valid_moves stringlengths 22 144 | sep_1 stringclasses 3
values | reason_free_singular stringclasses 351
values | reason_free_plural stringclasses 355
values | reason_free_adj_singular stringlengths 36 116 | reason_free_adj_plural stringlengths 36 118 | sep_2 stringclasses 2
values | reason_jump_singular stringlengths 35 112 | reason_jump_plural stringlengths 36 113 | tone stringclasses 5
values | style stringclasses 10
values | person stringclasses 4
values |
|---|---|---|---|---|---|---|---|---|---|---|---|
You have the opportunity to place your disc on any of the following cells: <moves> | , | since <move> is clear of any piece | since <moves> are clear of any pieces | given that <move> connects directly to your disc and remains unclaimed | given that <moves> connect directly to your disc and remain unclaimed | ; | since <move> allows you to hop over your opponent's pieces | since <moves> allow you to hop over your opponent's pieces | patient | commentary | second person (you / your) |
I've identified my available cells for this turn as <moves> | : | since <move> has no piece placed on it | since <moves> have no pieces placed on them | given that <move> touches my disc and has no occupying piece | given that <moves> touch my disc and have no occupying pieces | , | because <move> allows me to jump across the enemy discs in my path | because <moves> allow me to jump across the enemy discs in my path | friendly | technical | first person (I / my) |
The player has the option to put their disc on any of <moves> | : | seeing that <move> remains empty | seeing that <moves> remain empty | as <move> is not taken and shares a border with the player's disc | as <moves> are not taken and share a border with the player's disc | , | because the player is able to jump their disc over the opponent's piece using <move> | because the player is able to jump their disc over the opponent's pieces using <moves> | patient | plain-language | third person (the player / their) |
<moves> represent the valid board positions you're able to occupy right now | — | considering that <move> is still unclaimed | considering that <moves> are still unclaimed | because <move> is a vacant cell that connects directly to your last disc | because <moves> are vacant cells that connect directly to your last disc | ; | as <move> is reachable by hopping over the other player's pieces | as <moves> are reachable by hopping over the other player's pieces | friendly | technical | second person (you / your) |
The player's valid placement options for this turn are <moves> | , | because <move> remains open | because <moves> remain open | because <move> lies adjacent to their disc and has not been claimed | because <moves> lie adjacent to their disc and have not been claimed | ; | since <move> involves clearing the other player's disc along the way | since <moves> involve clearing the other player's discs along the way | neutral | commentary | third person (the player / their) |
<moves> — I see my path. I seize it | , | — <move> a void, ripe for the taking | — <moves> voids, ripe for the taking | for <move> lies open and touches my territory | for <moves> lie open and touch my territory | , | as <move> sits between my disc and my rival's pieces | as <moves> sit between my disc and my rival's pieces | dramatic | telegraphic | first person (I / my) |
By the iron decree of the rules, no disc shall be placed except upon <moves> | : | as <move> stands vacant | as <moves> stand vacant | since <move> is found to be both free of occupation and contiguous with the disc most recently anchored to the board | since <moves> are found to be both free of occupation and contiguous with the disc most recently anchored to the board | , | because <move> constitutes a valid leaping trajectory over a hostile disc | because <moves> constitute valid leaping trajectories over hostile discs | dramatic | rulebook | impersonal or passive (no personal pronouns) |
Following the established rules of the game, you are able to place your next disc at <moves> | , | in view of <move> being unoccupied at this stage | in view of <moves> being unoccupied at this stage | given the fact that <move> touches your placed disc and is not held by any player | given the fact that <moves> touch your placed disc and are not held by any player | ; | because <move> demonstrates that your piece can clear the opponent's discs | because <moves> demonstrate that your piece can clear the opponent's discs | patient | proof-like | second person (you / your) |
You are hereby bound by the laws of this game to place your disc solely upon <moves> | : | given that <move> stands unoccupied | given that <moves> stand unoccupied | as <move> is both free of occupation and touching your last placed piece | as <moves> are both free of occupation and touching your last placed piece | ; | since <move> enables you to vault triumphantly across your opponent's disc | since <moves> enable you to vault triumphantly across your opponent's discs | dramatic | formal | second person (you / your) |
<moves> — that's where you're making your move this turn, no other cell is on the table | , | since <move> has no piece on it | since <moves> have no pieces on them | because <move> is a valid empty cell that connects directly to your disc | because <moves> are valid empty cells that connect directly to your disc | ; | as <move> puts you in position to hop over the other player's pieces | as <moves> put you in position to hop over the other player's pieces | authoritative | conversational | second person (you / your) |
The fate of the board hangs in the balance as the player eyes their only options: <moves> | , | with <move> presenting itself as a glaring void | with <moves> presenting themselves as glaring voids | seeing that <move> is a free square touching the player's disc | seeing that <moves> are free squares touching the player's disc | ; | because <move> places the player in a spectacular jumping position over the rival's discs | because <moves> place the player in a spectacular jumping position over the rival's discs | dramatic | commentary | third person (the player / their) |
