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<moves> is where I have the option to place my disc right now
:
because <move> does not yet have a piece
because <moves> do not yet have pieces
because <move> is empty and right next to one of my discs
because <moves> are empty and right next to one of my discs
,
because <move> gives me the chance to hop across their discs
because <moves> give me the chance to hop across their discs
patient
plain-language
first person (I / my)
<moves> is where I must place my disc if I want to make a valid move
—
seeing as <move> is available
seeing as <moves> are available
since <move> is unoccupied and shares a border with my disc
since <moves> are unoccupied and share a border with my disc
;
since <move> allows me to jump across the enemy discs
since <moves> allow me to jump across the enemy discs
authoritative
conversational
first person (I / my)
<moves> stand as the legally sanctioned positions into which I may thrust my disc upon this fateful turn
:
insofar as <move> remains unconquered and empty
insofar as <moves> remain unconquered and empty
as <move> is unoccupied and shares an edge with my disc
as <moves> are unoccupied and share an edge with my disc
;
on account of <move> placing my disc in a commanding position to leap the opponent's piece
on account of <moves> placing my disc in a commanding position to leap the opponent's pieces
dramatic
rulebook
first person (I / my)
By examining the rules governing legal moves, one finds that the player's available placements are <moves>
,
seeing that <move> is still available
seeing that <moves> are still available
since it can be demonstrated that <move> lies adjacent to the player's disc and remains unclaimed
since it can be demonstrated that <moves> lie adjacent to the player's disc and remain unclaimed
,
because <move> demonstrates that the player's disc can clear the opponent's pieces along its path
because <moves> demonstrate that the player's disc can clear the opponent's pieces along their path
patient
proof-like
third person (the player / their)
<moves> represent every valid position available to me right now
—
due to <move> being available
due to <moves> being available
since <move> is an open cell that is directly connected to my disc
since <moves> are open cells that are directly connected to my disc
,
because <move> enables me to hop over the opposing discs
because <moves> enable me to hop over the opposing discs
authoritative
plain-language
first person (I / my)
A disc can be dropped on any of <moves> right now
—
since <move> is clear and ready to play
since <moves> are clear and ready to play
since <move> has not been taken yet and is bordering the placed disc
since <moves> have not been taken yet and are bordering the placed disc
,
as <move> becomes available by hopping across an opponent's disc
as <moves> become available by hopping across the opponent's discs
friendly
conversational
impersonal or passive (no personal pronouns)
<moves> are my available placements this turn
:
given <move> is unclaimed
given <moves> are unclaimed
given that <move> is open and next to my disc
given that <moves> are open and next to my disc
;
because <move> is reachable by jumping the opponent's disc
because <moves> are reachable by jumping the opponent's discs
neutral
telegraphic
first person (I / my)
<moves> constitute the full set of valid positions where the player may choose to place their disc
—
seeing as <move> has not yet been claimed
seeing as <moves> have not yet been claimed
since <move> is a free cell that lies immediately next to the player's disc
since <moves> are free cells that lie immediately next to the player's disc
;
inasmuch as <move> falls on a trajectory that clears the other player's pieces
inasmuch as <moves> fall on a trajectory that clears the other player's pieces
patient
formal
third person (the player / their)
<moves> indicate the positions where you are allowed to make your move by placing a disc
—
since <move> is available on the board
since <moves> are available on the board
since <move> has not been taken and is positioned beside your disc
since <moves> have not been taken and are positioned beside your disc
;
since <move> enables you to hop across the opposing player's discs
since <moves> enable you to hop across the opposing player's discs
patient
rulebook
second person (you / your)
The cells available for your disc placement are <moves>
—
as <move> remains open
as <moves> remain open
because <move> is empty and directly beside your last placed disc
because <moves> are empty and directly beside your last placed disc
;
because <move> sits between your disc and your opponent's pieces
because <moves> sit between your disc and your opponent's pieces
authoritative
plain-language
second person (you / your)
It follows necessarily that I must restrict my disc placement to <moves>
:
given that <move> is unoccupied
given that <moves> are unoccupied
by virtue of <move> being free and immediately adjacent to my current disc
by virtue of <moves> being free and immediately adjacent to my current disc
;
because <move> allows me to leap over my opponent's pieces
because <moves> allow me to leap over my opponent's pieces
authoritative
proof-like
first person (I / my)
I hereby identify my legally permitted placement options as <moves>
:
by virtue of <move> being a free position
by virtue of <moves> being free positions
on account of <move> being vacant and in immediate proximity to my most recent disc
on account of <moves> being vacant and in immediate proximity to my most recent disc
;
as <move> falls precisely beyond my opponent's disc, permitting me to jump over it
as <moves> fall precisely beyond my opponent's discs, permitting me to jump over them
authoritative
formal
first person (I / my)
<moves> are all the positions on the board where the player is permitted to place their next disc
,
given that <move> remains unoccupied
given that <moves> remain unoccupied
