File size: 9,604 Bytes
da16f91
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273

import gradio as gr
import numpy as np
import cv2
from PIL import Image
import os

import chess
import chess.engine

# Robust imports
ENGINE_CANDIDATES = ["stockfish", "/usr/bin/stockfish", "/usr/local/bin/stockfish"]

try:
    from ultralytics import YOLO
    YOLO_AVAILABLE = True
except Exception as e:
    YOLO_AVAILABLE = False
    YOLO_IMPORT_ERROR = str(e)

YOLO_MODEL_ID = "yamero999/chess-piece-detection-yolo11n"
YOLO_IMGSZ = 640
YOLO_CONF = 0.35
STOCKFISH_SKILL_LEVEL = 8

LABEL_TO_FEN = {
    "wpawn": "P", "wknight": "N", "wbishop": "B", "wrook": "R", "wqueen": "Q", "wking": "K",
    "bpawn": "p", "bknight": "n", "bbishop": "b", "brook": "r", "bqueen": "q", "bking": "k",
    "white_pawn": "P","white_knight":"N","white_bishop":"B","white_rook":"R","white_queen":"Q","white_king":"K",
    "black_pawn":"p","black_knight":"n","black_bishop":"b","black_rook":"r","black_queen":"q","black_king":"k",
}

def load_yolo():
    if not YOLO_AVAILABLE:
        raise RuntimeError(f"Ultralytics not available: {YOLO_IMPORT_ERROR}")
    try:
        model = YOLO(YOLO_MODEL_ID)
        return model
    except Exception as e:
        raise RuntimeError(f"Failed to load YOLO model '{YOLO_MODEL_ID}': {e}")

def detect_board_corners(img_bgr):
    gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY)
    gray = cv2.GaussianBlur(gray, (5,5), 0)
    thr = cv2.adaptiveThreshold(gray,255,cv2.ADAPTIVE_THRESH_MEAN_C,cv2.THRESH_BINARY_INV, 31, 5)
    kernel = np.ones((3,3), np.uint8)
    thr = cv2.morphologyEx(thr, cv2.MORPH_CLOSE, kernel, iterations=2)

    contours, _ = cv2.findContours(thr, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
    if not contours:
        return None
    contours = sorted(contours, key=cv2.contourArea, reverse=True)

    for cnt in contours[:5]:
        peri = cv2.arcLength(cnt, True)
        approx = cv2.approxPolyDP(cnt, 0.02 * peri, True)
        if len(approx) == 4:
            pts = approx.reshape(4,2).astype(np.float32)
            s = pts.sum(axis=1)
            diff = np.diff(pts, axis=1).reshape(-1)
            tl = pts[np.argmin(s)]
            br = pts[np.argmax(s)]
            tr = pts[np.argmin(diff)]
            bl = pts[np.argmax(diff)]
            return np.array([tl,tr,br,bl], dtype=np.float32)
    return None

def warp_to_topdown(img_bgr, corners):
    dst = np.array([[0,0],[800,0],[800,800],[0,800]], dtype=np.float32)
    M = cv2.getPerspectiveTransform(corners, dst)
    warped = cv2.warpPerspective(img_bgr, M, (800,800))
    return warped

def yolo_detect_pieces(model, img_bgr):
    results = model.predict(source=img_bgr[...,::-1], imgsz=YOLO_IMGSZ, conf=YOLO_CONF, verbose=False)
    dets = []
    if not results:
        return dets
    res = results[0]
    names = res.names
    for b in res.boxes:
        cls_id = int(b.cls[0].item())
        conf = float(b.conf[0].item())
        x1,y1,x2,y2 = b.xyxy[0].tolist()
        dets.append({
            "label": names.get(cls_id, str(cls_id)).lower(),
            "conf": conf,
            "bbox": (float(x1), float(y1), float(x2), float(y2))
        })
    return dets

def piece_square_mapping(warped_bgr, detections):
    mapping = {}
    square_size = 100
    for det in detections:
        fen_letter = LABEL_TO_FEN.get(det["label"])
        if not fen_letter:
            # coarse fallback based on substrings
            lbl = det["label"]
            if "pawn" in lbl: fen_letter = 'P' if 'w' in lbl else 'p'
            elif "knight" in lbl: fen_letter = 'N' if 'w' in lbl else 'n'
            elif "bishop" in lbl: fen_letter = 'B' if 'w' in lbl else 'b'
            elif "rook" in lbl: fen_letter = 'R' if 'w' in lbl else 'r'
            elif "queen" in lbl: fen_letter = 'Q' if 'w' in lbl else 'q'
            elif "king" in lbl: fen_letter = 'K' if 'w' in lbl else 'k'
        if not fen_letter:
            continue
        x1,y1,x2,y2 = det["bbox"]
        cx = (x1 + x2) / 2.0
        cy = (y1 + y2) / 2.0
        col = int(np.clip(cx // square_size, 0, 7))
        row = int(np.clip(cy // square_size, 0, 7))
        file_char = chr(ord('a') + col)
        rank_char = str(8 - row)
        sq = f"{file_char}{rank_char}"
        old = mapping.get(sq)
        if old is None or det["conf"] > old["conf"]:
            mapping[sq] = {"fen": fen_letter, "conf": det["conf"]}
    return {k: v["fen"] for k,v in mapping.items()}