I hereby establish that my valid placement options are strictly confined to <moves> | , | by virtue of <move> being unclaimed | by virtue of <moves> being unclaimed | on the grounds that <move> is provably empty and connected to my preceding disc | on the grounds that <moves> are provably empty and connected to my preceding disc | , | since <move> constitutes a valid landing square following a jump over the opposing pieces | since <moves> constitute valid landing squares following a jump over the opposing pieces | authoritative | proof-like | first person (I / my) |
The player can advance their strategy by placing their disc on one of the following permitted cells: <moves> | — | since <move> is vacant on the board | since <moves> are vacant on the board | as <move> is neighboring the player's disc while remaining an empty and unclaimed position | as <moves> are neighboring the player's disc while remaining empty and unclaimed positions | ; | since <move> lets the player hop across the other player's pieces | since <moves> let the player hop across the other player's pieces | patient | educational | third person (the player / their) |
I'm able to place my disc on <moves> | , | given that <move> is vacant | given that <moves> are vacant | since <move> is a free cell directly next to my disc | since <moves> are free cells directly next to my disc | , | because <move> goes over an opponent's piece from my disc | because <moves> go over the opponent's pieces from my disc | friendly | concise | first person (I / my) |
<moves> are where your disc can legally land on this turn | , | as <move> is currently vacant | as <moves> are currently vacant | as <move> has not been claimed and is connected to your latest disc | as <moves> have not been claimed and are connected to your latest disc | , | given that <move> enables you to clear the opposing piece standing in your way | given that <moves> enable you to clear the opposing pieces standing in your way | authoritative | commentary | second person (you / your) |
The legal positions open to the player this turn are <moves> | : | on account of <move> being clear | on account of <moves> being clear | because <move> is an empty cell that directly contacts the player's disc | because <moves> are empty cells that directly contact the player's disc | ; | as <move> crosses over the other player's piece on the board | as <moves> cross over the other player's pieces on the board | authoritative | plain-language | third person (the player / their) |
Legal zones confirmed: <moves> | : | inasmuch as <move> holds nothing, yields to all | inasmuch as <moves> hold nothing, yield to all | on account of <move> being unclaimed and neighboring the disc | on account of <moves> being unclaimed and neighboring the disc | , | since <move> bridges the gap over opposing pieces | since <moves> bridge the gap over opposing pieces | dramatic | telegraphic | impersonal or passive (no personal pronouns) |
All permissible placement operations in this decisive turn are confined to <moves> | , | given the total void recorded at <move> | given the total void recorded across <moves> | by virtue of <move> being an adjacent and uncontested cell to the disc currently anchored on the board | by virtue of <moves> being adjacent and uncontested cells to the disc currently anchored on the board | , | since <move> is calculated to breach the opponent's defensive line via a jump | since <moves> are calculated to breach the opponent's defensive line via consecutive jumps | dramatic | technical | impersonal or passive (no personal pronouns) |
<moves> are the cells I have determined to be legal for my next disc placement | : | on account of <move> being a free cell | on account of <moves> being free cells | given that <move> is unoccupied and shares a border with my most recently placed disc | given that <moves> are unoccupied and share a border with my most recently placed disc | , | because <move> allows me to hop over the opposing pieces | because <moves> allow me to hop over the opposing pieces | neutral | proof-like | first person (I / my) |
I hereby establish that my valid placement options are strictly confined to <moves> | , | for <move> is established to be an empty cell | for <moves> are established to be empty cells | as I have established that <move> is vacant and shares an edge with my last disc | as I have established that <moves> are vacant and share an edge with my last disc | ; | since <move> grants me the ability to hop over the rival's discs | since <moves> grant me the ability to hop over the rival's discs | authoritative | proof-like | first person (I / my) |
<moves> are the designated legal squares available for my disc on this move | — | as <move> is an available cell | as <moves> are available cells | for <move> remains open and sits directly next to my placed disc | for <moves> remain open and sit directly next to my placed disc | ; | because <move> is positioned to let me vault over the opposing pieces | because <moves> are positioned to let me vault over the opposing pieces | authoritative | educational | first person (I / my) |
<moves> are the positions that satisfy all conditions required for the player to make a legal move | : | inasmuch as <move> is an empty cell | inasmuch as <moves> are empty cells | owing to the fact that <move> is empty and positioned immediately next to the player's disc | owing to the fact that <moves> are empty and positioned immediately next to the player's disc | , | as <move> verifies that the player's disc can pass beyond the other player's pieces | as <moves> verify that the player's disc can pass beyond the other player's pieces | patient | proof-like | third person (the player / their) |
The cells I am eligible to play into this turn are <moves> | — | owing to <move> being clear of any piece | owing to <moves> being clear of any pieces | due to <move> being both adjacent to my disc and not occupied by any player | due to <moves> being both adjacent to my disc and not occupied by any player | , | as <move> lies on the other side of my opponent's piece | as <moves> lie on the other side of my opponent's pieces | neutral | rulebook | first person (I / my) |
<moves> are your available options right now | : | given that <move> is available | given that <moves> are available | because <move> neighbors your piece and remains open | because <moves> neighbor your piece and remain open | ; | since <move> lands you past your opponent's disc | since <moves> land you past your opponent's discs | patient | concise | second person (you / your) |