as <move> touches one of the player's discs and is still available for placement
as <moves> touch one of the player's discs and are still available for placement
;
since <move> places the player in a spot to jump across the opposing pieces
since <moves> place the player in spots to jump across the opposing pieces
patient
commentary
third person (the player / their)
The player's disc may legally occupy any of the cells identified as <moves>
,
because <move> is an unoccupied position
because <moves> are unoccupied positions
because <move> is a reachable and unoccupied cell touching the player's disc
because <moves> are reachable and unoccupied cells touching the player's disc
,
because <move> lies along a valid capture path over the opponent's disc
because <moves> lie along valid capture paths over the opponent's discs
neutral
technical
third person (the player / their)
<moves> define the exhaustive list of positions where I may legally act this turn
:
as no piece occupies <move>
as no piece occupies any of <moves>
inasmuch as <move> is not occupied by any piece and is contiguous with my disc
inasmuch as <moves> are not occupied by any piece and are contiguous with my disc
,
given that <move> enables me to leap across the enemy discs
given that <moves> enable me to leap across the enemy discs
neutral
proof-like
first person (I / my)
The board currently allows disc placement at <moves>
,
as <move> remains unclaimed
as <moves> remain unclaimed
due to <move> being a free space directly connected to the placed disc
due to <moves> being free spaces directly connected to the placed disc
,
as <move> sits between the last disc and the opponent's pieces
as <moves> sit between the last disc and the opponent's pieces
neutral
conversational
impersonal or passive (no personal pronouns)
<moves>: designated squares for your placement
—
given that <move> remains vacant
given that <moves> remain vacant
due to <move> being free and connected to your disc
due to <moves> being free and connected to your disc
;
since <move> opens a jump sequence over your opponent's discs
since <moves> open a jump sequence over your opponent's discs
authoritative
telegraphic
second person (you / your)
The player is encouraged to take their time in choosing from the available legal cells, which are <moves>
,
since <move> does not belong to any side at this time
since <moves> do not belong to any side at this time
inasmuch as <move> presents itself as a free and adjoining cell to the player's disc
inasmuch as <moves> present themselves as free and adjoining cells to the player's disc
,
due to the fact that <move> lies along a path over the opposing player's pieces
due to the fact that <moves> lie along a path over the opposing player's pieces
patient
formal
third person (the player / their)
The cells I may legally occupy on this turn are <moves>
—
since <move> does not contain any piece
since <moves> do not contain any pieces
because <move> is an empty cell directly neighboring my last placed disc
because <moves> are empty cells directly neighboring my last placed disc
;
since <move> is reachable by jumping across the other player's pieces
since <moves> are reachable by jumping across the other player's pieces
neutral
educational
first person (I / my)
You are restricted to placing your disc exclusively at <moves>
:
owing to the absence of any piece at <move>
owing to the absence of any pieces at <moves>
given the fact that <move> is unoccupied and within one step of your disc
given the fact that <moves> are unoccupied and within one step of your disc
,
since <move> allows you to capture by jumping over your opponent's pieces
since <moves> allow you to capture by jumping over your opponent's pieces
authoritative
technical
second person (you / your)
It turns out that disc placement is permitted at <moves>
,
given that <move> is still open
given that <moves> are still open
given that <move> happens to be open and touches the most recently played piece
given that <moves> happen to be open and touch the most recently played piece
,
because <move> lands beyond the other player's disc
because <moves> land beyond the other player's discs
patient
conversational
impersonal or passive (no personal pronouns)
for this turn, the player can go ahead and pick from <moves>
:
seeing that <move> is a free spot
seeing that <moves> are free spots
seeing as <move> lies directly beside their disc and nobody has claimed it
seeing as <moves> lie directly beside their disc and nobody has claimed them
;
because <move> allows the player to jump across the other player's discs
because <moves> allow the player to jump across the other player's discs
patient
conversational
third person (the player / their)
<moves> represent the exhaustive list of cells in which you are authorized to place your disc
—
due to <move> presenting an empty square
due to <moves> presenting empty squares
for the reason that <move> is an unclaimed position that is directly adjacent to your disc
for the reason that <moves> are unclaimed positions that are directly adjacent to your disc
,
given that <move> lies in a direct line over your opponent's disc
given that <moves> lie in a direct line over your opponent's discs
authoritative
proof-like
second person (you / your)
<moves> are the coordinates at which I may lawfully position my disc
:
since no piece currently occupies <move>
since no pieces currently occupy <moves>
on account of <move> being unclaimed and bordering my disc
on account of <moves> being unclaimed and bordering my disc
;
since <move> allows me to leap over my opponent's pieces
since <moves> allow me to leap over my opponent's pieces
friendly
formal
first person (I / my)
The cells I can legally occupy are <moves>
:
since <move> is still unclaimed
since <moves> are still unclaimed
because <move> is empty and adjacent to my piece
because <moves> are empty and adjacent to my piece
;
because <move> requires me to jump over my opponent's piece
