id stringlengths 3 19 | game stringclasses 1
value | name stringlengths 3 20 | card_text stringlengths 120 258 | has_image bool 1
class | multimodal_embedding listlengths 1.02k 1.02k |
|---|---|---|---|---|---|
ABRASIVE | sts2 | Abrasive | {
"name": "Abrasive",
"type": "Power",
"rarity": "Rare",
"color": "silent",
"cost": "3",
"description": "Gain 1 Dexterity.\nGain 4 Thorns.",
"keywords": [
"Sly"
]
} | true | [
0.056757520884275436,
-0.06151563674211502,
0.004460733383893967,
-0.02413044311106205,
-0.003207479603588581,
0.04724128916859627,
-0.06117577105760574,
-0.0044819749891757965,
0.01622857339680195,
0.00020976067753508687,
-0.008794017136096954,
-0.032627079635858536,
-0.07171159982681274,
... |
ACCELERANT | sts2 | Accelerant | {
"name": "Accelerant",
"type": "Power",
"rarity": "Rare",
"color": "silent",
"cost": "1",
"description": "Poison is triggered 1 additional time."
} | true | [
0.06252671778202057,
-0.06391619890928268,
0.016760634258389473,
-0.0798952504992485,
-0.013200085610151291,
0.06877939403057098,
-0.009422428905963898,
-0.012418501079082489,
0.03821077197790146,
0.019800128415226936,
0.01927907206118107,
-0.04550555720925331,
-0.04481081664562225,
-0.073... |
ACCURACY | sts2 | Accuracy | {
"name": "Accuracy",
"type": "Power",
"rarity": "Uncommon",
"color": "silent",
"cost": "1",
"description": "Shivs deal 4 additional damage."
} | true | [
0.01545147318392992,
-0.08390408754348755,
0.03660013526678085,
-0.05006622523069382,
0.020544415339827538,
0.05731719359755516,
-0.09737017750740051,
-0.0005179264699108899,
0.013811372220516205,
0.02865859679877758,
0.03280200809240341,
-0.01294816192239523,
-0.047649234533309937,
0.0056... |
ACROBATICS | sts2 | Acrobatics | {
"name": "Acrobatics",
"type": "Skill",
"rarity": "Uncommon",
"color": "silent",
"cost": "1",
"description": "Draw 3 cards.\nDiscard 1 card."
} | true | [
0.04017310217022896,
-0.09931204468011856,
0.03931101784110069,
-0.06931152939796448,
-0.016207173466682434,
0.032759182155132294,
-0.08241520076990128,
0.01181054674088955,
0.004310418386012316,
-0.008577732369303703,
0.001330841681919992,
-0.01931067556142807,
-0.06586319208145142,
-0.03... |
ADAPTIVE_STRIKE | sts2 | Adaptive Strike | {
"name": "Adaptive Strike",
"type": "Attack",
"rarity": "Rare",
"color": "defect",
"cost": "2",
"description": "Deal 18 damage.\nAdd a 0[E] copy of this card into your Discard Pile."
} | true | [
0.012816153466701508,
-0.08807879686355591,
0.02012738212943077,
-0.03526592627167702,
-0.006193040404468775,
-0.01608470268547535,
-0.06674721837043762,
0.03388969600200653,
-0.008687459863722324,
-0.0027954697143286467,
0.009805647656321526,
-0.04077085107564926,
-0.03320157900452614,
-0... |
ADRENALINE | sts2 | Adrenaline | {
"name": "Adrenaline",
"type": "Skill",
"rarity": "Rare",
"color": "silent",
"cost": "0",
"description": "Gain [E].\nDraw 2 cards.",
"keywords": [
"Exhaust"
]
} | true | [
0.009922084398567677,
-0.06162136420607567,
0.013925732113420963,
-0.03185511380434036,
0.03307361528277397,
0.029766252264380455,
-0.054310355335474014,
0.014534982852637768,
-0.018103452399373055,
0.027851464226841927,
-0.014012767933309078,
-0.054658498615026474,
-0.039688337594270706,
... |
AFTERIMAGE | sts2 | Afterimage | {
"name": "Afterimage",
"type": "Power",
"rarity": "Rare",
"color": "silent",
"cost": "1",
"description": "Whenever you play a card, gain 1 Block."