Your disc must be placed on one of the following valid cells: <moves> | , | since <move> has no occupying piece | since <moves> have no occupying pieces | because <move> is an empty cell directly adjacent to your last disc | because <moves> are empty cells directly adjacent to your last disc | , | given that <move> lies directly beyond the opposing player's piece | given that <moves> lie directly beyond the opposing player's pieces | neutral | rulebook | second person (you / your) |
<moves> are all the valid positions available for me to play my disc right now | , | due to <move> being a vacant cell | due to <moves> being vacant cells | as <move> lies adjacent to my disc and has not been claimed yet | as <moves> lie adjacent to my disc and have not been claimed yet | , | as <move> sits in a position where I can jump over my opponent's piece | as <moves> sit in positions where I can jump over my opponent's pieces | friendly | rulebook | first person (I / my) |
<moves> are the squares where you are allowed to place your disc on this turn | , | as no piece currently occupies <move> | as no pieces currently occupy <moves> | as <move> is available and borders a disc that belongs to you | as <moves> are available and border a disc that belongs to you | , | because <move> allows you to hop over your opponent's pieces | because <moves> allow you to hop over your opponent's pieces | patient | educational | second person (you / your) |
The player is kindly advised that their disc may be placed upon <moves> | : | considering that <move> has not been placed upon | considering that <moves> have not been placed upon | as <move> is both vacant and contiguous with one of the player's existing discs | as <moves> are both vacant and contiguous with one of the player's existing discs | , | as <move> is situated between the player's disc and the opponent's pieces | as <moves> are situated between the player's disc and the opponent's pieces | patient | formal | third person (the player / their) |
<moves> marked as playable this round | : | as <move> is open | as <moves> are open | as <move> neighbors the disc and has no piece on it | as <moves> neighbor the disc and have no pieces on them | ; | since <move> is unlocked by a jump over the other player's piece | since <moves> are unlocked by jumps over the other player's pieces | friendly | telegraphic | impersonal or passive (no personal pronouns) |
I stand at a critical crossroads, and the only squares I am permitted to conquer with my disc are <moves> | : | considering that <move> holds no occupying presence | considering that <moves> hold no occupying presence | seeing that <move> is an unoccupied cell adjoining the disc I control | seeing that <moves> are unoccupied cells adjoining the disc I control | ; | because <move> falls masterfully between my disc and my opponent's piece | because <moves> fall masterfully between my discs and my opponent's pieces | dramatic | educational | first person (I / my) |
The player's eligible positions this turn are <moves> | , | since <move> is available | since <moves> are available | as <move> lies adjacent to their disc and remains unclaimed | as <moves> lie adjacent to their disc and remain unclaimed | , | as <move> enables the player to capture the opponent's pieces | as <moves> enable the player to capture the opponent's pieces | authoritative | concise | third person (the player / their) |
Allowable board positions for disc: <moves> | , | because <move> has no piece on it | because <moves> have no pieces on them | since <move> is unoccupied and borders the last placed disc | since <moves> are unoccupied and border the last placed disc | ; | as an opponent's disc can be jumped from <move> | as opponent's discs can be jumped from <moves> | neutral | telegraphic | impersonal or passive (no personal pronouns) |
The rules permit disc placement exclusively on the cells listed as <moves> | : | given that no piece currently occupies <move> | given that no piece currently occupies <moves> | as <move> is an empty cell neighboring the disc placed in the previous turn | as <moves> are empty cells neighboring the disc placed in the previous turn | , | since <move> is reachable by jumping across an opponent disc | since <moves> are reachable by jumping across opponent discs | patient | rulebook | impersonal or passive (no personal pronouns) |
My disc belongs at <moves> | — | given that <move> is open | given that <moves> are open | as <move> sits unoccupied and flush against my stone | as <moves> sit unoccupied and flush against my stone | , | as <move> lines up perfectly to overtake my rival's pieces | as <moves> line up perfectly to overtake my rival's pieces | dramatic | concise | first person (I / my) |
I'm eyeing <moves> for my next move | , | as <move> is currently vacant | as <moves> are currently vacant | as <move> borders my disc and is still open | as <moves> border my disc and are still open | ; | because <move> puts me right over my opponent's disc | because <moves> put me right over my opponent's discs | friendly | telegraphic | first person (I / my) |
<moves> represent the legally sanctioned coordinates at which the player must deploy their disc | : | as <move> has been confirmed vacant | as <moves> have been confirmed vacant | on account of <move> being an unoccupied position contiguous to the player's disc | on account of <moves> being unoccupied positions contiguous to the player's disc | ; | since <move> enables the player to execute a capture sequence over the opponent's pieces | since <moves> enable the player to execute a capture sequence over the opponent's pieces | dramatic | technical | third person (the player / their) |
Your destiny on this board lies in <moves>, so choose wisely | — | given that <move> is an empty void waiting to be filled | given that <moves> are empty voids waiting to be filled | as <move> stands completely open and shares a border with your disc | as <moves> stand completely open and share a border with your disc | , | as <move> lands you right where you can jump your opponent's discs | as <moves> land you right where you can jump your opponent's discs | dramatic | conversational | second person (you / your) |
