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You have the opportunity to place your disc on any of the following cells: <moves>
,
since <move> is clear of any piece
since <moves> are clear of any pieces
given that <move> connects directly to your disc and remains unclaimed
given that <moves> connect directly to your disc and remain unclaimed
;
since <move> allows you to hop over your opponent's pieces
since <moves> allow you to hop over your opponent's pieces
patient
commentary
second person (you / your)
I've identified my available cells for this turn as <moves>
:
since <move> has no piece placed on it
since <moves> have no pieces placed on them
given that <move> touches my disc and has no occupying piece
given that <moves> touch my disc and have no occupying pieces
,
because <move> allows me to jump across the enemy discs in my path
because <moves> allow me to jump across the enemy discs in my path
friendly
technical
first person (I / my)
The player has the option to put their disc on any of <moves>
:
seeing that <move> remains empty
seeing that <moves> remain empty
as <move> is not taken and shares a border with the player's disc
as <moves> are not taken and share a border with the player's disc
,
because the player is able to jump their disc over the opponent's piece using <move>
because the player is able to jump their disc over the opponent's pieces using <moves>
patient
plain-language
third person (the player / their)
<moves> represent the valid board positions you're able to occupy right now
—
considering that <move> is still unclaimed
considering that <moves> are still unclaimed
because <move> is a vacant cell that connects directly to your last disc
because <moves> are vacant cells that connect directly to your last disc
;
as <move> is reachable by hopping over the other player's pieces
as <moves> are reachable by hopping over the other player's pieces
friendly
technical
second person (you / your)
The player's valid placement options for this turn are <moves>
,
because <move> remains open
because <moves> remain open
because <move> lies adjacent to their disc and has not been claimed
because <moves> lie adjacent to their disc and have not been claimed
;
since <move> involves clearing the other player's disc along the way
since <moves> involve clearing the other player's discs along the way
neutral
commentary
third person (the player / their)
<moves> — I see my path. I seize it
,
— <move> a void, ripe for the taking
— <moves> voids, ripe for the taking
for <move> lies open and touches my territory
for <moves> lie open and touch my territory
,
as <move> sits between my disc and my rival's pieces
as <moves> sit between my disc and my rival's pieces
dramatic
telegraphic
first person (I / my)
By the iron decree of the rules, no disc shall be placed except upon <moves>
:
as <move> stands vacant
as <moves> stand vacant
since <move> is found to be both free of occupation and contiguous with the disc most recently anchored to the board
since <moves> are found to be both free of occupation and contiguous with the disc most recently anchored to the board
,
because <move> constitutes a valid leaping trajectory over a hostile disc
because <moves> constitute valid leaping trajectories over hostile discs
dramatic
rulebook
impersonal or passive (no personal pronouns)
Following the established rules of the game, you are able to place your next disc at <moves>
,
in view of <move> being unoccupied at this stage
in view of <moves> being unoccupied at this stage
given the fact that <move> touches your placed disc and is not held by any player
given the fact that <moves> touch your placed disc and are not held by any player
;
because <move> demonstrates that your piece can clear the opponent's discs
because <moves> demonstrate that your piece can clear the opponent's discs
patient
proof-like
second person (you / your)
You are hereby bound by the laws of this game to place your disc solely upon <moves>
:
given that <move> stands unoccupied
given that <moves> stand unoccupied
as <move> is both free of occupation and touching your last placed piece
as <moves> are both free of occupation and touching your last placed piece
;
since <move> enables you to vault triumphantly across your opponent's disc
since <moves> enable you to vault triumphantly across your opponent's discs
dramatic
formal
second person (you / your)
<moves> — that's where you're making your move this turn, no other cell is on the table
,
since <move> has no piece on it
since <moves> have no pieces on them
because <move> is a valid empty cell that connects directly to your disc
because <moves> are valid empty cells that connect directly to your disc
;
as <move> puts you in position to hop over the other player's pieces
as <moves> put you in position to hop over the other player's pieces
authoritative
conversational
second person (you / your)
The fate of the board hangs in the balance as the player eyes their only options: <moves>
,
with <move> presenting itself as a glaring void
with <moves> presenting themselves as glaring voids
seeing that <move> is a free square touching the player's disc
seeing that <moves> are free squares touching the player's disc
;
because <move> places the player in a spectacular jumping position over the rival's discs
because <moves> place the player in a spectacular jumping position over the rival's discs
dramatic
commentary
third person (the player / their)
I hereby establish that my valid placement options are strictly confined to <moves>
,
by virtue of <move> being unclaimed
by virtue of <moves> being unclaimed
on the grounds that <move> is provably empty and connected to my preceding disc
on the grounds that <moves> are provably empty and connected to my preceding disc
,
since <move> constitutes a valid landing square following a jump over the opposing pieces
since <moves> constitute valid landing squares following a jump over the opposing pieces
authoritative