because <moves> require me to jump over my opponent's pieces
neutral
concise
first person (I / my)
<moves> are the designated valid locations for the next disc
—
considering that <move> is devoid of any occupant
considering that <moves> are devoid of any occupant
due to <move> being an empty cell in contact with the current disc
due to <moves> being empty cells in contact with the current disc
;
as <move> enables the clearance of an adversary's piece
as <moves> enable the clearance of adversarial pieces
authoritative
formal
impersonal or passive (no personal pronouns)
<moves> mark the cells I am permitted to play in this turn
—
because <move> remains open
because <moves> remain open
given that <move> is empty and shares a border with my disc
given that <moves> are empty and share a border with my disc
;
because <move> enables me to skip over the rival's discs
because <moves> enable me to skip over the rival's discs
neutral
commentary
first person (I / my)
<moves> constitute the approved locations on the board where the player may proceed with their move
,
inasmuch as <move> has not yet been claimed
inasmuch as <moves> have not yet been claimed
considering that <move> is unoccupied and in contact with one of the player's pieces on the board
considering that <moves> are unoccupied and in contact with one of the player's pieces on the board
;
because <move> positions the player to clear the other player's pieces in a single jump
because <moves> position the player to clear the other player's pieces in a single jump
friendly
formal
third person (the player / their)
I submit as definitive proof that the sole legal destinations for my disc are <moves>
—
inasmuch as <move> is demonstrably free
inasmuch as <moves> are demonstrably free
since <move> stands unoccupied and borders my disc, as can be directly observed
since <moves> stand unoccupied and border my disc, as can be directly observed
,
for <move> demonstrates with certainty my power to soar above the rival's disc
for <moves> demonstrate with certainty my power to soar above the rival's discs
dramatic
proof-like
first person (I / my)
The player must grasp this defining moment carefully, for their disc is bound by law to <moves>
,
inasmuch as <move> is entirely free and uncontested
inasmuch as <moves> are entirely free and uncontested
because <move> stands unoccupied and directly borders the player's disc
because <moves> stand unoccupied and directly border the player's disc
,
since <move> represents the landing point after the player's disc soars over their rival's piece
since <moves> represent the landing points after the player's disc soars over their rival's pieces
dramatic
educational
third person (the player / their)
A disc is only allowed to be placed at <moves> during this turn
,
as <move> remains unclaimed
as <moves> remain unclaimed
since <move> has not been claimed yet and is touching the disc that was just placed
since <moves> have not been claimed yet and are touching the disc that was just placed
,
given that <move> enables a capture by jumping
given that <moves> enable captures by jumping
patient
conversational
impersonal or passive (no personal pronouns)
<moves> represent the permissible positions where I may place my disc this turn
—
given that <move> is unoccupied
given that <moves> are unoccupied
given that <move> is both vacant and contiguous with my existing disc
given that <moves> are both vacant and contiguous with my existing disc
,
as <move> grants me the ability to traverse the adversary's pieces
as <moves> grant me the ability to traverse the adversary's pieces
neutral
formal
first person (I / my)
<moves> are the cells eligible for a disc this turn
:
because <move> does not contain any piece
because <moves> do not contain any pieces
because <move> is not yet occupied and shares a border with the disc
because <moves> are not yet occupied and share a border with the disc
;
as <move> lands beyond the opponent's disc
as <moves> land beyond the opponent's discs
neutral
plain-language
impersonal or passive (no personal pronouns)
<moves> are the only cells eligible for disc placement in this turn
,
given that <move> remains unoccupied
given that <moves> remain unoccupied
given that <move> remains open and shares a border with the last disc placed
given that <moves> remain open and share a border with the last disc placed
,
as <move> is positioned beyond the opposing player's disc line
as <moves> are positioned beyond the opposing player's disc line
patient
commentary
impersonal or passive (no personal pronouns)
next disc placement possible at <moves>
,
as <move> remains vacant
as <moves> remain vacant
given <move> is directly beside my last piece and vacant
given <moves> are directly beside my last piece and vacant
,
because <move> is reachable by jumping the opponent's disc
because <moves> are reachable by jumping the opponent's discs
neutral
telegraphic
first person (I / my)
You must place your disc in one of <moves>
:
as <move> is an open cell
as <moves> are open cells
because <move> is empty and directly beside your last placed disc
because <moves> are empty and directly beside your last placed disc
,
as <move> puts you in position to leap over the opposing discs
as <moves> put you in position to leap over the opposing discs
authoritative
plain-language
second person (you / your)
<moves> represent the valid positions available for you to place your disc right now
—
given that <move> has not been taken
given that <moves> have not been taken
since <move> is not occupied by anyone and is touching a disc you already placed
since <moves> are not occupied by anyone and are touching a disc you already placed
,
as <move> places you on the other side of your opponent's pieces
as <moves> place you on the other side of your opponent's pieces
patient
educational
second person (you / your)
<moves> — the only cells worthy of my disc
,
given that <move> is open
given that <moves> are open
because <move> is untaken and right beside my disc