It should be noted that the player may legally place their disc on <moves> | : | considering that <move> has not been placed upon | considering that <moves> have not been placed upon | due to <move> being an empty position that is touching the player's disc | due to <moves> being empty positions that are touching the player's disc | ; | as <move> is situated between the player's disc and the opponent's pieces | as <moves> are situated between the player's disc and the opponent's pieces | patient | formal | third person (the player / their) |
The board demands a decision — legal ground lies at <moves> | : | given that <move> remains untouched | given that <moves> remain untouched | since <move> — empty, adjacent — flanks the player's disc | since <moves> — empty, adjacent — flank the player's disc | , | because <move> lies on the far side of the opponent's disc | because <moves> lie on the far side of the opponent's discs | dramatic | telegraphic | third person (the player / their) |
You are required to place your disc on one of the following eligible cells: <moves> | : | as <move> remains available | as <moves> remain available | since <move> is not taken by any player and is contiguous with your disc | since <moves> are not taken by any player and are contiguous with your disc | ; | since <move> enables you to jump across the opposing player's discs | since <moves> enable you to jump across the opposing player's discs | neutral | rulebook | second person (you / your) |
I am allowed to place my disc on <moves> | : | as <move> has no piece on it | as <moves> have no pieces on them | since <move> is an open cell neighboring a disc of mine | since <moves> are open cells neighboring a disc of mine | ; | since <move> is reachable by jumping over my opponent's pieces | since <moves> are reachable by jumping over my opponent's pieces | neutral | plain-language | first person (I / my) |
<moves> are the permissible positions where you may place your disc during this turn | , | seeing as <move> has not yet been claimed | seeing as <moves> have not yet been claimed | due to <move> being an unoccupied square that is connected to your disc | due to <moves> being unoccupied squares that are connected to your disc | , | because <move> permits you to hop over your adversary's pieces | because <moves> permit you to hop over your adversary's pieces | patient | formal | second person (you / your) |
<moves> are the cells I'm working with for placing my disc this turn | — | given that <move> is clear right now | given that <moves> are clear right now | as <move> sits right beside my disc and hasn't been claimed by anyone | as <moves> sit right beside my disc and haven't been claimed by anyone | , | because <move> is right where I can clear the other player's disc | because <moves> are right where I can clear the other player's discs | patient | conversational | first person (I / my) |
My disc goes to <moves> this turn | — | because <move> has no piece on it | because <moves> have no pieces on them | because <move> is a free cell touching my token | because <moves> are free cells touching my token | ; | as <move> bridges my disc and the opponent's piece | as <moves> bridge my discs and the opponent's pieces | friendly | telegraphic | first person (I / my) |
<moves> are the permitted positions for disc placement this turn | — | since <move> holds no piece | since <moves> hold no pieces | as <move> remains free and shares a border with the placed disc | as <moves> remain free and share a border with the placed disc | ; | given that <move> permits a jump across the opponent's disc | given that <moves> permit jumps across the opponent's discs | authoritative | plain-language | impersonal or passive (no personal pronouns) |
<moves> — that's the full list of positions where I'm permitted to place my disc | — | since <move> has no piece on it | since <moves> have no pieces on them | as <move> lies adjacent to my piece and no one has taken it | as <moves> lie adjacent to my piece and no one has taken them | ; | since <move> lands me right past my opponent's pieces | since <moves> land me right past my opponent's pieces | authoritative | conversational | first person (I / my) |
Understanding the rules, I know that my eligible positions for this turn are <moves> | — | since <move> is still an empty space | since <moves> are still empty spaces | given that <move> is a free space neighboring my previously placed disc | given that <moves> are free spaces neighboring my previously placed disc | , | because the other player's disc is positioned between my piece and <move> | because the other player's discs are positioned between my pieces and <moves> | patient | educational | first person (I / my) |
The board cells you can legally occupy this turn are <moves> | — | because <move> is an empty space on the board | because <moves> are empty spaces on the board | because <move> is an empty cell that shares an edge with your last disc | because <moves> are empty cells that share an edge with your last disc | , | because <move> is positioned to leap over the other player's discs | because <moves> are positioned to leap over the other player's discs | neutral | educational | second person (you / your) |
It falls upon the player to place their disc within the boundaries of <moves>, the only cells that the rules of engagement shall permit | : | seeing as <move> is an open and unclaimed territory | seeing as <moves> are open and unclaimed territories | inasmuch as <move> has not yet been claimed and is contiguous with the player's disc | inasmuch as <moves> have not yet been claimed and are contiguous with the player's disc | , | given that <move> allows the player to surge past the opponent's defending disc | given that <moves> allow the player to surge past the opponent's defending discs | dramatic | rulebook | third person (the player / their) |
By the irrefutable rules of this game, I hereby establish that my disc may only be placed at <moves> | — | for <move> bears no occupying mark | for <moves> bear no occupying mark | on the grounds that <move> is conclusively empty and directly adjoins my disc | on the grounds that <moves> are conclusively empty and directly adjoin my disc | ; | because <move> grants me the decisive leap over my adversary's standing pieces | because <moves> grant me the decisive leap over my adversary's standing pieces | dramatic | proof-like | first person (I / my) |