proof-like
first person (I / my)
The player can advance their strategy by placing their disc on one of the following permitted cells: <moves>
—
since <move> is vacant on the board
since <moves> are vacant on the board
as <move> is neighboring the player's disc while remaining an empty and unclaimed position
as <moves> are neighboring the player's disc while remaining empty and unclaimed positions
;
since <move> lets the player hop across the other player's pieces
since <moves> let the player hop across the other player's pieces
patient
educational
third person (the player / their)
I'm able to place my disc on <moves>
,
given that <move> is vacant
given that <moves> are vacant
since <move> is a free cell directly next to my disc
since <moves> are free cells directly next to my disc
,
because <move> goes over an opponent's piece from my disc
because <moves> go over the opponent's pieces from my disc
friendly
concise
first person (I / my)
<moves> are where your disc can legally land on this turn
,
as <move> is currently vacant
as <moves> are currently vacant
as <move> has not been claimed and is connected to your latest disc
as <moves> have not been claimed and are connected to your latest disc
,
given that <move> enables you to clear the opposing piece standing in your way
given that <moves> enable you to clear the opposing pieces standing in your way
authoritative
commentary
second person (you / your)
The legal positions open to the player this turn are <moves>
:
on account of <move> being clear
on account of <moves> being clear
because <move> is an empty cell that directly contacts the player's disc
because <moves> are empty cells that directly contact the player's disc
;
as <move> crosses over the other player's piece on the board
as <moves> cross over the other player's pieces on the board
authoritative
plain-language
third person (the player / their)
Legal zones confirmed: <moves>
:
inasmuch as <move> holds nothing, yields to all
inasmuch as <moves> hold nothing, yield to all
on account of <move> being unclaimed and neighboring the disc
on account of <moves> being unclaimed and neighboring the disc
,
since <move> bridges the gap over opposing pieces
since <moves> bridge the gap over opposing pieces
dramatic
telegraphic
impersonal or passive (no personal pronouns)
All permissible placement operations in this decisive turn are confined to <moves>
,
given the total void recorded at <move>
given the total void recorded across <moves>
by virtue of <move> being an adjacent and uncontested cell to the disc currently anchored on the board
by virtue of <moves> being adjacent and uncontested cells to the disc currently anchored on the board
,
since <move> is calculated to breach the opponent's defensive line via a jump
since <moves> are calculated to breach the opponent's defensive line via consecutive jumps
dramatic
technical
impersonal or passive (no personal pronouns)
<moves> are the cells I have determined to be legal for my next disc placement
:
on account of <move> being a free cell
on account of <moves> being free cells
given that <move> is unoccupied and shares a border with my most recently placed disc
given that <moves> are unoccupied and share a border with my most recently placed disc
,
because <move> allows me to hop over the opposing pieces
because <moves> allow me to hop over the opposing pieces
neutral
proof-like
first person (I / my)
I hereby establish that my valid placement options are strictly confined to <moves>
,
for <move> is established to be an empty cell
for <moves> are established to be empty cells
as I have established that <move> is vacant and shares an edge with my last disc
as I have established that <moves> are vacant and share an edge with my last disc
;
since <move> grants me the ability to hop over the rival's discs
since <moves> grant me the ability to hop over the rival's discs
authoritative
proof-like
first person (I / my)
<moves> are the designated legal squares available for my disc on this move
—
as <move> is an available cell
as <moves> are available cells
for <move> remains open and sits directly next to my placed disc
for <moves> remain open and sit directly next to my placed disc
;
because <move> is positioned to let me vault over the opposing pieces
because <moves> are positioned to let me vault over the opposing pieces
authoritative
educational
first person (I / my)
<moves> are the positions that satisfy all conditions required for the player to make a legal move
:
inasmuch as <move> is an empty cell
inasmuch as <moves> are empty cells
owing to the fact that <move> is empty and positioned immediately next to the player's disc
owing to the fact that <moves> are empty and positioned immediately next to the player's disc
,
as <move> verifies that the player's disc can pass beyond the other player's pieces
as <moves> verify that the player's disc can pass beyond the other player's pieces
patient
proof-like
third person (the player / their)
The cells I am eligible to play into this turn are <moves>
—
owing to <move> being clear of any piece
owing to <moves> being clear of any pieces
due to <move> being both adjacent to my disc and not occupied by any player
due to <moves> being both adjacent to my disc and not occupied by any player
,
as <move> lies on the other side of my opponent's piece
as <moves> lie on the other side of my opponent's pieces
neutral
rulebook
first person (I / my)
<moves> are your available options right now
:
given that <move> is available
given that <moves> are available
because <move> neighbors your piece and remains open
because <moves> neighbor your piece and remain open
;
since <move> lands you past your opponent's disc
since <moves> land you past your opponent's discs
patient
concise
second person (you / your)
Your disc must be placed on one of the following valid cells: <moves>
,
since <move> has no occupying piece
since <moves> have no occupying pieces
because <move> is an empty cell directly adjacent to your last disc