because <moves> are untaken and right beside my disc
,
because <move> puts me over my opponent's pieces
because <moves> put me over my opponent's pieces
dramatic
concise
first person (I / my)
<moves> represent the cells where a disc may be legally placed
,
inasmuch as <move> is currently free
inasmuch as <moves> are currently free
considering that <move> is not occupied and lies next to the disc currently in position
considering that <moves> are not occupied and lie next to the disc currently in position
;
because <move> is accessible via a jump over an opposing disc
because <moves> are accessible via jumps over the opposing discs
neutral
formal
impersonal or passive (no personal pronouns)
You have the option of placing your disc at <moves>
—
because <move> is an empty square
because <moves> are empty squares
because <move> is an open cell neighboring your placed disc
because <moves> are open cells neighboring your placed disc
,
because <move> lets you hop across the rival's discs
because <moves> let you hop across the rival's discs
neutral
commentary
second person (you / your)
<moves> would be the eligible positions for placing a disc at this point
:
given that <move> is still open
given that <moves> are still open
as <move> has not been occupied and is connected to the disc just dropped
as <moves> have not been occupied and are connected to the disc just dropped
,
because <move> is made possible by a jump over the opposing disc
because <moves> are made possible by jumps over the opposing discs
patient
conversational
impersonal or passive (no personal pronouns)
<moves> await my conquest
:
since <move> remains unclaimed
since <moves> remain unclaimed
for <move> is both free and bordering my last piece
for <moves> are both free and bordering my last piece
,
since <move> lets me leap over my rival's pieces
since <moves> let me leap over my rival's pieces
dramatic
concise
first person (I / my)
<moves> happen to be the spots where a disc can be placed this turn
:
given that <move> is still open
given that <moves> are still open
since <move> has not been claimed yet and is touching the disc that was just placed
since <moves> have not been claimed yet and are touching the disc that was just placed
,
since <move> allows jumping over the opponent's pieces
since <moves> allow jumping over the opponent's pieces
patient
conversational
impersonal or passive (no personal pronouns)
<moves> represent the positions where a disc may be legally placed during this turn
—
since <move> is vacant on the board
since <moves> are vacant on the board
given that <move> is both free and touching the last disc that was placed
given that <moves> are both free and touching the last disc that was placed
,
given that <move> lies directly before an opponent's piece that can be jumped
given that <moves> lie directly before opponent's pieces that can be jumped
patient
educational
impersonal or passive (no personal pronouns)
The player has the option to place their disc at <moves>
,
as <move> is a free cell
as <moves> are free cells
since <move> is an open cell that lies next to the player's disc
since <moves> are open cells that lie next to the player's disc
;
because <move> lands the player on the other side of the opponent's disc
because <moves> land the player on the other side of the opponent's discs
neutral
plain-language
third person (the player / their)
<moves> are the only cells on the board where your disc may legally be placed at this time
—
because <move> holds no occupying piece
because <moves> hold no occupying piece
as <move> is empty and directly connected to your previously placed disc
as <moves> are empty and directly connected to your previously placed disc
;
since <move> enables you to hop across the opposing player's discs
since <moves> enable you to hop across the opposing player's discs
patient
rulebook
second person (you / your)
It is thus demonstrated, beyond all doubt, that I am bound to place my disc at <moves>
,
for <move> bears no occupying mark
for <moves> bear no occupying mark
as it is irrefutably established that <move> is vacant and shares a border with my disc
as it is irrefutably established that <moves> are vacant and share a border with my disc
,
inasmuch as <move> falls between my disc and my opponent's piece, compelling a glorious capture
inasmuch as <moves> fall between my discs and my opponent's pieces, compelling a glorious capture
dramatic
proof-like
first person (I / my)
<moves> represent the cells where a disc may be legally placed
,
since no piece occupies <move>
since no piece occupies <moves>
given the condition that <move> is an empty position touching the placed disc
given the condition that <moves> are empty positions touching the placed disc
;
because <move> is accessible via a jump over an opposing disc
because <moves> are accessible via jumps over the opposing discs
neutral
formal
impersonal or passive (no personal pronouns)
<moves> mark the positions where a disc can be dropped this turn
,
as <move> is currently unoccupied
as <moves> are currently unoccupied
since no piece occupies <move> and it is adjacent to the disc that was laid down
since no piece occupies <moves> and they are adjacent to the disc that was laid down
;
since a jump over the opponent's pieces is made possible by <move>
since a jump over the opponent's pieces is made possible by <moves>
patient
plain-language
impersonal or passive (no personal pronouns)
<moves> are the permissible positions for disc placement this turn
:
given that <move> is unoccupied
given that <moves> are unoccupied
given that <move> is unoccupied and shares an edge with the most recently placed disc
given that <moves> are unoccupied and share an edge with the most recently placed disc
,
because <move> allows a jump over the opponent's disc
because <moves> allow a jump over the opponent's discs
neutral
technical
impersonal or passive (no personal pronouns)
Permitted positions for the player's disc: <moves>