<moves> constitute the complete set of valid positions in which I may legally place my disc | — | in that <move> is a free cell | in that <moves> are free cells | on the grounds that <move> touches my disc and is not occupied by any player | on the grounds that <moves> touch my disc and are not occupied by any player | ; | given that <move> is situated beyond my opponent's disc within my jumping reach | given that <moves> are situated beyond my opponent's discs within my jumping reach | authoritative | rulebook | first person (I / my) |
<moves> constitute the permissible positions in which the player may place their disc during this turn | — | seeing as <move> is an empty cell | seeing as <moves> are empty cells | because <move> shares an edge with the player's disc and has not been occupied | because <moves> share an edge with the player's disc and have not been occupied | , | as <move> constitutes a legal capture path over an opposing disc | as <moves> constitute legal capture paths over opposing discs | authoritative | rulebook | third person (the player / their) |
A disc can be placed on any of the following valid cells: <moves> | : | since <move> is still wide open on the board | since <moves> are still wide open on the board | because <move> is a free cell that sits right next to the disc on the board | because <moves> are free cells that sit right next to the disc on the board | ; | as <move> sits right before one of the other player's pieces | as <moves> sit right before the other player's pieces | friendly | educational | impersonal or passive (no personal pronouns) |
A thorough verification of the board confirms that legal placement is restricted to <moves> | : | as evidenced by <move> holding no occupying piece | as evidenced by <moves> holding no occupying pieces | as it can be demonstrated that <move> is both free and neighboring the last disc placed on the board | as it can be demonstrated that <moves> are both free and neighboring the last disc placed on the board | ; | since the path to <move> is cleared through a jump over an opposing piece | since the paths to <moves> are cleared through jumps over opposing pieces | patient | proof-like | impersonal or passive (no personal pronouns) |
Legal disc positions determined: <moves> | : | given that <move> is available | given that <moves> are available | because <move> is free and neighboring the disc just placed | because <moves> are free and neighboring the disc just placed | ; | as <move> falls within jumping range of opponent's piece | as <moves> fall within jumping range of opponent's pieces | neutral | telegraphic | impersonal or passive (no personal pronouns) |
<moves> are the valid positions available for you to play your disc on right now | , | seeing that <move> is a free spot | seeing that <moves> are free spots | given that <move> is neighboring your disc and hasn't been claimed by anyone | given that <moves> are neighboring your disc and haven't been claimed by anyone | ; | since <move> falls between your disc and your opponent's pieces | since <moves> fall between your discs and your opponent's pieces | patient | conversational | second person (you / your) |
<moves> are the positions the game has bestowed upon the player as their rightful options this turn | , | inasmuch as <move> is entirely free and uncontested | inasmuch as <moves> are entirely free and uncontested | for <move> is a free square neighboring the player's most recent disc | for <moves> are free squares neighboring the player's most recent disc | , | because <move> positions the player directly beyond their rival's disc in a commanding sequence | because <moves> position the player directly beyond their rival's discs in a commanding sequence | dramatic | educational | third person (the player / their) |
<moves> — the player holds their disc tight, knowing these are the only places it can go | — | given that <move> remains untouched and unclaimed | given that <moves> remain untouched and unclaimed | as <move> lies dangerously vacant and borders the player's last disc | as <moves> lie dangerously vacant and border the player's last disc | , | seeing as <move> bridges the gap between their piece and the opponent's discs | seeing as <moves> bridge the gap between their piece and the opponent's discs | dramatic | conversational | third person (the player / their) |
You may place your disc on <moves> | : | since <move> is a free cell | since <moves> are free cells | given that <move> is an unclaimed cell adjacent to your disc | given that <moves> are unclaimed cells adjacent to your disc | ; | because <move> crosses over the other player's disc | because <moves> cross over the other player's discs | neutral | concise | second person (you / your) |
I must choose. My destined cells: <moves> | : | — <move> a void, ripe for the taking | — <moves> voids, ripe for the taking | as <move> sits empty and pressed against my piece | as <moves> sit empty and pressed against my piece | , | because <move> lies beyond my foe's captured disc | because <moves> lie beyond my foe's captured disc | dramatic | telegraphic | first person (I / my) |
It has been established, beyond all doubt, that the valid cells for disc placement in this turn are <moves> | , | owing to the established emptiness of <move> | owing to the established emptiness of <moves> | as conclusively demonstrated by the vacancy of <move> and its contiguity with the existing disc | as conclusively demonstrated by the vacancy of <moves> and their contiguity with the existing disc | ; | owing to the fact that <move> is verified to land beyond the contested disc of the adversary | owing to the fact that <moves> are verified to land beyond the contested discs of the adversary | dramatic | proof-like | impersonal or passive (no personal pronouns) |
I am looking at placing my next disc on <moves> | — | as <move> is not taken | as <moves> are not taken | because <move> is open and directly adjacent to my last placed disc | because <moves> are open and directly adjacent to my last placed disc | , | as <move> is positioned to jump over my opponent's pieces | as <moves> are positioned to jump over my opponent's pieces | neutral | commentary | first person (I / my) |