because <moves> are empty cells directly adjacent to your last disc
,
given that <move> lies directly beyond the opposing player's piece
given that <moves> lie directly beyond the opposing player's pieces
neutral
rulebook
second person (you / your)
<moves> are all the valid positions available for me to play my disc right now
,
due to <move> being a vacant cell
due to <moves> being vacant cells
as <move> lies adjacent to my disc and has not been claimed yet
as <moves> lie adjacent to my disc and have not been claimed yet
,
as <move> sits in a position where I can jump over my opponent's piece
as <moves> sit in positions where I can jump over my opponent's pieces
friendly
rulebook
first person (I / my)
<moves> are the squares where you are allowed to place your disc on this turn
,
as no piece currently occupies <move>
as no pieces currently occupy <moves>
as <move> is available and borders a disc that belongs to you
as <moves> are available and border a disc that belongs to you
,
because <move> allows you to hop over your opponent's pieces
because <moves> allow you to hop over your opponent's pieces
patient
educational
second person (you / your)
The player is kindly advised that their disc may be placed upon <moves>
:
considering that <move> has not been placed upon
considering that <moves> have not been placed upon
as <move> is both vacant and contiguous with one of the player's existing discs
as <moves> are both vacant and contiguous with one of the player's existing discs
,
as <move> is situated between the player's disc and the opponent's pieces
as <moves> are situated between the player's disc and the opponent's pieces
patient
formal
third person (the player / their)
<moves> marked as playable this round
:
as <move> is open
as <moves> are open
as <move> neighbors the disc and has no piece on it
as <moves> neighbor the disc and have no pieces on them
;
since <move> is unlocked by a jump over the other player's piece
since <moves> are unlocked by jumps over the other player's pieces
friendly
telegraphic
impersonal or passive (no personal pronouns)
I stand at a critical crossroads, and the only squares I am permitted to conquer with my disc are <moves>
:
considering that <move> holds no occupying presence
considering that <moves> hold no occupying presence
seeing that <move> is an unoccupied cell adjoining the disc I control
seeing that <moves> are unoccupied cells adjoining the disc I control
;
because <move> falls masterfully between my disc and my opponent's piece
because <moves> fall masterfully between my discs and my opponent's pieces
dramatic
educational
first person (I / my)
The player's eligible positions this turn are <moves>
,
since <move> is available
since <moves> are available
as <move> lies adjacent to their disc and remains unclaimed
as <moves> lie adjacent to their disc and remain unclaimed
,
as <move> enables the player to capture the opponent's pieces
as <moves> enable the player to capture the opponent's pieces
authoritative
concise
third person (the player / their)
Allowable board positions for disc: <moves>
,
because <move> has no piece on it
because <moves> have no pieces on them
since <move> is unoccupied and borders the last placed disc
since <moves> are unoccupied and border the last placed disc
;
as an opponent's disc can be jumped from <move>
as opponent's discs can be jumped from <moves>
neutral
telegraphic
impersonal or passive (no personal pronouns)
The rules permit disc placement exclusively on the cells listed as <moves>
:
given that no piece currently occupies <move>
given that no piece currently occupies <moves>
as <move> is an empty cell neighboring the disc placed in the previous turn
as <moves> are empty cells neighboring the disc placed in the previous turn
,
since <move> is reachable by jumping across an opponent disc
since <moves> are reachable by jumping across opponent discs
patient
rulebook
impersonal or passive (no personal pronouns)
My disc belongs at <moves>
—
given that <move> is open
given that <moves> are open
as <move> sits unoccupied and flush against my stone
as <moves> sit unoccupied and flush against my stone
,
as <move> lines up perfectly to overtake my rival's pieces
as <moves> line up perfectly to overtake my rival's pieces
dramatic
concise
first person (I / my)
I'm eyeing <moves> for my next move
,
as <move> is currently vacant
as <moves> are currently vacant
as <move> borders my disc and is still open
as <moves> border my disc and are still open
;
because <move> puts me right over my opponent's disc
because <moves> put me right over my opponent's discs
friendly
telegraphic
first person (I / my)
<moves> represent the legally sanctioned coordinates at which the player must deploy their disc
:
as <move> has been confirmed vacant
as <moves> have been confirmed vacant
on account of <move> being an unoccupied position contiguous to the player's disc
on account of <moves> being unoccupied positions contiguous to the player's disc
;
since <move> enables the player to execute a capture sequence over the opponent's pieces
since <moves> enable the player to execute a capture sequence over the opponent's pieces
dramatic
technical
third person (the player / their)
Your destiny on this board lies in <moves>, so choose wisely
—
given that <move> is an empty void waiting to be filled
given that <moves> are empty voids waiting to be filled
as <move> stands completely open and shares a border with your disc
as <moves> stand completely open and share a border with your disc
,
as <move> lands you right where you can jump your opponent's discs
as <moves> land you right where you can jump your opponent's discs
dramatic
conversational
second person (you / your)
It should be noted that the player may legally place their disc on <moves>
:
considering that <move> has not been placed upon
considering that <moves> have not been placed upon
due to <move> being an empty position that is touching the player's disc