:
considering <move> is untaken
considering <moves> are untaken
given <move> is unclaimed and shares a border with their disc
given <moves> are unclaimed and share a border with their disc
,
because <move> positions the player to skip over the opponent's pieces
because <moves> position the player to skip over the opponent's pieces
patient
telegraphic
third person (the player / their)
The current board configuration yields exactly the following valid placement positions: <moves>
,
given that <move> is unoccupied
given that <moves> are unoccupied
on the grounds that <move> is confirmed to be free and neighboring the relevant disc
on the grounds that <moves> are confirmed to be free and neighboring the relevant disc
,
on the grounds that <move> permits a valid capture jump over an opposing disc
on the grounds that <moves> permit valid capture jumps over opposing discs
authoritative
proof-like
impersonal or passive (no personal pronouns)
On this turn, I am allowed to place my disc on <moves>
—
given that <move> is unoccupied
given that <moves> are unoccupied
as <move> lies next to my disc and remains empty
as <moves> lie next to my disc and remain empty
;
because <move> enables me to capture by jumping over the opposing piece
because <moves> enable me to capture by jumping over the opposing pieces
neutral
rulebook
first person (I / my)
Here's where things get fun — you can place your next disc on <moves>
,
since <move> happens to be open
since <moves> happen to be open
since <move> is right next to your disc and nobody's claiming it yet
since <moves> are right next to your disc and nobody's claiming them yet
,
as <move> is right where you can clear your opponent's pieces
as <moves> are right where you can clear your opponent's pieces
friendly
conversational
second person (you / your)
<moves> are the board cells currently eligible for disc placement
:
because <move> is currently a vacant position
because <moves> are currently vacant positions
due to <move> being an available cell that borders the current player's disc
due to <moves> being available cells that border the current player's disc
;
given that <move> completes a legal hop across a rival's disc
given that <moves> complete legal hops across rival discs
friendly
technical
impersonal or passive (no personal pronouns)
<moves> are all that remain open to the player
:
given that <move> is open
given that <moves> are open
as <move> sits empty beside their disc
as <moves> sit empty beside their disc
,
since <move> falls within striking range of the opponent's piece
since <moves> fall within striking range of the opponent's pieces
dramatic
concise
third person (the player / their)
<moves> is where a disc can be placed next
—
given that <move> is available
given that <moves> are available
given that <move> is open and touches the most recently placed disc
given that <moves> are open and touch the most recently placed disc
,
as <move> sits just beyond one of the opponent's pieces
as <moves> sit just beyond the opponent's pieces
friendly
conversational
impersonal or passive (no personal pronouns)
Disc placement is legally permitted exclusively at <moves>
—
for <move> is established to be an empty cell
for <moves> are established to be empty cells
owing to <move> being a free cell that is immediately contiguous with the disc previously placed
owing to <moves> being free cells that are immediately contiguous with the disc previously placed
,
on the grounds that <move> permits a valid capture jump over an opposing disc
on the grounds that <moves> permit valid capture jumps over opposing discs
authoritative
proof-like
impersonal or passive (no personal pronouns)
It should be noted that the player may legally place their disc on <moves>
,
considering that <move> has not been placed upon
considering that <moves> have not been placed upon
as <move> is both vacant and contiguous with one of the player's existing discs
as <moves> are both vacant and contiguous with one of the player's existing discs
,
because <move> allows the player to leap over the opposing pieces
because <moves> allow the player to leap over the opposing pieces
patient
formal
third person (the player / their)
<moves> are the sanctioned positions the player must choose from when placing their disc
:
seeing that <move> has not been claimed
seeing that <moves> have not been claimed
considering that <move> is an open cell that connects directly to their disc on the board
considering that <moves> are open cells that connect directly to their disc on the board
;
due to <move> placing the player's disc adjacent to a capturable opponent piece
due to <moves> placing the player's disc adjacent to capturable opponent pieces
authoritative
educational
third person (the player / their)
<moves> are the cells designated as legal for your disc placement on this turn
,
as <move> is an eligible empty cell
as <moves> are eligible empty cells
as <move> is empty and directly connected to your previously placed disc
as <moves> are empty and directly connected to your previously placed disc
;
given that <move> falls along the line between your disc and the opposing player's pieces
given that <moves> fall along the line between your disc and the opposing player's pieces
patient
rulebook
second person (you / your)
<moves> await my conquest
—
for <move> lies empty
for <moves> lie empty
for <move> is both free and bordering my last piece
for <moves> are both free and bordering my last piece
;
because <move> puts me over my opponent's pieces
because <moves> put me over my opponent's pieces
dramatic
concise
first person (I / my)
<moves> are hereby established as the cells satisfying all placement validity conditions
—
by virtue of <move> being unclaimed
by virtue of <moves> being unclaimed
on the grounds that <move> is confirmed to be free and neighboring the relevant disc
on the grounds that <moves> are confirmed to be free and neighboring the relevant disc
;