The rules of the game decree that a disc must be placed upon one of <moves> | , | given that <move> remains unoccupied on the board | given that <moves> remain unoccupied on the board | by virtue of <move> being an uncontested cell that borders the previously dropped disc | by virtue of <moves> being uncontested cells that border the previously dropped disc | , | given that <move> is set between two discs, making a capture unavoidable | given that <moves> are set between discs, making captures unavoidable | dramatic | educational | impersonal or passive (no personal pronouns) |
You are permitted to place your disc on <moves> | , | since <move> is unoccupied | since <moves> are unoccupied | as <move> borders your current disc and remains available to play | as <moves> border your current disc and remain available to play | ; | since <move> allows you to leap over your opponent's pieces | since <moves> allow you to leap over your opponent's pieces | neutral | commentary | second person (you / your) |
Your only options right now are <moves> | , | given that <move> is wide open | given that <moves> are wide open | as <move> is still unclaimed and neighbors the disc you own | as <moves> are still unclaimed and neighbor the disc you own | , | as <move> lines up perfectly for you to clear your opponent's disc | as <moves> line up perfectly for you to clear your opponent's discs | dramatic | plain-language | second person (you / your) |
<moves>: your only permitted moves | — | <move> being an open cell | <moves> being open cells | since <move> borders your disc and remains unclaimed | since <moves> border your disc and remain unclaimed | , | as <move> clears a path over your rival's discs | as <moves> clear a path over your rival's discs | authoritative | telegraphic | second person (you / your) |
<moves> are the critical positions I am legally sanctioned to occupy with my disc | — | due to the absence of any piece on <move> | due to the absence of any pieces on <moves> | as <move> constitutes a vacant node in immediate contact with my disc | as <moves> constitute vacant nodes in immediate contact with my disc | , | because <move> intercepts the critical diagonal between my disc and the opponent's piece | because <moves> intercept the critical diagonals between my disc and the opponent's pieces | dramatic | technical | first person (I / my) |
<moves> constitute the full set of cells available for me to place my disc on this turn | : | given that <move> is unoccupied | given that <moves> are unoccupied | as <move> is an empty cell that is adjacent to one of my pieces on the board | as <moves> are empty cells that are adjacent to one of my pieces on the board | , | as <move> is accessible to me by leaping across my opponent's discs | as <moves> are accessible to me by leaping across my opponent's discs | patient | rulebook | first person (I / my) |
<moves> are the legal moves I'm working with this turn | , | since <move> happens to be unoccupied | since <moves> happen to be unoccupied | given how <move> is neighboring my piece and completely unoccupied | given how <moves> are neighboring my piece and completely unoccupied | , | because <move> is reachable by hopping straight over the other player's piece | because <moves> are reachable by hopping straight over the other player's pieces | friendly | commentary | first person (I / my) |
your playable squares this turn: <moves> | — | given that <move> is available | given that <moves> are available | given that <move> neighbors your disc and remains empty | given that <moves> neighbor your disc and remain empty | , | because <move> is reachable by jumping the other player's pieces | because <moves> are reachable by jumping the other player's pieces | neutral | telegraphic | second person (you / your) |
<moves> show me exactly where I am permitted to drop my disc on the board right now | — | considering that <move> is a free position | considering that <moves> are free positions | given that <move> is a free space neighboring my previously placed disc | given that <moves> are free spaces neighboring my previously placed disc | ; | as <move> is a valid jump over one of my opponent's pieces | as <moves> are valid jumps over my opponent's pieces | patient | educational | first person (I / my) |
<moves> are the cells where you can place your disc this turn | , | seeing that <move> is open | seeing that <moves> are open | since <move> is unoccupied and borders your disc | since <moves> are unoccupied and border your disc | ; | because <move> lets you hop over your opponent's pieces | because <moves> let you hop over your opponent's pieces | patient | concise | second person (you / your) |
The player's eligible positions this turn are <moves> | , | considering that <move> is not taken | considering that <moves> are not taken | as <move> is both empty and directly connected to the player's disc | as <moves> are both empty and directly connected to the player's disc | ; | because <move> lands beyond the opponent's disc in the player's trajectory | because <moves> land beyond the opponent's discs in the player's trajectory | authoritative | concise | third person (the player / their) |
The player's next move is bound to <moves> | : | given that <move> is open | given that <moves> are open | because <move> is an empty cell adjoining the player's disc | because <moves> are empty cells adjoining the player's disc | , | as <move> sits between their disc and the enemy's | as <moves> sit between their disc and the enemy's | dramatic | concise | third person (the player / their) |
<moves> are the positions on the board where I'm allowed to place my disc this turn | , | seeing that <move> is a free spot | seeing that <moves> are free spots | because <move> is adjacent to where I last placed and nobody is there yet | because <moves> are adjacent to where I last placed and nobody is there yet | , | because <move> opens up a way for me to go over the opponent's piece | because <moves> open up a way for me to go over the opponent's pieces | patient | conversational | first person (I / my) |
