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| license: mit | |
| task_categories: | |
| - visual-question-answering | |
| language: | |
| - en | |
| tags: | |
| - geometry | |
| - spatial-reasoning | |
| - visual-reasoning | |
| - synthetic | |
| - benchmark | |
| - vqa | |
| pretty_name: GRIP-Benchmark | |
| size_categories: | |
| - 100K<n<1M | |
| # GRIP-Benchmark | |
| GRIP-Benchmark is a fully synthetic, programmatically generated and independently validated visual geometry, spatial-reasoning, and physical-reasoning suite. The current release contains **34 categories**, **100,000 unique images**, and **500,000 image-question rows**. Every image is paired with five questions ordered from direct perception through extrapolative/counterfactual reasoning. | |
| The repository provides data and ground truth only. It does not include model inference, scoring, or an evaluation harness. | |
| ## 2. Dataset summary | |
| | Dataset | Geometry class | Images | Questions | Validation | Key skill tested | | |
| |---|---|---:|---:|---|---| | |
| | route | Topology / Graph Theory | 3,000 | 15,000 | PASS — 0 mismatches | Trace colored routes and reason over endpoint connectivity | | |
| | nested_squares | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Measure center drift, size ratio, four-fold rotation, and geometric visibility | | |
| | nested_triangles | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Generalize drift, size, and three-fold rotation reasoning to triangles | | |
| | nested_hexagons | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Generalize drift, size, and six-fold rotation reasoning to hexagons | | |
| | cube_structure | Solid Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Count and reason about visible/hidden cubes and support | | |
| | line_intersection | Plane Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Count and compare line intersections | | |
| | overlap_circles | Plane Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Reason about circle overlap and planar regions | | |
| | cube_net | Solid Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Infer 3D cube relationships from unfolded nets | | |
| | shadow_inference | Projective Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Infer light direction/elevation from projected shadows | | |
| | impossible_object | Solid Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Detect globally inconsistent 3D line structures | | |
| | polyhedron | Solid Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Classify polyhedra and reason about faces, edges, and vertices | | |
| | depth_height | Projective Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Compare depicted depth and height from projected cues | | |
| | embedded_figures | Plane Geometry — Composition | 3,000 | 15,000 | PASS — 0 mismatches | Find a target figure within a complex line composition | | |
| | rotation_matching | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Match shapes under rotation while rejecting reflections | | |
| | combination | Plane Geometry — Composition | 3,000 | 15,000 | PASS — 0 mismatches | Assemble 2D polyomino pieces into a target | | |
| | combination3d | Solid Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Assemble voxel pieces under constrained 3D rotations | | |
| | fold_punch | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Track sequential reflections and layered punch positions | | |
| | symmetry_pattern | Transformational Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Identify and reason about reflection/rotation symmetry | | |
| | occluded_pattern | Plane Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Perform amodal counting through regular-pattern occlusion | | |
| | angle_estimation | Plane Geometry — Angles | 3,000 | 15,000 | PASS — 0 mismatches | Estimate, compare, and classify planar angles | | |
| | coordinate_geometry | Analytic / Coordinate Geometry | 3,000 | 15,000 | PASS — 0 mismatches | Read coordinates and compute distance, midpoint, and collinearity | | |
| | orthographic | Solid Geometry — Multi-View Projection | 3,000 | 15,000 | PASS — 0 mismatches | Reconstruct and compare voxel structures from top/front/side projections | | |
| | rpm | Inductive / Analogical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Discover, combine, and extrapolate visual progression rules | | |
| | surface_topology | Surface Topology | 3,000 | 15,000 | PASS — 0 mismatches | Reason about genus, orientability, boundaries, and Euler characteristic | | |