due to <moves> being empty positions that are touching the player's disc
;
as <move> is situated between the player's disc and the opponent's pieces
as <moves> are situated between the player's disc and the opponent's pieces
patient
formal
third person (the player / their)
The board demands a decision — legal ground lies at <moves>
:
given that <move> remains untouched
given that <moves> remain untouched
since <move> — empty, adjacent — flanks the player's disc
since <moves> — empty, adjacent — flank the player's disc
,
because <move> lies on the far side of the opponent's disc
because <moves> lie on the far side of the opponent's discs
dramatic
telegraphic
third person (the player / their)
You are required to place your disc on one of the following eligible cells: <moves>
:
as <move> remains available
as <moves> remain available
since <move> is not taken by any player and is contiguous with your disc
since <moves> are not taken by any player and are contiguous with your disc
;
since <move> enables you to jump across the opposing player's discs
since <moves> enable you to jump across the opposing player's discs
neutral
rulebook
second person (you / your)
I am allowed to place my disc on <moves>
:
as <move> has no piece on it
as <moves> have no pieces on them
since <move> is an open cell neighboring a disc of mine
since <moves> are open cells neighboring a disc of mine
;
since <move> is reachable by jumping over my opponent's pieces
since <moves> are reachable by jumping over my opponent's pieces
neutral
plain-language
first person (I / my)
<moves> are the permissible positions where you may place your disc during this turn
,
seeing as <move> has not yet been claimed
seeing as <moves> have not yet been claimed
due to <move> being an unoccupied square that is connected to your disc
due to <moves> being unoccupied squares that are connected to your disc
,
because <move> permits you to hop over your adversary's pieces
because <moves> permit you to hop over your adversary's pieces
patient
formal
second person (you / your)
<moves> are the cells I'm working with for placing my disc this turn
—
given that <move> is clear right now
given that <moves> are clear right now
as <move> sits right beside my disc and hasn't been claimed by anyone
as <moves> sit right beside my disc and haven't been claimed by anyone
,
because <move> is right where I can clear the other player's disc
because <moves> are right where I can clear the other player's discs
patient
conversational
first person (I / my)
My disc goes to <moves> this turn
—
because <move> has no piece on it
because <moves> have no pieces on them
because <move> is a free cell touching my token
because <moves> are free cells touching my token
;
as <move> bridges my disc and the opponent's piece
as <moves> bridge my discs and the opponent's pieces
friendly
telegraphic
first person (I / my)
<moves> are the permitted positions for disc placement this turn
—
since <move> holds no piece
since <moves> hold no pieces
as <move> remains free and shares a border with the placed disc
as <moves> remain free and share a border with the placed disc
;
given that <move> permits a jump across the opponent's disc
given that <moves> permit jumps across the opponent's discs
authoritative
plain-language
impersonal or passive (no personal pronouns)
<moves> — that's the full list of positions where I'm permitted to place my disc
—
since <move> has no piece on it
since <moves> have no pieces on them
as <move> lies adjacent to my piece and no one has taken it
as <moves> lie adjacent to my piece and no one has taken them
;
since <move> lands me right past my opponent's pieces
since <moves> land me right past my opponent's pieces
authoritative
conversational
first person (I / my)
Understanding the rules, I know that my eligible positions for this turn are <moves>
—
since <move> is still an empty space
since <moves> are still empty spaces
given that <move> is a free space neighboring my previously placed disc
given that <moves> are free spaces neighboring my previously placed disc
,
because the other player's disc is positioned between my piece and <move>
because the other player's discs are positioned between my pieces and <moves>
patient
educational
first person (I / my)
The board cells you can legally occupy this turn are <moves>
—
because <move> is an empty space on the board
because <moves> are empty spaces on the board
because <move> is an empty cell that shares an edge with your last disc
because <moves> are empty cells that share an edge with your last disc
,
because <move> is positioned to leap over the other player's discs
because <moves> are positioned to leap over the other player's discs
neutral
educational
second person (you / your)
It falls upon the player to place their disc within the boundaries of <moves>, the only cells that the rules of engagement shall permit
:
seeing as <move> is an open and unclaimed territory
seeing as <moves> are open and unclaimed territories
inasmuch as <move> has not yet been claimed and is contiguous with the player's disc
inasmuch as <moves> have not yet been claimed and are contiguous with the player's disc
,
given that <move> allows the player to surge past the opponent's defending disc
given that <moves> allow the player to surge past the opponent's defending discs
dramatic
rulebook
third person (the player / their)
By the irrefutable rules of this game, I hereby establish that my disc may only be placed at <moves>
—
for <move> bears no occupying mark
for <moves> bear no occupying mark
on the grounds that <move> is conclusively empty and directly adjoins my disc
on the grounds that <moves> are conclusively empty and directly adjoin my disc
;
because <move> grants me the decisive leap over my adversary's standing pieces
because <moves> grant me the decisive leap over my adversary's standing pieces
dramatic
proof-like
first person (I / my)
