateResponse(
key=self.key,
state=self.value,
missing_state=False,
)
def update_state(self) -> None:
"""Send state update to Home Assistant."""
self.server.send_messages([self._get_state_message()])
class SwitchEntity(ESPHomeEntity):
"""Switch entity for ESPHome (read-write boolean values)."""
def __init__(
self,
server: APIServer,
key: int,
name: str,
object_id: str,
icon: str = "",
device_class: str = "",
entity_category: int = 0, # 0 = none, 1 = config, 2 = diagnostic
value_getter: Optional[Callable[[], bool]] = None,
value_setter: Optional[Callable[[bool], None]] = None,
) -> None:
ESPHomeEntity.__init__(self, server)
self.key = key
self.name = name
self.object_id = object_id
self.icon = icon
self.device_class = device_class
self.entity_category = entity_category
self._value_getter = value_getter
self._value_setter = value_setter
self._value = False
@property
def value(self) -> bool:
if self._value_getter:
return self._value_getter()
return self._value
@value.setter
def value(self, new_value: bool) -> None:
if self._value_setter:
self._value_setter(new_value)
self._value = new_value
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesSwitchResponse(
object_id=self.object_id,
key=self.key,
name=self.name,
icon=self.icon,
device_class=self.device_class,
entity_category=self.entity_category,
)
elif isinstance(msg, (SubscribeHomeAssistantStatesRequest, SubscribeStatesRequest)):
yield self._get_state_message()
elif isinstance(msg, SwitchCommandRequest) and msg.key == self.key:
self.value = msg.state
yield self._get_state_message()
def _get_state_message(self) -> SwitchStateResponse:
return SwitchStateResponse(
key=self.key,
state=self.value,
)
def update_state(self) -> None:
"""Send state update to Home Assistant."""
self.server.send_messages([self._get_state_message()])
class SelectEntity(ESPHomeEntity):
"""Select entity for ESPHome (read-write string selection)."""
def __init__(
self,
server: APIServer,
key: int,
name: str,
object_id: str,
options: List[str],
icon: str = "",
entity_category: int = 0, # 0 = none, 1 = config, 2 = diagnostic
value_getter: Optional[Callable[[], str]] = None,
value_setter: Optional[Callable[[str], None]] = None,
) -> None:
ESPHomeEntity.__init__(self, server)
self.key = key
self.name = name
self.object_id = object_id
self.options = options
self.icon = icon
self.entity_category = entity_category
self._value_getter = value_getter
self._value_setter = value_setter
self._value = options[0] if options else ""
@property
def value(self) -> str:
if self._value_getter:
return self._value_getter()
return self._value
@value.setter
def value(self, new_value: str) -> None:
if new_value in self.options:
if self._value_setter:
self._value_setter(new_value)
self._value = new_value
else:
logger.warning(f"Invalid option '{new_value}' for {self.name}")
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesSelectResponse(
object_id=self.object_id,
key=self.key,
name=self.name,
icon=self.icon,
options=self.options,
entity_category=self.entity_category,
)
elif isinstance(msg, (SubscribeHomeAssistantStatesRequest, SubscribeStatesRequest)):
yield self._get_state_message()
elif isinstance(msg, SelectCommandRequest) and msg.key == self.key:
self.value = msg.state
yield self._get_state_message()
def _get_state_message(self) -> SelectStateResponse:
return SelectStateResponse(
key=self.key,
state=self.value,
missing_state=False,
)
def update_state(self) -> None:
"""Send state update to Home Assistant."""
self.server.send_messages([self._get_state_message()])
class ButtonEntity(ESPHomeEntity):
"""Button entity for ESPHome (trigger actions)."""
def __init__(
self,
server: APIServer,
key: int,
name: str,
object_id: str,
icon: str = "",
device_class: str = "",
entity_category: int = 0, # 0 = none, 1 = config, 2 = diagnostic
on_press: Optional[Callable[[], None]] = None,
) -> None:
ESPHomeEntity.__init__(self, server)
self.key = key
self.name = name
self.object_id = object_id
self.icon = icon
self.device_class = device_class
self.entity_category = entity_category
self._on_press = on_press
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesButtonResponse(
object_id=self.object_id,
key=self.key,
name=self.name,
icon=self.icon,
device_class=self.device_class,
entity_category=self.entity_category,
)
elif isinstance(msg, ButtonCommandRequest) and msg.key == self.key:
if self._on_press:
try:
self._on_press()
logger.info(f"Button '{self.name}' pressed")
except Exception as e:
logger.error(f"Error executing button '{self.name}': {e}")
# Buttons don't have state responses
return
yield # Make this a generator
|