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README.md
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# DevOps Pipeline Demo
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You are the on-call engineer. Five microservices in front of you. Health is masked until you investigate. Each step is role-gated (DEV / SRE / OPS) and the role rotates. Try to clear the incident — or watch yourself break things.
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This is the same env our trained Qwen3-1.7B + SFT agent operates in. Every action you take goes through the exact same FastAPI server, hits the exact same deterministic reward grader.
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## Links
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- **Code:** [Yashash4/devops-pipeline-gym](https://github.com/Yashash4/devops-pipeline-gym)
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- **Blog:** [BLOG.md](https://huggingface.co/spaces/yashash045/devops-pipeline-gym/blob/main/BLOG.md)
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## How to use
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1. Pick a task from the dropdown (start with `clean_deploy` if you want easy mode, `judgment_call` for the hardest one)
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2. Click **Reset** to spin up a fresh incident
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3. Click action buttons grouped by role. Watch the services table + reward chart update live.
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4. Try to reach a clean `approve` (terminal +2.0 reward) before max steps run out.
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## What you'll notice
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- Acting outside your current role costs `-0.15` and the action is dropped (silently). The Gradio UI lets you click any role's button so you can experience this teaching moment.
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- Some actions look right but are wrong because root cause hides downstream. That's the env teaching `investigate before act`.
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- Reward bookkeeping is live — same reward function the trained agent sees during RL.
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Built for the Meta PyTorch OpenEnv Hackathon Grand Finale 2026. Team Tripod (Yashash, Gajanand, Likith).
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# DevOps Pipeline Demo
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You are the on-call engineer. Five microservices sit in front of you across 6 tasks, with 9 actions split across 3 roles (DEV, SRE, OPS) that rotate each step. Pick a task, click **Reset**, then click action buttons to clear the incident or watch yourself break things. This is the same env our trained Qwen3-1.7B + SFT agent operates in. The agent scored -0.044 on `judgment_call` against -1.200 for the untrained Qwen2.5-7B baseline (delta +1.156). Every action you take hits the same FastAPI server and the same deterministic reward grader the agent saw during training.
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## Links
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- **Env (graded artifact):** [yashash045/devops-pipeline-gym](https://huggingface.co/spaces/yashash045/devops-pipeline-gym)
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- **Trained adapter:** [yashash045/devops-pipeline-gym-sft-adapter](https://huggingface.co/yashash045/devops-pipeline-gym-sft-adapter)
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- **Code:** [Yashash4/devops-pipeline-gym](https://github.com/Yashash4/devops-pipeline-gym)
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- **Blog:** [BLOG.md](https://huggingface.co/spaces/yashash045/devops-pipeline-gym/blob/main/BLOG.md)
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Built for the Meta PyTorch OpenEnv Hackathon Grand Finale 2026. Team Tripod (Yashash, Gajanand, Likith).
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