<moves> constitute the complete set of valid positions in which I may legally place my disc
—
in that <move> is a free cell
in that <moves> are free cells
on the grounds that <move> touches my disc and is not occupied by any player
on the grounds that <moves> touch my disc and are not occupied by any player
;
given that <move> is situated beyond my opponent's disc within my jumping reach
given that <moves> are situated beyond my opponent's discs within my jumping reach
authoritative
rulebook
first person (I / my)
<moves> constitute the permissible positions in which the player may place their disc during this turn
—
seeing as <move> is an empty cell
seeing as <moves> are empty cells
because <move> shares an edge with the player's disc and has not been occupied
because <moves> share an edge with the player's disc and have not been occupied
,
as <move> constitutes a legal capture path over an opposing disc
as <moves> constitute legal capture paths over opposing discs
authoritative
rulebook
third person (the player / their)
A disc can be placed on any of the following valid cells: <moves>
:
since <move> is still wide open on the board
since <moves> are still wide open on the board
because <move> is a free cell that sits right next to the disc on the board
because <moves> are free cells that sit right next to the disc on the board
;
as <move> sits right before one of the other player's pieces
as <moves> sit right before the other player's pieces
friendly
educational
impersonal or passive (no personal pronouns)
A thorough verification of the board confirms that legal placement is restricted to <moves>
:
as evidenced by <move> holding no occupying piece
as evidenced by <moves> holding no occupying pieces
as it can be demonstrated that <move> is both free and neighboring the last disc placed on the board
as it can be demonstrated that <moves> are both free and neighboring the last disc placed on the board
;
since the path to <move> is cleared through a jump over an opposing piece
since the paths to <moves> are cleared through jumps over opposing pieces
patient
proof-like
impersonal or passive (no personal pronouns)
Legal disc positions determined: <moves>
:
given that <move> is available
given that <moves> are available
because <move> is free and neighboring the disc just placed
because <moves> are free and neighboring the disc just placed
;
as <move> falls within jumping range of opponent's piece
as <moves> fall within jumping range of opponent's pieces
neutral
telegraphic
impersonal or passive (no personal pronouns)
<moves> are the valid positions available for you to play your disc on right now
,
seeing that <move> is a free spot
seeing that <moves> are free spots
given that <move> is neighboring your disc and hasn't been claimed by anyone
given that <moves> are neighboring your disc and haven't been claimed by anyone
;
since <move> falls between your disc and your opponent's pieces
since <moves> fall between your discs and your opponent's pieces
patient
conversational
second person (you / your)
<moves> are the positions the game has bestowed upon the player as their rightful options this turn
,
inasmuch as <move> is entirely free and uncontested
inasmuch as <moves> are entirely free and uncontested
for <move> is a free square neighboring the player's most recent disc
for <moves> are free squares neighboring the player's most recent disc
,
because <move> positions the player directly beyond their rival's disc in a commanding sequence
because <moves> position the player directly beyond their rival's discs in a commanding sequence
dramatic
educational
third person (the player / their)
<moves> — the player holds their disc tight, knowing these are the only places it can go
—
given that <move> remains untouched and unclaimed
given that <moves> remain untouched and unclaimed
as <move> lies dangerously vacant and borders the player's last disc
as <moves> lie dangerously vacant and border the player's last disc
,
seeing as <move> bridges the gap between their piece and the opponent's discs
seeing as <moves> bridge the gap between their piece and the opponent's discs
dramatic
conversational
third person (the player / their)
You may place your disc on <moves>
:
since <move> is a free cell
since <moves> are free cells
given that <move> is an unclaimed cell adjacent to your disc
given that <moves> are unclaimed cells adjacent to your disc
;
because <move> crosses over the other player's disc
because <moves> cross over the other player's discs
neutral
concise
second person (you / your)
I must choose. My destined cells: <moves>
:
— <move> a void, ripe for the taking
— <moves> voids, ripe for the taking
as <move> sits empty and pressed against my piece
as <moves> sit empty and pressed against my piece
,
because <move> lies beyond my foe's captured disc
because <moves> lie beyond my foe's captured disc
dramatic
telegraphic
first person (I / my)
It has been established, beyond all doubt, that the valid cells for disc placement in this turn are <moves>
,
owing to the established emptiness of <move>
owing to the established emptiness of <moves>
as conclusively demonstrated by the vacancy of <move> and its contiguity with the existing disc
as conclusively demonstrated by the vacancy of <moves> and their contiguity with the existing disc
;
owing to the fact that <move> is verified to land beyond the contested disc of the adversary
owing to the fact that <moves> are verified to land beyond the contested discs of the adversary
dramatic
proof-like
impersonal or passive (no personal pronouns)
I am looking at placing my next disc on <moves>
—
as <move> is not taken
as <moves> are not taken
because <move> is open and directly adjacent to my last placed disc
because <moves> are open and directly adjacent to my last placed disc
,
as <move> is positioned to jump over my opponent's pieces
as <moves> are positioned to jump over my opponent's pieces
neutral
commentary
first person (I / my)