<moves> are the coordinates that the player's disc may legally occupy in this turn | — | given the availability of <move> | given the availability of <moves> | as <move> is contiguous with the player's disc and currently holds no piece | as <moves> are contiguous with the player's disc and currently hold no piece | ; | because <move> positions the player's disc directly beyond the opponent's piece | because <moves> position the player's discs directly beyond the opponent's pieces | patient | technical | third person (the player / their) |
<moves> represent the only valid positions available | , | seeing that <move> is open | seeing that <moves> are open | because <move> is open and in direct contact with the current disc | because <moves> are open and in direct contact with the current disc | , | as <move> allows for a capture over the opponent's disc | as <moves> allow for captures over the opponent's discs | authoritative | concise | impersonal or passive (no personal pronouns) |
<moves> marked as valid for current move | : | because <move> has no piece on it | because <moves> have no pieces on them | given that <move> is vacant and directly connected to the active disc | given that <moves> are vacant and directly connected to the active disc | , | given an opponent's disc is reachable through <move> | given opponent's discs are reachable through <moves> | neutral | telegraphic | impersonal or passive (no personal pronouns) |
You are allowed to place your disc on <moves> during this turn | : | since <move> is an empty space | since <moves> are empty spaces | as <move> is a free cell that lies directly beside one of your discs | as <moves> are free cells that lie directly beside one of your discs | ; | since <move> lets you hop across the other player's discs | since <moves> let you hop across the other player's discs | friendly | rulebook | second person (you / your) |
<moves> are the sacred coordinates where I alone hold the power to make my decisive mark this turn | : | seeing that <move> has yet to be seized by any force | seeing that <moves> have yet to be seized by any force | on account of <move> being unoccupied and perfectly adjacent to my last placed disc | on account of <moves> being unoccupied and perfectly adjacent to my last placed disc | ; | since <move> traces a decisive path that clears my opponent's disc | since <moves> trace a decisive path that clears my opponent's discs | dramatic | educational | first person (I / my) |
The set of legal placement positions for this turn is <moves> | — | as <move> contains no piece | as <moves> contain no pieces | owing to <move> satisfying the conditions of vacancy and adjacency to the last disc | owing to <moves> satisfying the conditions of vacancy and adjacency to the last disc | , | because <move> allows a jump over the opponent's disc | because <moves> allow a jump over the opponent's discs | neutral | technical | impersonal or passive (no personal pronouns) |
<moves> are the available positions for disc placement | : | because <move> is an empty cell | because <moves> are empty cells | due to <move> being open and touching the disc in play | due to <moves> being open and touching the disc in play | ; | given an opponent's disc is reachable through <move> | given opponent's discs are reachable through <moves> | neutral | telegraphic | impersonal or passive (no personal pronouns) |
The board cells the player can choose from this turn are <moves> | — | as <move> remains open | as <moves> remain open | because <move> neighbours the player's disc and remains unclaimed | because <moves> neighbour the player's disc and remain unclaimed | , | given that <move> is positioned past the opponent's disc on the player's route | given that <moves> are positioned past the opponent's discs on the player's route | authoritative | plain-language | third person (the player / their) |
The eligible cells for disc placement in this turn are <moves> | , | on account of <move> being unoccupied | on account of <moves> being unoccupied | inasmuch as <move> remains unclaimed and is positioned adjacent to the placed disc | inasmuch as <moves> remain unclaimed and are positioned adjacent to the placed disc | , | since <move> falls within valid jumping range of an opponent's disc | since <moves> fall within valid jumping range of opponent discs | authoritative | rulebook | impersonal or passive (no personal pronouns) |
<moves> are the positions the board has deemed worthy of receiving the player's disc in this momentous turn | — | in light of <move> being wholly uncontested | in light of <moves> being wholly uncontested | since <move> is both unoccupied and directly neighboring the player's disc | since <moves> are both unoccupied and directly neighboring the player's disc | ; | because <move> permits the player to traverse beyond the opposing disc | because <moves> permit the player to traverse beyond the opposing discs | dramatic | formal | third person (the player / their) |
I have carefully identified that the technically valid placement coordinates for my disc are <moves> | — | seeing that <move> is not occupied | seeing that <moves> are not occupied | seeing that <move> is not yet taken and is touching my disc on the grid | seeing that <moves> are not yet taken and are touching my disc on the grid | ; | as <move> is accessible through a sequential hop over the other player's pieces | as <moves> are accessible through a sequential hop over the other player's pieces | patient | technical | first person (I / my) |
Pursuant to the current board state, the player retains the tactical right to commit their disc to <moves> | , | due to the absence of any piece on <move> | due to the absence of any pieces on <moves> | due to <move> being an uncontested cell sharing a boundary with the player's disc | due to <moves> being uncontested cells sharing a boundary with the player's disc | ; | since <move> represents a viable jump vector intersecting the opponent's critically placed piece | since <moves> represent viable jump vectors intersecting the opponent's critically placed pieces | dramatic | technical | third person (the player / their) |
