Instructions to use Hokin/PWM-WROP with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Cosmos
How to use Hokin/PWM-WROP with Cosmos:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
PWM-WROP
A 16B multimodal world model post-trained for object permanence in video generation and reasoning.
License and attribution
The fine-tuned weights in this repository are released under CC BY-NC 4.0 — attribution: Hokin Deng. Non-commercial use only. For commercial licensing contact hokinxqdeng@gmail.com.
Built on NVIDIA Cosmos. PWM-WROP is a derivative of the base model nvidia/Cosmos3-Nano (Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES), which NVIDIA distributes under the OpenMDW License Agreement 1.1. As that agreement requires, a copy is included here as LICENSE-OpenMDW-1.1.txt and NVIDIA's copyright notice is retained; its terms apply to the base-model portions of these weights, and the CC BY-NC 4.0 terms above apply to the fine-tuning as released.
Citation
Paper: Training Object Permanence in World Models (arXiv link to follow).
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Model tree for Hokin/PWM-WROP
Base model
nvidia/Cosmos3-Nano