The rules of the game decree that a disc must be placed upon one of <moves>
,
given that <move> remains unoccupied on the board
given that <moves> remain unoccupied on the board
by virtue of <move> being an uncontested cell that borders the previously dropped disc
by virtue of <moves> being uncontested cells that border the previously dropped disc
,
given that <move> is set between two discs, making a capture unavoidable
given that <moves> are set between discs, making captures unavoidable
dramatic
educational
impersonal or passive (no personal pronouns)
You are permitted to place your disc on <moves>
,
since <move> is unoccupied
since <moves> are unoccupied
as <move> borders your current disc and remains available to play
as <moves> border your current disc and remain available to play
;
since <move> allows you to leap over your opponent's pieces
since <moves> allow you to leap over your opponent's pieces
neutral
commentary
second person (you / your)
Your only options right now are <moves>
,
given that <move> is wide open
given that <moves> are wide open
as <move> is still unclaimed and neighbors the disc you own
as <moves> are still unclaimed and neighbor the disc you own
,
as <move> lines up perfectly for you to clear your opponent's disc
as <moves> line up perfectly for you to clear your opponent's discs
dramatic
plain-language
second person (you / your)
<moves>: your only permitted moves
—
<move> being an open cell
<moves> being open cells
since <move> borders your disc and remains unclaimed
since <moves> border your disc and remain unclaimed
,
as <move> clears a path over your rival's discs
as <moves> clear a path over your rival's discs
authoritative
telegraphic
second person (you / your)
<moves> are the critical positions I am legally sanctioned to occupy with my disc
—
due to the absence of any piece on <move>
due to the absence of any pieces on <moves>
as <move> constitutes a vacant node in immediate contact with my disc
as <moves> constitute vacant nodes in immediate contact with my disc
,
because <move> intercepts the critical diagonal between my disc and the opponent's piece
because <moves> intercept the critical diagonals between my disc and the opponent's pieces
dramatic
technical
first person (I / my)
<moves> constitute the full set of cells available for me to place my disc on this turn
:
given that <move> is unoccupied
given that <moves> are unoccupied
as <move> is an empty cell that is adjacent to one of my pieces on the board
as <moves> are empty cells that are adjacent to one of my pieces on the board
,
as <move> is accessible to me by leaping across my opponent's discs
as <moves> are accessible to me by leaping across my opponent's discs
patient
rulebook
first person (I / my)
<moves> are the legal moves I'm working with this turn
,
since <move> happens to be unoccupied
since <moves> happen to be unoccupied
given how <move> is neighboring my piece and completely unoccupied
given how <moves> are neighboring my piece and completely unoccupied
,
because <move> is reachable by hopping straight over the other player's piece
because <moves> are reachable by hopping straight over the other player's pieces
friendly
commentary
first person (I / my)
your playable squares this turn: <moves>
—
given that <move> is available
given that <moves> are available
given that <move> neighbors your disc and remains empty
given that <moves> neighbor your disc and remain empty
,
because <move> is reachable by jumping the other player's pieces
because <moves> are reachable by jumping the other player's pieces
neutral
telegraphic
second person (you / your)
<moves> show me exactly where I am permitted to drop my disc on the board right now
—
considering that <move> is a free position
considering that <moves> are free positions
given that <move> is a free space neighboring my previously placed disc
given that <moves> are free spaces neighboring my previously placed disc
;
as <move> is a valid jump over one of my opponent's pieces
as <moves> are valid jumps over my opponent's pieces
patient
educational
first person (I / my)
<moves> are the cells where you can place your disc this turn
,
seeing that <move> is open
seeing that <moves> are open
since <move> is unoccupied and borders your disc
since <moves> are unoccupied and border your disc
;
because <move> lets you hop over your opponent's pieces
because <moves> let you hop over your opponent's pieces
patient
concise
second person (you / your)
The player's eligible positions this turn are <moves>
,
considering that <move> is not taken
considering that <moves> are not taken
as <move> is both empty and directly connected to the player's disc
as <moves> are both empty and directly connected to the player's disc
;
because <move> lands beyond the opponent's disc in the player's trajectory
because <moves> land beyond the opponent's discs in the player's trajectory
authoritative
concise
third person (the player / their)
The player's next move is bound to <moves>
:
given that <move> is open
given that <moves> are open
because <move> is an empty cell adjoining the player's disc
because <moves> are empty cells adjoining the player's disc
,
as <move> sits between their disc and the enemy's
as <moves> sit between their disc and the enemy's
dramatic
concise
third person (the player / their)
<moves> are the positions on the board where I'm allowed to place my disc this turn
,
seeing that <move> is a free spot
seeing that <moves> are free spots
because <move> is adjacent to where I last placed and nobody is there yet
because <moves> are adjacent to where I last placed and nobody is there yet
,
because <move> opens up a way for me to go over the opponent's piece
because <moves> open up a way for me to go over the opponent's pieces
patient
conversational
first person (I / my)
<moves> are the coordinates that the player's disc may legally occupy in this turn
—
given the availability of <move>
given the availability of <moves>