def mapping_to_fen(square_map):
    rows = []
    for r in range(8, 0, -1):
        row_str, empty = "", 0
        for c in range(8):
            sq = f"{chr(ord('a')+c)}{r}"
            if sq in square_map:
                if empty: row_str += str(empty); empty = 0
                row_str += square_map[sq]
            else:
                empty += 1
        if empty: row_str += str(empty)
        rows.append(row_str)
    board_fen = "/".join(rows)
    return f"{board_fen} w - - 0 1"

def find_stockfish():
    for path in ENGINE_CANDIDATES:
        try:
            eng = chess.engine.SimpleEngine.popen_uci(path)
            return eng
        except Exception:
            continue
    raise RuntimeError("Stockfish engine not found. Ensure apt.txt installs it or set ENGINE_CANDIDATES.")

def san_best_move_and_reason(fen):
    try:
        engine = find_stockfish()
    except Exception as e:
        return None, f"Engine error: {e}"
    try:
        try:
            engine.configure({"Skill Level": int(STOCKFISH_SKILL_LEVEL)})
        except Exception:
            pass
        board = chess.Board(fen)
        info0 = engine.analyse(board, chess.engine.Limit(depth=10))
        result = engine.play(board, chess.engine.Limit(depth=12))
        move = result.move
        board.push(move)
        info1 = engine.analyse(board, chess.engine.Limit(depth=10))

        def cp(info):
            s = info.get("score")
            if s is None: return None
            try:
                return s.white().score(mate_score=100000)
            except Exception:
                return None

        before, after = cp(info0), cp(info1)
        san = board.peek().san()
        board.pop()

        text = "This move improves your coordination and keeps the position stable."
        if before is not None and after is not None:
            delta = after - before
            if delta >= 80:
                text = "A strong move that clearly improves your position and creates threats."
            elif delta >= 30:
                text = "A good developing move that gains a small but steady advantage."
            elif delta >= 5:
                text = "A useful move that slightly improves your position."
            elif delta >= -5:
                text = "A safe, solid move that keeps the balance."
            else:
                text = "A practical choice to avoid complications."
        return san, text
    finally:
        try:
            engine.quit()
        except Exception:
            pass

def try_opening_name(fen):
    try:
        import chess.openings
        board = chess.Board(fen)
        name = chess.openings.opening_name(board)
        return name or "No named opening (or midgame)."
    except Exception:
        return "No named opening (or midgame)."

def draw_move(img_bgr, san, fen):
    try:
        board = chess.Board(fen)
        mv = board.parse_san(san)
    except Exception:
        return img_bgr
    def center(sq):
        file = chess.square_file(sq)
        rank = chess.square_rank(sq)
        col = file
        row_top = 7 - rank
        return (int((col+0.5)*100), int((row_top+0.5)*100))
    a = center(mv.from_square); b = center(mv.to_square)
    out = img_bgr.copy()
    cv2.arrowedLine(out, a, b, (0,255,0), 4, tipLength=0.25)
    return out

def process(image):
    if image is None:
        return None, "", "", "", "Please upload a board image."
    img_bgr = cv2.cvtColor(np.array(image.convert("RGB")), cv2.COLOR_RGB2BGR)
    corners = detect_board_corners(img_bgr)
    warped = cv2.resize(img_bgr, (800,800)) if corners is None else warp_to_topdown(img_bgr, corners)

    # Load YOLO
    try:
        model = load_yolo()
    except Exception as e:
        return Image.fromarray(cv2.cvtColor(warped, cv2.COLOR_BGR2RGB)), "", "", "", f"Detector load error: {e}"

    try:
        dets = yolo_detect_pieces(model, warped)
        sq_map = piece_square_mapping(warped, dets)
        fen = mapping_to_fen(sq_map)
    except Exception as e:
        return Image.fromarray(cv2.cvtColor(warped, cv2.COLOR_BGR2RGB)), "", "", "", f"Detection/FEN error: {e}"

    san, why = san_best_move_and_reason(fen)
    if san is None:
        out = warped
        move = ""
        err = why
    else:
        out = draw_move(warped, san, fen)
        move = san
        err = ""

    opening = try_opening_name(fen)
    out_img = Image.fromarray(cv2.cvtColor(out, cv2.COLOR_BGR2RGB))
    return out_img, fen, move, opening, why if not err else err

title_md = "# Chess Assist (v3): Image → FEN → Best Move"

with gr.Blocks() as demo:
    gr.Markdown(title_md)
    with gr.Row():
        with gr.Column():
            img = gr.Image(type="pil", label="Upload a chessboard photo")
            go = gr.Button("Analyze")
        with gr.Column():
            vis = gr.Image(type="pil", label="Move overlay")
            fen = gr.Textbox(label="FEN")
            mv = gr.Textbox(label="Best Move (SAN)")
            opening = gr.Textbox(label="Opening")
            why = gr.Textbox(label="Why this move? / Errors")
    go.click(process, inputs=[img], outputs=[vis, fen, mv, opening, why])

if __name__ == "__main__":
    demo.launch(server_name="0.0.0.0", server_port=7860, share=False)