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224
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umap_x
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3.7
11.2
umap_y
float32
-1.63
8.03
ACCURACY
sts1
Accuracy
{ "name": "Accuracy", "type": "Power", "rarity": "Uncommon", "color": "silent", "cost": "1", "description": "Shivs deal 4 additional damage." }
[ -0.0196533203125, -0.053466796875, -0.00799560546875, -0.00701904296875, 0.028076171875, 0.038330078125, -0.0002956390380859375, -0.006134033203125, -0.0031585693359375, -0.0068359375, -0.01953125, -0.0145263671875, 0.028564453125, -0.0084228515625, -0.033203125, 0.14453125, 0.054931...
9.646827
4.18514
ACROBATICS
sts1
Acrobatics
{ "name": "Acrobatics", "type": "Skill", "rarity": "Common", "color": "silent", "cost": "1", "description": "Draw 3 cards.\nDiscard 1 card." }
[ 0.0235595703125, -0.02880859375, -0.007476806640625, -0.054931640625, -0.0152587890625, 0.020263671875, 0.01361083984375, -0.044677734375, 0.029296875, 0.050537109375, -0.03955078125, -0.053955078125, 0.0263671875, -0.00823974609375, -0.037353515625, 0.10302734375, 0.036865234375, ...
6.471635
7.211394
ADAPTATION
sts1
Rushdown
{ "name": "Rushdown", "type": "Power", "rarity": "Uncommon", "color": "watcher", "cost": "1", "description": "Whenever you enter Wrath, draw 2 cards." }
[ 0.013427734375, -0.046630859375, -0.00933837890625, -0.037353515625, 0.0191650390625, -0.006866455078125, 0.016357421875, -0.051513671875, -0.02978515625, 0.018310546875, -0.00811767578125, -0.00628662109375, 0.0308837890625, -0.009033203125, -0.0262451171875, 0.12060546875, 0.043457...
9.149016
5.353632
ADRENALINE
sts1
Adrenaline
{ "name": "Adrenaline", "type": "Skill", "rarity": "Rare", "color": "silent", "cost": "0", "description": "Gain [G].\nDraw 2 cards.\nExhaust." }
[ 0.05224609375, -0.013916015625, -0.006683349609375, -0.0031585693359375, -0.0162353515625, 0.0196533203125, -0.001007080078125, -0.0306396484375, -0.0257568359375, 0.0341796875, -0.0301513671875, -0.0120849609375, 0.0037689208984375, -0.00732421875, -0.033203125, 0.115234375, 0.04541...
7.062483
6.978167
AFTER_IMAGE
sts1
After Image
{ "name": "After Image", "type": "Power", "rarity": "Rare", "color": "silent", "cost": "1", "description": "Whenever you play a card, gain 1 Block." }
[ 0.0233154296875, -0.08349609375, -0.00921630859375, -0.0267333984375, -0.009033203125, 0.0303955078125, -0.01190185546875, -0.02880859375, 0.0111083984375, 0.01287841796875, -0.004302978515625, -0.061279296875, -0.0291748046875, -0.00970458984375, -0.037353515625, 0.134765625, 0.0363...
4.578198
5.117598
AGGREGATE
sts1
Aggregate
{ "name": "Aggregate", "type": "Skill", "rarity": "Uncommon", "color": "defect", "cost": "1", "description": "Gain [B] for every 4 cards in your draw pile." }