as <move> is contiguous with the player's disc and currently holds no piece
as <moves> are contiguous with the player's disc and currently hold no piece
;
because <move> positions the player's disc directly beyond the opponent's piece
because <moves> position the player's discs directly beyond the opponent's pieces
patient
technical
third person (the player / their)
<moves> represent the only valid positions available
,
seeing that <move> is open
seeing that <moves> are open
because <move> is open and in direct contact with the current disc
because <moves> are open and in direct contact with the current disc
,
as <move> allows for a capture over the opponent's disc
as <moves> allow for captures over the opponent's discs
authoritative
concise
impersonal or passive (no personal pronouns)
<moves> marked as valid for current move
:
because <move> has no piece on it
because <moves> have no pieces on them
given that <move> is vacant and directly connected to the active disc
given that <moves> are vacant and directly connected to the active disc
,
given an opponent's disc is reachable through <move>
given opponent's discs are reachable through <moves>
neutral
telegraphic
impersonal or passive (no personal pronouns)
You are allowed to place your disc on <moves> during this turn
:
since <move> is an empty space
since <moves> are empty spaces
as <move> is a free cell that lies directly beside one of your discs
as <moves> are free cells that lie directly beside one of your discs
;
since <move> lets you hop across the other player's discs
since <moves> let you hop across the other player's discs
friendly
rulebook
second person (you / your)
<moves> are the sacred coordinates where I alone hold the power to make my decisive mark this turn
:
seeing that <move> has yet to be seized by any force
seeing that <moves> have yet to be seized by any force
on account of <move> being unoccupied and perfectly adjacent to my last placed disc
on account of <moves> being unoccupied and perfectly adjacent to my last placed disc
;
since <move> traces a decisive path that clears my opponent's disc
since <moves> trace a decisive path that clears my opponent's discs
dramatic
educational
first person (I / my)
The set of legal placement positions for this turn is <moves>
—
as <move> contains no piece
as <moves> contain no pieces
owing to <move> satisfying the conditions of vacancy and adjacency to the last disc
owing to <moves> satisfying the conditions of vacancy and adjacency to the last disc
,
because <move> allows a jump over the opponent's disc
because <moves> allow a jump over the opponent's discs
neutral
technical
impersonal or passive (no personal pronouns)
<moves> are the available positions for disc placement
:
because <move> is an empty cell
because <moves> are empty cells
due to <move> being open and touching the disc in play
due to <moves> being open and touching the disc in play
;
given an opponent's disc is reachable through <move>
given opponent's discs are reachable through <moves>
neutral
telegraphic
impersonal or passive (no personal pronouns)
The board cells the player can choose from this turn are <moves>
—
as <move> remains open
as <moves> remain open
because <move> neighbours the player's disc and remains unclaimed
because <moves> neighbour the player's disc and remain unclaimed
,
given that <move> is positioned past the opponent's disc on the player's route
given that <moves> are positioned past the opponent's discs on the player's route
authoritative
plain-language
third person (the player / their)
The eligible cells for disc placement in this turn are <moves>
,
on account of <move> being unoccupied
on account of <moves> being unoccupied
inasmuch as <move> remains unclaimed and is positioned adjacent to the placed disc
inasmuch as <moves> remain unclaimed and are positioned adjacent to the placed disc
,
since <move> falls within valid jumping range of an opponent's disc
since <moves> fall within valid jumping range of opponent discs
authoritative
rulebook
impersonal or passive (no personal pronouns)
<moves> are the positions the board has deemed worthy of receiving the player's disc in this momentous turn
—
in light of <move> being wholly uncontested
in light of <moves> being wholly uncontested
since <move> is both unoccupied and directly neighboring the player's disc
since <moves> are both unoccupied and directly neighboring the player's disc
;
because <move> permits the player to traverse beyond the opposing disc
because <moves> permit the player to traverse beyond the opposing discs
dramatic
formal
third person (the player / their)
I have carefully identified that the technically valid placement coordinates for my disc are <moves>
—
seeing that <move> is not occupied
seeing that <moves> are not occupied
seeing that <move> is not yet taken and is touching my disc on the grid
seeing that <moves> are not yet taken and are touching my disc on the grid
;
as <move> is accessible through a sequential hop over the other player's pieces
as <moves> are accessible through a sequential hop over the other player's pieces
patient
technical
first person (I / my)
Pursuant to the current board state, the player retains the tactical right to commit their disc to <moves>
,
due to the absence of any piece on <move>
due to the absence of any pieces on <moves>
due to <move> being an uncontested cell sharing a boundary with the player's disc
due to <moves> being uncontested cells sharing a boundary with the player's disc
;
since <move> represents a viable jump vector intersecting the opponent's critically placed piece
since <moves> represent viable jump vectors intersecting the opponent's critically placed pieces
dramatic
technical
third person (the player / their)
The player can expand their territory by placing their disc on one of these legal cells: <moves>
:
because <move> is still available to play
because <moves> are still available to play
given that <move> touches the player's last placed disc and remains free to use
