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Hard limits on the number of questions during grilling

The /grill-me skill (and grilling sessions inside other skills) does not enforce a maximum number of questions. Requests to add a configurable cap or hard ceiling are out of scope.

Why this is out of scope

Grilling is intentionally open-ended. The point is to keep digging until each branch of the decision tree is resolved: some plans need three questions, some need fifty. A fixed cap would either cut off useful exploration on hard problems or feel arbitrary on easy ones.

If a session feels too long, the right escape hatches already exist:

  • The user can stop the session at any time and accept the current state of the plan.
  • The user can tell the model to wrap up, summarise, and move on, since natural-language steering is the intended control surface, not a numeric limit.

Adding a hard cap would also conflate two different failure modes: a model that asks too many questions because the plan is genuinely under-specified (working as intended) vs. a model that asks redundant or low-value questions (a prompt-quality issue, not a quantity issue). The fix for the latter belongs in the skill prompt, not in a counter.

Prior requests

  • #44: "Codex just asked me 200 questions"