since <move> satisfies the condition of an unobstructed hop over an opponent's piece
since <moves> satisfy the condition of unobstructed hops over opponent's pieces
authoritative
proof-like
impersonal or passive (no personal pronouns)
I claim my ground. My legal moves: <moves>
:
as <move> stands vacant
as <moves> stand vacant
because <move> — unclaimed, neighboring my disc — is mine to seize
because <moves> — unclaimed, neighboring my disc — are mine to seize
,
since <move> allows me to crush through enemy lines
since <moves> allow me to crush through enemy lines
dramatic
telegraphic
first person (I / my)
On this turn, your playable squares are <moves>
,
because <move> remains open
because <moves> remain open
because <move> is an open cell neighboring your placed disc
because <moves> are open cells neighboring your placed disc
,
given that <move> enables you to jump your opponent's discs
given that <moves> enable you to jump your opponent's discs
neutral
commentary
second person (you / your)
<moves> is where the player is allowed to drop their disc right now
:
as <move> remains unclaimed
as <moves> remain unclaimed
given that <move> is an open cell that neighbors one of their discs
given that <moves> are open cells that neighbor one of their discs
,
as <move> makes it possible for the player to jump their opponent's pieces
as <moves> make it possible for the player to jump their opponent's pieces
patient
conversational
third person (the player / their)
<moves> is where I can move right now
,
since <move> is unoccupied
since <moves> are unoccupied
since <move> is unoccupied and next to a disc I already placed
since <moves> are unoccupied and next to a disc I already placed
;
because <move> enables me to leap over the other player's discs
because <moves> enable me to leap over the other player's discs
neutral
plain-language
first person (I / my)
<moves> are the only positions on the board where I am currently authorized to place my disc
—
inasmuch as <move> presents itself as an unoccupied space
inasmuch as <moves> present themselves as unoccupied spaces
considering that <move> is an empty cell adjoining my last placed piece
considering that <moves> are empty cells adjoining my last placed piece
,
given that <move> provides me with the opportunity to leap over my opponent's discs
given that <moves> provide me with the opportunity to leap over my opponent's discs
patient
formal
first person (I / my)
<moves> is where the board allows you to put your disc at this moment
:
since <move> is clear of any piece
since <moves> are clear of any pieces
since <move> is unoccupied and shares a border with your most recent disc
since <moves> are unoccupied and share a border with your most recent disc
;
as <move> sits right where you can jump your opponent's pieces
as <moves> sit right where you can jump your opponent's pieces
patient
commentary
second person (you / your)
The weight of this momentous turn rests upon my shoulders, as I contemplate the sanctioned coordinates of <moves>
:
as <move> remains void of any presence
as <moves> remain void of any presence
as <move> stands unoccupied and borders my most recently placed disc
as <moves> stand unoccupied and border my most recently placed disc
;
because <move> stands between my disc and my adversary's piece, enabling my capture
because <moves> stand between my discs and my adversary's pieces, enabling my captures
dramatic
formal
first person (I / my)
<moves> are the valid positions available to you right now
,
as <move> has no piece on it
as <moves> have no pieces on them
given that <move> is neighboring your disc and the cell is still open
given that <moves> are neighboring your disc and the cells are still open
,
because <move> lets you hop across the rival's discs
because <moves> let you hop across the rival's discs
neutral
commentary
second person (you / your)
The valid cells for disc placement this turn are <moves>
—
because <move> stands free and uncontested
because <moves> stand free and uncontested
given that <move> is found to be unoccupied and adjacent to the disc currently on the board
given that <moves> are found to be unoccupied and adjacent to the disc currently on the board
,
as <move> is positioned beyond the opposing player's disc line
as <moves> are positioned beyond the opposing player's disc line
patient
commentary
impersonal or passive (no personal pronouns)
<moves> are all fair game for the next disc
:
given that nothing is sitting on <move>
given that nothing is sitting on <moves>
considering that <move> is an empty cell neighboring the current disc
considering that <moves> are empty cells neighboring the current disc
,
because <move> is made possible by going over an opposing disc
because <moves> are made possible by going over the opposing discs
friendly
conversational
impersonal or passive (no personal pronouns)
The legal positions available for disc placement are <moves>
,
due to <move> being an available position
due to <moves> being available positions
since <move> is an open cell neighbouring the disc in play
since <moves> are open cells neighbouring the disc in play
;
since <move> is placed directly before an opposing disc, enabling a capture
since <moves> are placed directly before opposing discs, enabling captures
authoritative
commentary
impersonal or passive (no personal pronouns)
<moves> are the squares that satisfy the conditions for a legal move by the player
—
since <move> is an empty square
since <moves> are empty squares
on the grounds that <move> is vacant and immediately next to one of their discs
on the grounds that <moves> are vacant and immediately next to one of their discs
,
given that <move> sits between the player's last disc and their opponent's pieces
given that <moves> sit between the player's last disc and their opponent's pieces
friendly
proof-like
third person (the player / their)
<moves> are the cells the player must consider when deciding where to place their next disc
:
as <move> remains vacant
as <moves> remain vacant
since <move> is an unoccupied cell directly neighboring the player's disc
since <moves> are unoccupied cells directly neighboring the player's disc
,
because <move> requires the player's disc to pass over an opponent's piece to reach its destination
because <moves> require the player's disc to pass over the opponent's pieces to reach their destination
neutral
educational
third person (the player / their)
<moves> emerge as the lawful and consequential positions available for disc placement in this decisive turn
:
for <move> lies barren and ready to be conquered
for <moves> lie barren and ready to be conquered
in light of <move> being a cell left empty and proven to be contiguous with the disc just laid
in light of <moves> being cells left empty and proven to be contiguous with the disc just laid
,
given that <move> lies in a path that permits the elimination of an adversary's disc
given that <moves> lie in paths that permit the elimination of adversary's discs
dramatic
educational
impersonal or passive (no personal pronouns)
<moves> — your available cells this turn
,
as <move> remains untaken
as <moves> remain untaken
as <move> is free and neighbouring your disc
as <moves> are free and neighbouring your disc
;
since <move> gives you a clear leap over their pieces
since <moves> give you clear leaps over their pieces
friendly
telegraphic
second person (you / your)
The board is telling me I can only legally play at <moves>
:
as <move> remains open
as <moves> remain open
given that <move> touches my disc and is completely open
given that <moves> touch my disc and are completely open
;
as <move> puts me in position to vault over the other player's pieces
as <moves> put me in position to vault over the other player's pieces
authoritative
conversational
first person (I / my)
<moves> are all fair game for the player to place their disc on
:
considering that <move> is clear
considering that <moves> are clear
given that <move> is empty and sits right beside their disc
given that <moves> are empty and sit right beside their disc
,
since <move> sits right between the player's disc and their opponent's pieces
since <moves> sit right between the player's disc and their opponent's pieces
friendly
plain-language
third person (the player / their)
the player is welcome to place their disc on any of the cells listed here: <moves>
—
as <move> has no piece on it
as <moves> have no pieces on them
since <move> is an unoccupied spot that is adjacent to one of their discs
since <moves> are unoccupied spots that are adjacent to one of their discs
,
because <move> allows the player to jump across the other player's discs
because <moves> allow the player to jump across the other player's discs
patient
conversational
third person (the player / their)
<moves> are the only cells on which the player is allowed to place their disc at this stage
,
seeing that <move> has no piece placed on it
seeing that <moves> have no pieces placed on them
due to <move> being an available position directly connected to the player's disc
due to <moves> being available positions directly connected to the player's disc
,
as <move> lies in a valid jumping path over the opposing player's discs
as <moves> lie in a valid jumping path over the opposing player's discs
neutral
formal
third person (the player / their)
<moves> indicate where it is possible to make a move at this stage of the game
—
as <move> is a free cell waiting to be taken
as <moves> are free cells waiting to be taken
because <move> is a free cell that sits right next to the disc on the board
because <moves> are free cells that sit right next to the disc on the board
;
given that <move> lands just beyond an opponent's piece
given that <moves> land just beyond the opponent's pieces
friendly
educational
impersonal or passive (no personal pronouns)
You can legally place your disc at <moves>
:
as <move> is available
as <moves> are available
since <move> is available and shares an edge with your disc
since <moves> are available and share an edge with your disc
,
because <move> enables you to capture your opponent's piece
because <moves> enable you to capture your opponent's pieces
neutral
concise
second person (you / your)
With tensions running high, the only squares where a disc can legally land are <moves>
,
because <move> remains a free and unmistakable opportunity
because <moves> remain free and unmistakable opportunities
seeing as <move> is unclaimed and shares a border with the current disc
seeing as <moves> are unclaimed and share a border with the current disc
,
due to <move> being reachable by hopping over the rival's disc
due to <moves> being reachable by hopping over the rival's discs
dramatic
conversational
impersonal or passive (no personal pronouns)
Given the current board state, the player's disc may be placed in <moves>
:
seeing that <move> is currently vacant
seeing that <moves> are currently vacant
since <move> is unoccupied and shares a border with the player's most recent disc
since <moves> are unoccupied and share a border with the player's most recent disc
,
given that <move> sits between the player's last disc and their opponent's pieces
given that <moves> sit between the player's last disc and their opponent's pieces
friendly
proof-like
third person (the player / their)
<moves> — valid options available
—
given <move> is open for the taking
given <moves> are open for the taking
because <move> lies next to the disc and is still available
because <moves> lie next to the disc and are still available
,
as <move> sits past an opponent's disc
as <moves> sit past opponent's discs
friendly
telegraphic
impersonal or passive (no personal pronouns)
The rules permit you to place your disc only on <moves>
—
as <move> remains unclaimed
as <moves> remain unclaimed
on the grounds that <move> is available and neighboring your disc
on the grounds that <moves> are available and neighboring your disc
,
