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A newer version of the Gradio SDK is available: 6.27.0
title: SyncWorld Simulator
emoji: 🦾
colorFrom: pink
colorTo: red
sdk: gradio
sdk_version: 6.17.3
app_file: app.py
short_description: Visually-calibrated zero-shot robot world simulator
python_version: '3.12'
startup_duration_timeout: 1h
models:
- yyuncong/SyncWorld
datasets:
- yyuncong/SyncWorld-Evaluation
🦾 SyncWorld — visual calibration turns a world model into a zero-shot simulator
Demo for SyncWorld: Visual Calibration Enables World Models as Zero-Shot Simulators (UMass Embodied AGI) — code · weights.
A pretrained action-conditioned video world model cannot be dropped into a new scene, because it does not know how this camera sees this robot's action space. SyncWorld's fix is visual calibration: prepend a short clip of the arm sweeping each degree of freedom, paired with the actions that produced it, as extra fully-conditioning context. The model infers the unseen camera↔robot mapping in-context and becomes a usable forward-dynamics simulator — with no per-scene finetuning.
What this Space does
Pick one of the authors' calibrated evaluation episodes, then either
- replay the robot's own actions — re-simulate the expert trajectory and compare against ground truth, or
- drive the arm yourself — command a constant per-step end-effector twist (Δx/Δy/Δz in cm/step, Δroll/Δpitch/Δyaw in °/step, plus the gripper) and watch the model render a counterfactual rollout.
Each press generates one or more autoregressive 16-frame windows at 512 px, closed-loop (each window conditions on the previously generated frames).
Inference path
Ported 1:1 from the authors' reference script examples/eval_gripperhead_fdm_rollout.py, keeping
the trained recipe exactly:
| Conditioning items | [6 per-DoF calibration segments × 5 frames] + [25 sparse history frames @ stride 3] + [current frame + 16 future frames] |
| Actions | 7-D [Δpos_cm(3), Δeuler_xyz_deg(3), gripper(1)], backward_framewise convention, translation scale 100.0, rotation scale 57.2958 |
| Resolution / fps | 512 px square, conditioning fps 15 |
| Sampler | rectified flow, UniPC, 20 steps (adjustable) |
| Caption | the FDM training constant "A robot arm interacts with the scene." |
| Backbone | 16B Cosmos-3 mixture-of-transformers (Qwen3-VL-8B understanding expert + diffusion expert), Wan2.2 4×16×16 video VAE |
Deviations forced by the target hardware: single-process inference (parallel_dims=None),
torch.compile disabled (ZeroGPU forks a fresh worker per call), the audio expert disabled
(unused by this checkpoint), and the VLM processor served from a local copy of the seven tokenizer
files in nvidia/Cosmos3-Nano instead of downloading that repo's 35 GB of weights.
Bundled scenes
Ten episodes (5 ManiSkill + 5 LIBERO) copied verbatim from the authors' own evaluation set,
yyuncong/SyncWorld-Evaluation,
each with its paired calibration sweep and pose track. Both the code and the data are released
under OpenMDW-1.1; see ATTRIBUTIONS.md / NOTICE in the upstream repo.
Citation
@article{syncworld2026,
title = {SyncWorld: Visual Calibration Enables World Models as Zero-Shot Simulators},
author = {UMass Embodied AGI},
year = {2026},
url = {https://huggingface.co/papers/2609.09155}
}