| | gear_train | Physical / Mechanical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Propagate rotation direction and exact gear ratios through mechanical chains and branches | | |
| | physical_stability | Physical / Mechanical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Compute cumulative centers of mass and identify tipping joints under block removal | | |
| | free_body_diagram | Physical / Mechanical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Resolve force vectors, equilibrium, omissions, invalid arrows, and counterfactual acceleration | | |
| | clock_reading | Physical / Mechanical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Read exact analog time, account for hour-hand creep, and recompute hand angles after time advancement | | |
| | gauge_reading | Physical / Mechanical Reasoning | 3,000 | 15,000 | PASS — 0 mismatches | Interpolate single-needle readings across varied ranges and reason about thresholds and projected values | | |
| | optical_illusion | Plane Geometry / Visual Perception | 3,000 | 15,000 | PASS — 0 mismatches | Separate true pixel geometry from misleading contextual size cues | | |
| | compass_bearing | Analytic Geometry / Navigation | 3,000 | 15,000 | PASS — 0 mismatches | Compute compass bearings, turns, and counterfactual destinations | | |
| | hex_pathfinding | Topology / Graph Theory | 3,000 | 15,000 | PASS — 0 mismatches | Find and count shortest paths through obstructed hex grids | | |
| | laser_mirror | Plane Geometry / Physical Optics | 3,000 | 15,000 | PASS — 0 mismatches | Trace multi-bounce reflections and counterfactual mirror rotations | | |
| | projectile_motion | Physical / Mechanical Reasoning | 1,000 | 5,000 | PASS — 0 mismatches | Apply ideal projectile kinematics and reason about obstacle clearance and angle optimization | | |
| | **Total** | **34 sub-benchmarks** | **100,000** | **500,000** | **34/34 PASS** | **Broad visual, spatial, geometric, topological, analytic, inductive, optical, and mechanical reasoning** | | |
| ### Geometry-class breakdown | |
| - **Plane Geometry:** overlap circles, line intersections, occluded patterns, optical illusions, and multi-bounce laser reflection. | |
| - **Plane Geometry — Composition:** 2D combination and embedded figures. | |
| - **Plane Geometry — Angles:** angle estimation. | |
| - **Transformational Geometry:** the nested-polygon family (squares, equilateral triangles, and regular hexagons), rotation matching, symmetry patterns, and fold-and-punch transformations. | |
| - **Projective Geometry:** depth/height perception and shadow inference. | |
| - **Topology / Graph Theory:** colored-route connectivity and shortest-path reasoning on hex grids. | |
| - **Surface Topology:** genus, orientability, boundary components, and Euler characteristic. | |
| - **Analytic / Coordinate Geometry:** coordinate-based geometry plus compass-bearing and map-navigation reasoning. | |
| - **Inductive / Analogical Reasoning:** progressive-matrix rule discovery and completion. | |
| - **Physical / Mechanical Reasoning:** causal gear propagation, cumulative-center-of-mass stability, free-body force analysis, exact analog-clock hand angles, single-needle gauge interpolation, and ideal projectile kinematics. | |
| - **Solid Geometry** contains six sub-branches: | |
| 1. **Nets & Surfaces:** `cube_net_dataset_3000` | |
| 2. **Volume & Spatial Visualization:** `cube_structure_dataset_3000` | |
| 3. **3D Tiling/Dissection:** `combination3d_dataset_3000` | |
| 4. **Polyhedra:** `polyhedron_dataset_3000` | |
| 5. **Spatial Consistency:** `impossible_object_dataset_3000` | |
| 6. **Multi-View Projection:** `orthographic_dataset_3000` | |
| ## 3. Shared methodology | |
| ### Unified five-level question progression | |
| Every image has exactly five questions in increasing order of difficulty: | |
| 1. **Level 1 — Simple Description:** perceive one directly visible fact with no inference. | |
| 2. **Level 2 — Basic Relational:** perform one comparison or one-step rule application. | |
| 3. **Level 3 — Comparative/Structural:** reason across multiple elements, rank them, identify an extreme, or cross-reference image regions. | |
| 4. **Level 4 — Compound Reasoning:** combine at least two facts or apply a multi-step formula/rule chain without hypothetical framing. | |
| 5. **Level 5 — Extrapolative/Counterfactual:** apply an explicitly defined hypothetical geometric change, extrapolate beyond the shown pattern, or explain a deterministic consequence. | |