as <move> lies on a valid capture path over your opponent's disc
as <moves> lie on valid capture paths over your opponent's discs
authoritative
rulebook
second person (you / your)
My disc. My fate. It lands on <moves>
,
— <move> a void, ripe for the taking
— <moves> voids, ripe for the taking
as <move> sits empty and pressed against my piece
as <moves> sit empty and pressed against my piece
,
as <move> grants me a devastating jump over my opponent's piece
as <moves> grant me devastating jumps over my opponent's pieces
dramatic
telegraphic
first person (I / my)
<moves> constitute the legal options for placing a disc
:
seeing that <move> has no piece on it
seeing that <moves> have no pieces on them
given that <move> is not taken and lies next to the disc on the board
given that <moves> are not taken and lie next to the disc on the board
,
since <move> allows jumping over the opponent's pieces
since <moves> allow jumping over the opponent's pieces
authoritative
plain-language
impersonal or passive (no personal pronouns)
It is thus demonstrated, beyond all doubt, that I am bound to place my disc at <moves>
:
given that <move> remains unoccupied
given that <moves> remain unoccupied
given that <move> is provably empty and touches a disc belonging to me
given that <moves> are provably empty and touch a disc belonging to me
;
because <move> grants me the decisive leap over my adversary's standing pieces
because <moves> grant me the decisive leap over my adversary's standing pieces
dramatic
proof-like
first person (I / my)
<moves> are the positions where I am permitted to place my disc this turn
,
since no piece currently occupies <move>
since no pieces currently occupy <moves>
since <move> is unoccupied and shares a border with my most recent disc
since <moves> are unoccupied and share a border with my most recent disc
;
since <move> gives me the ability to go over the other player's discs
since <moves> give me the ability to go over the other player's discs
friendly
formal
first person (I / my)
The player will find that the valid cells available for their disc placement are <moves>
,
as <move> constitutes a free position on the board
as <moves> constitute free positions on the board
inasmuch as <move> presents itself as a free and adjoining cell to the player's disc
inasmuch as <moves> present themselves as free and adjoining cells to the player's disc
,
given that <move> places the player in a position to hop over their opponent's discs
given that <moves> place the player in a position to hop over their opponent's discs
patient
formal
third person (the player / their)
<moves> represent the legally sanctioned coordinates to which the next disc is irrevocably constrained
—
on the grounds that <move> has not been seized
on the grounds that <moves> have not been seized
as confirmed by the ruleset, <move> is an empty and adjoining cell to the disc whose placement was just declared
as confirmed by the ruleset, <moves> are empty and adjoining cells to the disc whose placement was just declared
,
as <move> enables a jump to be executed across the rival's disc
as <moves> enable jumps to be executed across the rival's discs
dramatic
rulebook
impersonal or passive (no personal pronouns)
As I study the board carefully, the cells open to me are <moves>
:
as no piece currently occupies <move>
as no piece currently occupies <moves>
seeing that <move> touches my disc and is currently free to play
seeing that <moves> touch my disc and are currently free to play
,
since <move> gives me a path to go right over the opposing player's pieces
since <moves> give me a path to go right over the opposing player's pieces
patient
commentary
first person (I / my)
<moves> are the cells I'm allowed to play on during this turn
:
with <move> still open on the board
with <moves> still open on the board
because <move> lies directly next to my disc and hasn't been taken by anyone
because <moves> lie directly next to my disc and haven't been taken by anyone
;
because <move> falls between my disc and my opponent's pieces, letting me jump over them
because <moves> fall between my discs and my opponent's pieces, letting me jump over them
patient
commentary
first person (I / my)
<moves>: your available placements this turn
,
since <move> is unoccupied
since <moves> are unoccupied
since <move> sits beside your disc and is not taken
since <moves> sit beside your disc and are not taken
,
because <move> involves jumping across the other player's disc
because <moves> involve jumping across the other player's discs
neutral
telegraphic
second person (you / your)
The player has the opportunity to place their disc in any of the following valid positions: <moves>
,
given that <move> remains unoccupied
given that <moves> remain unoccupied
since <move> borders the player's disc and no one has yet placed a piece there
since <moves> border the player's disc and no one has yet placed a piece there
,
as <move> is reachable by going over the other player's discs
as <moves> are reachable by going over the other player's discs
patient
commentary
third person (the player / their)
<moves> represent the valid board positions available for disc placement
—
in that <move> is a free cell
in that <moves> are free cells
inasmuch as <move> remains unclaimed and is positioned adjacent to the placed disc
inasmuch as <moves> remain unclaimed and are positioned adjacent to the placed disc
,
as <move> constitutes a valid landing square following the capture of an opponent's piece
as <moves> constitute valid landing squares following the capture of opponent pieces
authoritative
rulebook
impersonal or passive (no personal pronouns)
Go ahead, place your disc at <moves>
:
since <move> is clear
since <moves> are clear
because <move> is adjacent to your piece and still open
because <moves> are adjacent to your piece and still open
,
as <move> sits right across from their disc
as <moves> sit right across from their discs
friendly
telegraphic
second person (you / your)