The player can expand their territory by placing their disc on one of these legal cells: <moves> | : | because <move> is still available to play | because <moves> are still available to play | given that <move> touches the player's last placed disc and remains free to use | given that <moves> touch the player's last placed disc and remain free to use | ; | since <move> allows the player to leap over their opponent's pieces | since <moves> allow the player to leap over their opponent's pieces | friendly | educational | third person (the player / their) |
<moves> are the cells that have been identified as legally acceptable for the next move | — | considering that <move> has not been placed upon | considering that <moves> have not been placed upon | on account of <move> being an open cell neighbouring the disc that was last positioned | on account of <moves> being open cells neighbouring the disc that was last positioned | , | given that <move> allows for the capture of the opponent's disc by jumping over it | <moves> allow for the capture of the opponent's discs by jumping over them | patient | formal | impersonal or passive (no personal pronouns) |
<moves> are where my disc can legally land this turn | , | given that nothing is placed on <move> | given that nothing is placed on <moves> | as <move> touches my placed disc and is not taken by anyone | as <moves> touch my placed disc and are not taken by anyone | , | because <move> is a valid jump over the other player's discs | because <moves> are valid jumps over the other player's discs | neutral | conversational | first person (I / my) |
<moves> are the squares I must confine my move to this turn | : | due to <move> being an available position | due to <moves> being available positions | since <move> stands empty and is a direct neighbor of my placed disc | since <moves> stand empty and are direct neighbors of my placed disc | ; | since <move> falls directly in my jumping path over the enemy's discs | since <moves> fall directly in my jumping path over the enemy's discs | authoritative | commentary | first person (I / my) |
<moves> represent the permissible positions where I may place my disc this turn | : | inasmuch as <move> is currently free | inasmuch as <moves> are currently free | given that <move> borders my last placed disc and remains unclaimed | given that <moves> border my last placed disc and remain unclaimed | ; | as <move> permits me to jump over my opponent's pieces | as <moves> permit me to jump over my opponent's pieces | neutral | formal | first person (I / my) |
<moves> are the board positions currently available for your disc placement | : | as <move> remains vacant | as <moves> remain vacant | since <move> has not been claimed and is located next to your disc on the board | since <moves> have not been claimed and are located next to your disc on the board | , | since <move> allows you to leap over your opponent's pieces | since <moves> allow you to leap over your opponent's pieces | neutral | formal | second person (you / your) |
<moves> constitute the set of valid moves available to you | : | because <move> remains available | because <moves> remain available | because <move> is an unoccupied cell contiguous to your disc | because <moves> are unoccupied cells contiguous to your disc | , | because <move> enables a jump sequence across your opponent's discs | because <moves> enable a jump sequence across your opponent's discs | neutral | technical | second person (you / your) |
Strike decisively — your legal cells are <moves> | : | with <move> still free | with <moves> still free | since <move> remains empty and shares a border with your disc | since <moves> remain empty and share a border with your disc | , | since <move> allows you to overpower your opponent's disc | since <moves> allow you to overpower your opponent's discs | dramatic | concise | second person (you / your) |
<moves> is where I get to put my disc right now | : | as <move> has not been taken yet | as <moves> have not been taken yet | because <move> is empty and connects directly to where I already have a disc | because <moves> are empty and connect directly to where I already have a disc | ; | as <move> is accessible by hopping over the pieces in between | as <moves> are accessible by hopping over the pieces in between | friendly | plain-language | first person (I / my) |
Disc placement is restricted to <moves> | , | due to <move> being unclaimed | due to <moves> being unclaimed | due to <move> being unclaimed and neighboring the active disc | due to <moves> being unclaimed and neighboring the active disc | ; | as <move> allows for a capture over the opponent's disc | as <moves> allow for captures over the opponent's discs | authoritative | concise | impersonal or passive (no personal pronouns) |
The player's available moves for disc placement this turn are <moves> | , | given the availability of <move> as an empty square | given the availability of <moves> as empty squares | as <move> shares a border with the player's disc and has not yet been claimed by any player | as <moves> share a border with the player's disc and have not yet been claimed by any player | ; | as <move> is positioned just beyond the opponent's piece in the player's path | as <moves> are positioned just beyond the opponent's pieces in the player's path | friendly | technical | third person (the player / their) |
<moves> represent the legal positions I can target with my next disc | — | seeing as <move> is an open slot on the grid | seeing as <moves> are open slots on the grid | since <move> lies adjacent to my disc and is still available | since <moves> lie adjacent to my disc and are still available | ; | because there is an opponent's disc between my piece and <move> that I can jump over | because there are opponent's discs between my pieces and <moves> that I can jump over | friendly | technical | first person (I / my) |
Please be informed that the eligible board positions available to you are <moves> | , | inasmuch as <move> presents itself as an unoccupied space | inasmuch as <moves> present themselves as unoccupied spaces | on account of <move> being vacant and in direct contact with your disc | on account of <moves> being vacant and in direct contact with your disc | , | because <move> falls within a sequence that passes over the opposing player's pieces | because <moves> fall within a sequence that passes over the opposing player's pieces | patient | formal | second person (you / your) |
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