| The exact question templates differ by category, but this progression and the `difficulty_level: 1..5` annotation contract are shared by all 34 datasets. Every Level 5 operation is independently recomputable from raw stored geometry or scene metadata. Flattened CSV/JSONL files contain one row per question, yielding 15,000 rows per core dataset and 5,000 for the focused projectile-motion category. | |
| Free-body-diagram Level 4 questions introduce the structured private scoring declaration `{"type":"numeric_tolerance","tolerance_percent":2}` for real-valued mechanics answers. This field appears in annotations and private answer keys, not public question sets; it changes grading precision without exposing an acceptance band to a tested model. | |
| ### Independent validation | |
| Generation-time assertions are not treated as sufficient evidence. Each sub-benchmark has a separate validator that reconstructs answers from raw scene geometry or metadata. Depending on the task, validators use exact-cover search, graph recomputation, affine reflection, dot products, coordinate formulas, polyhedral/voxel enumeration, geometric containment, or projective shadow calculations. | |
| Validation follows a common pattern: | |
| - re-derive ground truth rather than trusting stored answer fields; | |
| - check constraints and reject ambiguous cases such as ties, accidental collinearity, invalid transformations, clipping, or degenerate geometry; | |
| - recompute all five question answers; | |
| - audit expected dataset-level distributions; | |
| - where image/label divergence is a material risk, read the final PNG from disk and check rendered components, locations, silhouettes, or line geometry. | |
| Every dataset folder contains its generator, raw annotations, flattened outputs, validation report, contact sheet, and dataset-specific README. | |
| For suite-wide manual review of the original 29-category release, see [spot_check_review](<spot check/spot_check_review/>), which preserves five low-, five medium-, and five high-difficulty images per included dataset: 435 images total, a long-form 2,175-row five-question answer key, and a consolidated 29×15 contact sheet. The deterministic seed is `20260814`. | |
| ## Dataset Structure | |
| The Hub release uses one unified `train` split with 500,000 rows and the following schema: | |
| | Field | Type | Description | | |
| |---|---|---| | |
| | `id` | string | Globally unique identifier such as `route_0001_q1` | | |
| | `image` | Image | Embedded image bytes; the dataset is self-contained | | |
| | `category` | string | One of the 34 benchmark categories | | |
| | `question` | string | Question prompt | | |
| | `ground_truth` | string | Validated answer | | |
| | `metadata` | string | Compact JSON metadata retained from the source dataset | | |
| Example (image omitted from the textual representation): | |
| ```json | |
| { | |
| "id": "route_0001_q1", | |
| "category": "route", | |
| "question": "How many distinct colored routes are visible in this image?", | |
| "ground_truth": "7", | |
| "metadata": "{\"difficulty_score\":0.42,\"num_routes\":7}" | |
| } | |
| ``` | |
| Each unique image appears in five rows with different IDs, questions, and answers but identical embedded image content. | |
| ## Loading | |
| ```python | |
| from datasets import load_dataset | |
| dataset = load_dataset("bilaljawaid980/GRIP-Benchmark", split="train") | |
| ``` | |
| ## Validation and limitations | |
| Ground truth is independently re-derived from stored scene geometry or structured metadata by category-specific validators. Known limitations include synthetic rather than photographic imagery, bounded shape/rule vocabularies, and category-specific procedural distributions. These data should be treated as a diagnostic benchmark, not as a substitute for real-world spatial reasoning evaluation. | |
| ## Related Work | |
| - [GIQ: Benchmarking 3D Geometric Reasoning of Vision Foundation Models](https://arxiv.org/abs/2506.08194) | |
| - [Pathfinder / Long Range Arena](https://arxiv.org/abs/2011.04006) | |
| - [GeoMeter: Probing Depth and Height Perception of Large Visual-Language Models](https://arxiv.org/abs/2408.11748) | |
| - [Spatial-DISE: A Unified Benchmark for Evaluating Spatial Reasoning in Vision-Language Models](https://arxiv.org/abs/2510.13394) | |
| - [CAPTURe: Evaluating Spatial Reasoning in Vision Language Models via Occluded Object Counting](https://arxiv.org/abs/2504.15485) | |
| ## License | |
| MIT. See the repository license and individual related-work citations for details. | |