# Muse-Glimmer-30B ROCmFPX build ## Pinned inputs - Hugging Face model: `meta-models/Muse-Glimmer-30B` - Model revision: `f84ecc3a0ea984a4c04542a84269e3d065350a6e` - Hugging Face drafter: `meta-models/Muse-Glimmer-30B-assistant` - Drafter revision: `2c86316d689027b91123638739743fef1d425233` - ROCmFPX base: `00d54526e24e3aba4c76474e3147cbf9c7cc034c` - Upstream Muse support: `62bf73d25c53b8161f8a22894d4f90c4aebbd7d0` - Upstream converter worktree: `d2f83055dca6dd009d8a52bdff792fbb286f4444` - Converter environment: Python venv with `transformers==5.15.0` - Target GPU: AMD Strix Halo, `gfx1151` The toolchain directory is an uncommitted worktree based on ROCmFPX with the upstream Muse support adapted to the older ROCmFPX APIs. It does not alter the canonical `/home/vmlinux/models/llama.cpp` checkout or build. ## Deliverables | Artifact label | Quantizer preset | Intent | | --- | --- | --- | | ROCmFP4 | `Q4_0_ROCMFP4_STRIX` | Strix Halo speed/quality recipe; dual-scale FP4 attention K/V and Q6_K token embeddings | | ROCmFP8 | `Q8_0_ROCMFPX` | High-fidelity 8.25-bpw reference layout | | ROCmFP4-Q6-QUALITY | `Q4_0_ROCMFP4_COHERENT` | Dual-scale FP4 body with Q6_K token embeddings for the coherence-biased quality build | | DFlash ROCmFP4 | `Q4_0_ROCMFP4_STRIX` | Small, speed-oriented official DFlash companion; recommended on Strix Halo | | DFlash ROCmFP8 | `Q8_0_ROCMFPX` | Higher-precision DFlash reference for acceptance and hardware tuning | The two FP4 builds use a 500-chunk importance matrix generated from the local `narrative-general-imatrix-sample.txt` corpus. This supplies varied prose, reasoning, and general-language activations; the coherence preset itself provides the agent/tool-oriented tensor routing. The FP8 reference does not need an importance matrix because its preset does not consume importance weights. The DFlash drafters do not use the main-model iMatrix. They are quantized from the official assistant checkpoint, and the FP4 conversion keeps the feature fusion `fc.weight` at Q8_0 as a precision floor. ## Paths - Source snapshot: `source/Muse-Glimmer-30B/` - DFlash source snapshot: `source/Muse-Glimmer-30B-assistant/` - BF16 text model and projector: `intermediate/` - Importance matrix: `calibration/` - Final models: `artifacts/` - Logs and checksums: `logs/` and `manifests/` ## Conversion and quantization outline ```bash .venv/bin/python converter-upstream/convert_hf_to_gguf.py source/Muse-Glimmer-30B \ --outtype bf16 --outfile intermediate/Muse-Glimmer-30B-BF16.gguf .venv/bin/python converter-upstream/convert_hf_to_gguf.py source/Muse-Glimmer-30B \ --mmproj --outtype bf16 \ --outfile intermediate/mmproj-Muse-Glimmer-30B-BF16.gguf toolchain/build-muse-rocmfpx/bin/llama-quantize \ --imatrix calibration/Muse-Glimmer-30B-narrative-general.imatrix \ intermediate/Muse-Glimmer-30B-BF16.gguf \ artifacts/Muse-Glimmer-30B-ROCmFP4.gguf Q4_0_ROCMFP4_STRIX toolchain/build-muse-rocmfpx/bin/llama-quantize \ intermediate/Muse-Glimmer-30B-BF16.gguf \ artifacts/Muse-Glimmer-30B-ROCmFP8.gguf Q8_0_ROCMFPX toolchain/build-muse-rocmfpx/bin/llama-quantize \ --imatrix calibration/Muse-Glimmer-30B-narrative-general.imatrix \ intermediate/Muse-Glimmer-30B-BF16.gguf \ artifacts/Muse-Glimmer-30B-ROCmFP4-Q6-QUALITY.gguf \ Q4_0_ROCMFP4_COHERENT .venv/bin/python toolchain/scripts/convert_hf_to_gguf_modular.py \ source/Muse-Glimmer-30B-assistant \ --target-model-dir source/Muse-Glimmer-30B \ --outtype bf16 \ --outfile intermediate/Muse-Glimmer-30B-DFlash-BF16.gguf toolchain/build-muse-rocmfpx/bin/llama-quantize \ intermediate/Muse-Glimmer-30B-DFlash-BF16.gguf \ artifacts/Muse-Glimmer-30B-DFlash-ROCmFP4.gguf \ Q4_0_ROCMFP4_STRIX toolchain/build-muse-rocmfpx/bin/llama-quantize \ intermediate/Muse-Glimmer-30B-DFlash-BF16.gguf \ artifacts/Muse-Glimmer-30B-DFlash-ROCmFP8.gguf \ Q8_0_ROCMFPX ``` Exact tensor inventories, sizes, checksums, and smoke-test results are in `BUILD_RESULTS.md` and `manifests/SHA256SUMS`.