[ 0.0172119140625, -0.07763671875, -0.01190185546875, -0.049072265625, 0.0030059814453125, 0.0230712890625, 0.0147705078125, -0.0546875, 0.0263671875, 0.0181884765625, -0.0030670166015625, -0.0234375, -0.004669189453125, -0.01153564453125, -0.035888671875, 0.11669921875, 0.010620117187...
5.613869
5.9632
ALL_FOR_ONE
sts1
All for One
{ "name": "All for One", "type": "Attack", "rarity": "Rare", "color": "defect", "cost": "2", "description": "Deal 10 damage.\nPut all cost 0 cards from your discard pile into your hand." }
[ 0.0245361328125, -0.02490234375, -0.00738525390625, -0.0419921875, 0.000553131103515625, 0.01806640625, 0.0230712890625, -0.076171875, 0.01324462890625, 0.046875, -0.034423828125, -0.041259765625, 0.0294189453125, -0.00830078125, -0.0257568359375, 0.10595703125, 0.037841796875, -0....
8.628348
3.65102
ALL_OUT_ATTACK
sts1
All-Out Attack
{ "name": "All-Out Attack", "type": "Attack", "rarity": "Uncommon", "color": "silent", "cost": "1", "description": "Deal 10 damage to ALL enemies.\nDiscard 1 card at random." }
[ 0.01300048828125, -0.017822265625, -0.00665283203125, -0.033447265625, 0.01214599609375, 0.009033203125, -0.0035552978515625, -0.06103515625, 0.004364013671875, 0.009033203125, -0.04248046875, -0.027587890625, 0.0042724609375, -0.00787353515625, -0.0294189453125, 0.1064453125, 0.0329...
8.554823
3.526072
ALPHA
sts1
Alpha
{ "name": "Alpha", "type": "Skill", "rarity": "Rare", "color": "watcher", "cost": "1", "description": "Shuffle a Beta into your draw pile.\nExhaust." }
[ 0.0380859375, -0.046630859375, -0.0079345703125, -0.0517578125, -0.01953125, -0.018310546875, -0.009765625, -0.056640625, -0.007110595703125, 0.013427734375, -0.036376953125, -0.0498046875, 0.012939453125, -0.00811767578125, -0.02978515625, 0.1064453125, 0.061767578125, 0.022705078...
7.412478
7.37531
AMPLIFY
sts1
Amplify
{ "name": "Amplify", "type": "Skill", "rarity": "Rare", "color": "defect", "cost": "1", "description": "This turn, your next Power card is played twice." }
[ 0.04443359375, -0.03271484375, -0.00555419921875, -0.01336669921875, 0.0150146484375, 0.046875, 0.01904296875, -0.06787109375, 0.0264892578125, 0.044189453125, -0.0264892578125, -0.0322265625, -0.01263427734375, -0.0074462890625, -0.035400390625, 0.11767578125, -0.000858306884765625,...
9.568697
6.786432
ANGER
sts1
Anger
{ "name": "Anger", "type": "Attack", "rarity": "Common", "color": "ironclad", "cost": "0", "description": "Deal 6 damage.\nAdd a copy of this card into your discard pile." }
[ 0.062255859375, -0.0245361328125, -0.006317138671875, 0.00384521484375, 0.0157470703125, 0.01153564453125, 0.0107421875, -0.05517578125, -0.01397705078125, 0.0252685546875, -0.00439453125, -0.0164794921875, 0.043701171875, -0.00762939453125, -0.030517578125, 0.09130859375, 0.07421875...
9.505793
2.279887
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Slay the Spire 1: Card Embeddings