} | true | [
0.03756070137023926,
-0.10197475552558899,
0.04656847193837166,
-0.038750406354665756,
0.014616381376981735,
0.006118485238403082,
-0.06594367325305939,
0.028722889721393585,
0.00735068041831255,
0.0023687887005507946,
0.01963014155626297,
-0.04028002917766571,
-0.05540628358721733,
-0.040... |
AFTERLIFE | sts2 | Afterlife | {
"name": "Afterlife",
"type": "Skill",
"rarity": "Common",
"color": "necrobinder",
"cost": "1",
"description": "Summon 6.",
"keywords": [
"Exhaust"
]
} | true | [
0.0016915162559598684,
-0.10489502549171448,
0.035133108496665955,
-0.05580953136086464,
-0.01042226143181324,
0.007690620608627796,
-0.03462880477309227,
-0.015465292148292065,
0.032443493604660034,
-0.01983591727912426,
-0.008194923400878906,
0.006724040023982525,
-0.031771089881658554,
... |
AGGRESSION | sts2 | Aggression | {
"name": "Aggression",
"type": "Power",
"rarity": "Rare",
"color": "ironclad",
"cost": "1",
"description": "At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it."
} | true | [
0.025293713435530663,
-0.0790637955069542,
0.0559476837515831,
-0.03768930956721306,
0.01842588372528553,
0.029983939602971077,
-0.07336851954460144,
0.02814134955406189,
0.016918310895562172,
-0.02646626904606819,
-0.009882974438369274,
-0.00917106494307518,
-0.0559476837515831,
-0.027136... |
ALCHEMIZE | sts2 | Alchemize | "{\n \"name\": \"Alchemize\",\n \"type\": \"Skill\",\n \"rarity\": \"Rare\",\n \"color\": \"colo(...TRUNCATED) | true | [0.04827113077044487,-0.05556389316916466,-0.014325066469609737,-0.09515316784381866,-0.028823768720(...TRUNCATED) |
Slay the Spire 2: Multimodal Card Embeddings
Joint text+image embeddings for every card in Slay the Spire 2 (Early Access), produced by Qwen/Qwen3-VL-Embedding-2B. One unit-normalized 1024-D vector per card. Mechanically AND visually similar cards land near each other; cards across STS1 and STS2 share the coordinate system.
This is the multimodal-embeddings dataset. For text-only embeddings or the underlying card metadata + portraits, see:
t22000t/slay-the-spire-2-cards- metadata + features + inline portrait artt22000t/slay-the-spire-2-card-embeddings- text-only embeddings via Qwen3-Embedding-0.6B
All three are joinable on id. For the STS1 multimodal counterpart, see t22000t/slay-the-spire-1-card-multimodal-embeddings.
The full bundle (6 datasets across both games + 3 Gradio demos) is in the slaythespire-codex collection.
⚠️ Early Access, content is unstable. Slay the Spire 2 entered Early Access on March 5, 2026. Cards are added, removed, and rebalanced regularly. Always check
provenance.jsonfor the snapshot version.
Data Fields
| Field | Type | Description |
|---|---|---|
id |
string | Stable card identifier - the join key |
game |
string | Always "sts2" |
name |
string | Display name |
card_text |
string | Prettified-JSON document fed to the encoder |
has_image |
bool | True when the card had a portrait at embed time |
multimodal_embedding |
list[float32] (1024) | Unit-normalized joint text+image vector |
Embedding recipe
Identical to the STS1 multimodal repo so the two are coordinate-compatible:
- Model
Qwen/Qwen3-VL-Embedding-2B, frozen. - Image preprocessing: decode PNG → RGB → resize-with-pad to 512×512 on neutral grey.
- Same task instruction (mechanics primary, art secondary).
- Matryoshka truncation to 1024-D + re-normalize.
See the STS1 multimodal repo for the full instruction wording and rationale.
Loading
from datasets import load_dataset
import numpy as np
ds = load_dataset("t22000t/slay-the-spire-2-card-multimodal-embeddings", split="train")
emb = np.array(ds["multimodal_embedding"], dtype=np.float32)
print(emb.shape) # (~576, 1024)
Considerations for Using the Data
- Patch drift. STS2 cards turn over in Early Access; vectors only describe the snapshot in
provenance.json. Don't compare numerical analyses across snapshots without aligning on game version. - Lookalike bias. See the STS1 multimodal repo for discussion. Mitigated by the instruction wording but worth evaluating if you observe over-clustering on art alone.
- English only in this snapshot.
- Game IP. Slay the Spire 2 is © Mega Crit. This dataset ships factual reference data + numerical embedding vectors only.
Citation
@dataset{sts2_multimodal_card_embeddings,
title = {Slay the Spire 2: Multimodal Card Embeddings},
author = {timothy22000},
year = {2026},
url = {https://huggingface.co/datasets/t22000t/slay-the-spire-2-card-multimodal-embeddings},
note = {Early Access snapshot; embedded with Qwen3-VL-Embedding-2B; card data via nkhoit/spire-archive; game IP (c) Mega Crit}
}
Licensing
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