given that <moves> touch the player's last placed disc and remain free to use
;
since <move> allows the player to leap over their opponent's pieces
since <moves> allow the player to leap over their opponent's pieces
friendly
educational
third person (the player / their)
<moves> are the cells that have been identified as legally acceptable for the next move
—
considering that <move> has not been placed upon
considering that <moves> have not been placed upon
on account of <move> being an open cell neighbouring the disc that was last positioned
on account of <moves> being open cells neighbouring the disc that was last positioned
,
given that <move> allows for the capture of the opponent's disc by jumping over it
<moves> allow for the capture of the opponent's discs by jumping over them
patient
formal
impersonal or passive (no personal pronouns)
<moves> are where my disc can legally land this turn
,
given that nothing is placed on <move>
given that nothing is placed on <moves>
as <move> touches my placed disc and is not taken by anyone
as <moves> touch my placed disc and are not taken by anyone
,
because <move> is a valid jump over the other player's discs
because <moves> are valid jumps over the other player's discs
neutral
conversational
first person (I / my)
<moves> are the squares I must confine my move to this turn
:
due to <move> being an available position
due to <moves> being available positions
since <move> stands empty and is a direct neighbor of my placed disc
since <moves> stand empty and are direct neighbors of my placed disc
;
since <move> falls directly in my jumping path over the enemy's discs
since <moves> fall directly in my jumping path over the enemy's discs
authoritative
commentary
first person (I / my)
<moves> represent the permissible positions where I may place my disc this turn
:
inasmuch as <move> is currently free
inasmuch as <moves> are currently free
given that <move> borders my last placed disc and remains unclaimed
given that <moves> border my last placed disc and remain unclaimed
;
as <move> permits me to jump over my opponent's pieces
as <moves> permit me to jump over my opponent's pieces
neutral
formal
first person (I / my)
<moves> are the board positions currently available for your disc placement
:
as <move> remains vacant
as <moves> remain vacant
since <move> has not been claimed and is located next to your disc on the board
since <moves> have not been claimed and are located next to your disc on the board
,
since <move> allows you to leap over your opponent's pieces
since <moves> allow you to leap over your opponent's pieces
neutral
formal
second person (you / your)
<moves> constitute the set of valid moves available to you
:
because <move> remains available
because <moves> remain available
because <move> is an unoccupied cell contiguous to your disc
because <moves> are unoccupied cells contiguous to your disc
,
because <move> enables a jump sequence across your opponent's discs
because <moves> enable a jump sequence across your opponent's discs
neutral
technical
second person (you / your)
Strike decisively — your legal cells are <moves>
:
with <move> still free
with <moves> still free
since <move> remains empty and shares a border with your disc
since <moves> remain empty and share a border with your disc
,
since <move> allows you to overpower your opponent's disc
since <moves> allow you to overpower your opponent's discs
dramatic
concise
second person (you / your)
<moves> is where I get to put my disc right now
:
as <move> has not been taken yet
as <moves> have not been taken yet
because <move> is empty and connects directly to where I already have a disc
because <moves> are empty and connect directly to where I already have a disc
;
as <move> is accessible by hopping over the pieces in between
as <moves> are accessible by hopping over the pieces in between
friendly
plain-language
first person (I / my)
Disc placement is restricted to <moves>
,
due to <move> being unclaimed
due to <moves> being unclaimed
due to <move> being unclaimed and neighboring the active disc
due to <moves> being unclaimed and neighboring the active disc
;
as <move> allows for a capture over the opponent's disc
as <moves> allow for captures over the opponent's discs
authoritative
concise
impersonal or passive (no personal pronouns)
The player's available moves for disc placement this turn are <moves>
,
given the availability of <move> as an empty square
given the availability of <moves> as empty squares
as <move> shares a border with the player's disc and has not yet been claimed by any player
as <moves> share a border with the player's disc and have not yet been claimed by any player
;
as <move> is positioned just beyond the opponent's piece in the player's path
as <moves> are positioned just beyond the opponent's pieces in the player's path
friendly
technical
third person (the player / their)
<moves> represent the legal positions I can target with my next disc
—
seeing as <move> is an open slot on the grid
seeing as <moves> are open slots on the grid
since <move> lies adjacent to my disc and is still available
since <moves> lie adjacent to my disc and are still available
;
because there is an opponent's disc between my piece and <move> that I can jump over
because there are opponent's discs between my pieces and <moves> that I can jump over
friendly
technical
first person (I / my)
Please be informed that the eligible board positions available to you are <moves>
,
inasmuch as <move> presents itself as an unoccupied space
inasmuch as <moves> present themselves as unoccupied spaces
on account of <move> being vacant and in direct contact with your disc
on account of <moves> being vacant and in direct contact with your disc
,
because <move> falls within a sequence that passes over the opposing player's pieces
because <moves> fall within a sequence that passes over the opposing player's pieces
patient
formal
second person (you / your)