1024-D unit-normalized text embeddings for every card in Slay the Spire, produced by inference with the pretrained Qwen/Qwen3-Embedding-0.6B (frozen, no fine-tuning was done to generate this dataset). Collected for ML/DL training: drop directly into a retriever, similarity index, or downstream model that consumes pre-encoded vectors.

This is the text-embeddings dataset. Companion datasets, all joinable on id:

For Slay the Spire 2 text embeddings, see t22000t/slay-the-spire-2-card-embeddings. Vectors from both games share the same model and instruction prompt, so they're directly comparable for cross-game similarity search.

The full bundle (6 datasets across both games + 3 Gradio demos) is in the slaythespire-codex collection.

Data Fields

Field Type Description
id string Card identifier, the join key to the cards dataset
game string Always "sts1"
name string Display name (kept for convenience)
card_text string The prettified-JSON card document fed to the embedder
embedding list[float32] (1024) Unit-normalized text embedding
umap_x float First UMAP-2D coordinate
umap_y float Second UMAP-2D coordinate

Embedding Recipe

Following the approach pioneered by minimaxir/mtg-embeddings:

  • Each card is encoded as a prettified JSON string of its mechanics-relevant fields. Indentation is intentional, measurably improves embedding quality.
  • Card-name self-references inside descriptions are replaced with ~ so the embedding isn't dominated by name surface form.
  • A task instruction is prepended at encode time: "Represent this Slay the Spire card so that mechanically similar cards (same archetype, comparable damage/block patterns, related keywords) are close in embedding space."
  • Encoded with Qwen/Qwen3-Embedding-0.6B, the 8B variant of this family ranked #1 on the multilingual MTEB leaderboard at release.
  • Embeddings are unit-normalized, so cosine similarity is just a matrix dot product.

The exact model id, instruction, and embedding date are recorded in provenance.json for full reproducibility.

Loading

from datasets import load_dataset
import numpy as np

ds = load_dataset("t22000t/slay-the-spire-1-card-embeddings", split="train")
emb = np.array(ds["embedding"], dtype=np.float32)

# Find the 10 cards most similar to "Strike"
i = ds["name"].index("Strike")
sims = emb @ emb[i]
top = np.argsort(-sims)[1:11]
for j in top:
    print(f"{sims[j]:.3f}  {ds[j]['name']}")

For 360 cards, the entire similarity matrix fits in a few MB of RAM and a query is sub-millisecond.

Joining with card metadata

The embedding dataset is intentionally minimal. To get card details (cost, description, type, etc.), join with the cards dataset on id:

import pandas as pd
from datasets import load_dataset

embs  = load_dataset("t22000t/slay-the-spire-1-card-embeddings", split="train").to_pandas()
cards = load_dataset("t22000t/slay-the-spire-1-cards", split="train").to_pandas()

df = embs.merge(cards, on="id", suffixes=("", "_card"))

Cross-game similarity

Both STS1 and STS2 embeddings use the same model and instruction prompt, so vectors are directly comparable:

import numpy as np
from datasets import load_dataset

sts1 = load_dataset("t22000t/slay-the-spire-1-card-embeddings", split="train")
sts2 = load_dataset("t22000t/slay-the-spire-2-card-embeddings", split="train")

e1 = np.array(sts1["embedding"], dtype=np.float32)
e2 = np.array(sts2["embedding"], dtype=np.float32)

# STS2 cards most similar to "Bash" (an STS1 card)
i = sts1["name"].index("Bash")
sims = e2 @ e1[i]
print(np.array(sts2["name"])[np.argsort(-sims)[:10]])

Considerations for Using the Data

Discussion of Biases

The embeddings inherit the biases of Qwen/Qwen3-Embedding-0.6B, which was trained on multilingual web text. Mechanics described with vocabulary common in the training distribution (damage, block, draw) will likely be better separated than mechanics described with rarer or more idiosyncratic phrasing.

Other Known Limitations

  • English only. Other locales would require re-encoding with the multilingual capacity of Qwen3-Embedding (which it has, just not exercised here).
  • Quality not yet formally evaluated. A held-out card-pair similarity benchmark is on the project roadmap. Until it lands, treat the rankings as reasonable but not metric-validated.

Provenance

A provenance.json ships with this dataset recording the embedding model id, the task instruction, the embedding date, and the upstream fetch source. Critical for downstream search code, which must encode queries with the same model + instruction.

Citation

@dataset{sts1_card_embeddings_dataset,
  title = {Slay the Spire 1: Card Embeddings},
  author = {timothy22000},
  year = {2026},
  url = {https://huggingface.co/datasets/t22000t/slay-the-spire-1-card-embeddings},
  note = {Embeddings from Qwen/Qwen3-Embedding-0.6B; card data via nkhoit/spire-archive; game IP © Mega Crit}
}

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