valid_moves stringlengths 22 144 | sep_1 stringclasses 3
values | reason_free_singular stringclasses 351
values | reason_free_plural stringclasses 355
values | reason_free_adj_singular stringlengths 36 116 | reason_free_adj_plural stringlengths 36 118 | sep_2 stringclasses 2
values | reason_jump_singular stringlengths 35 112 | reason_jump_plural stringlengths 36 113 | tone stringclasses 5
values | style stringclasses 10
values | person stringclasses 4
values |
|---|---|---|---|---|---|---|---|---|---|---|---|
<moves> are the cells formally recognized as valid for the current disc placement | , | inasmuch as <move> is an open cell | inasmuch as <moves> are open cells | in light of <move> being an unoccupied position immediately adjacent to the current disc | in light of <moves> being unoccupied positions immediately adjacent to the current disc | , | as <move> is positioned to execute a jump over an adversarial disc | as <moves> are positioned to execute jumps over adversarial discs | authoritative | formal | impersonal or passive (no personal pronouns) |
<moves> are the spots on the board where you can make your move | : | as <move> is an unclaimed spot | as <moves> are unclaimed spots | as <move> is an available cell that's touching your disc | as <moves> are available cells that are touching your disc | ; | since <move> lands you just right to go over the other player's pieces | since <moves> land you just right to go over the other player's pieces | friendly | conversational | second person (you / your) |
<moves> stands as the only positions upon which you are permitted to place your disc, as established by the rules governing this turn | , | on the grounds that <move> is void of any claim | on the grounds that <moves> are void of any claim | since <move> stands unoccupied and directly borders your most recently placed disc | since <moves> stand unoccupied and directly border your most recently placed disc | , | as <move> is proven to bridge the gap between your disc and your adversary's | as <moves> are proven to bridge the gap between your disc and your adversary's | dramatic | proof-like | second person (you / your) |
The fate of the board hangs in the balance as the player eyes their only options: <moves> | , | since <move> is there for the taking | since <moves> are there for the taking | for <move> remains uncontested and right beside their disc | for <moves> remain uncontested and right beside their disc | , | since <move> enables the player to audaciously fly over the challenger's discs | since <moves> enable the player to audaciously fly over the challenger's discs | dramatic | commentary | third person (the player / their) |
<moves> are the positions on the board where you're allowed to place your next disc | , | as <move> has not been claimed yet | as <moves> have not been claimed yet | since <move> is unoccupied and shares a border with your most recent disc | since <moves> are unoccupied and share a border with your most recent disc | ; | because <move> puts you in a position to jump over your opponent's piece | because <moves> put you in a position to jump over your opponent's pieces | friendly | educational | second person (you / your) |
<moves> are the only cells where the player can legally move this turn | , | as <move> is currently free to use | as <moves> are currently free to use | seeing as <move> touches the player's disc and remains open for placement | seeing as <moves> touch the player's disc and remain open for placement | , | as <move> is positioned directly beyond one of the other player's pieces | as <moves> are positioned directly beyond one of the other player's pieces | friendly | rulebook | third person (the player / their) |
<moves> are the cells that satisfy the placement rules this turn | : | on account of <move> being an open cell | on account of <moves> being open cells | since <move> is found to be both unoccupied and contiguous to the placed disc | since <moves> are found to be both unoccupied and contiguous to the placed disc | ; | given that <move> allows for the capture of the opponent's disc by jumping over it | given that <moves> allow for the capture of the opponent's discs by jumping over them | neutral | formal | impersonal or passive (no personal pronouns) |
<moves> are where I can make my next move on the board | — | on account of <move> being clear | on account of <moves> being clear | as <move> is a vacant cell that neighbors my placed disc | as <moves> are vacant cells that neighbor my placed disc | ; | because <move> enables me to hop over the opposing discs | because <moves> enable me to hop over the opposing discs | authoritative | plain-language | first person (I / my) |
My valid disc positions this turn: <moves> | — | <move> presenting no obstruction | <moves> presenting no obstruction | seeing that <move> is free and directly neighboring my piece | seeing that <moves> are free and directly neighboring my piece | , | as <move> spans the gap to vault their piece | as <moves> span the gap to vault their pieces | authoritative | telegraphic | first person (I / my) |
<moves> are the spots where the player can legally place their disc this turn | — | as <move> is a free cell waiting to be taken | as <moves> are free cells waiting to be taken | given that <move> lies next to their disc and has not yet been taken by either player | given that <moves> lie next to their disc and have not yet been taken by either player | , | since <move> is accessible through a jump over the opposing player's piece | since <moves> are accessible through jumps over the opposing player's pieces | friendly | educational | third person (the player / their) |
The board positions to which you are legally bound to place your disc are <moves> | — | due to <move> being currently unoccupied | due to <moves> being currently unoccupied | seeing as <move> is an unoccupied cell adjacent to your last disc | seeing as <moves> are unoccupied cells adjacent to your last disc | ; | as <move> affords you the opportunity to bypass your adversary's discs | as <moves> afford you the opportunity to bypass your adversary's discs | authoritative | formal | second person (you / your) |
<moves> mark the positions where a disc can be dropped this turn | , | as <move> is currently unoccupied | as <moves> are currently unoccupied | given that <move> is not taken and is directly connected to the current disc | given that <moves> are not taken and are directly connected to the current disc | , | since a jump over the opponent's pieces is made possible by <move> | since a jump over the opponent's pieces is made possible by <moves> | patient | plain-language | impersonal or passive (no personal pronouns) |
<moves> are the only cells where you can legally place your disc this turn | — | seeing that <move> has no piece on it | seeing that <moves> have no pieces on them | given that <move> is not occupied and lies right next to your piece | given that <moves> are not occupied and lie right next to your piece | ; | since <move> allows you to jump your rival's discs | since <moves> allow you to jump your rival's discs | authoritative | plain-language | second person (you / your) |
The player's available moves this turn are <moves> | , | as <move> is available | as <moves> are available | since <move> is directly connected to their disc and not yet taken | since <moves> are directly connected to their disc and not yet taken | , | since <move> lies in a path that crosses the opponent's pieces | since <moves> lie in a path that crosses the opponent's pieces | neutral | concise | third person (the player / their) |
Your playable squares right now: <moves> | : | considering <move> is untaken | considering <moves> are untaken | since <move> neighbors your disc and remains open | since <moves> neighbor your disc and remain open | ; | because <move> gives you a clear leap over their disc | because <moves> give you clear leaps over their discs | patient | telegraphic | second person (you / your) |
Your disc may be placed on any of the following cells: <moves> | , | since <move> has not been claimed | since <moves> have not been claimed | as <move> has no occupying disc and is connected to your last placed piece | as <moves> have no occupying disc and are connected to your last placed piece | , | because <move> enables a jump sequence across your opponent's discs | because <moves> enable a jump sequence across your opponent's discs | neutral | technical | second person (you / your) |
<moves> define the exact coordinates where I am permitted to place my disc in accordance with the rules | , | due to <move> being an open cell | due to <moves> being open cells | as <move> remains empty and is positioned immediately next to my placed disc | as <moves> remain empty and are positioned immediately next to my placed disc | ; | given that <move> falls along the jump trajectory over the other player's discs | given that <moves> fall along the jump trajectory over the other player's discs | patient | technical | first person (I / my) |
Looking at the board, I can see that my available moves this turn are limited to <moves> | — | seeing that <move> has not yet been claimed | seeing that <moves> have not yet been claimed | since <move> is reachable from my disc and still free for me to use | since <moves> are reachable from my disc and still free for me to use | ; | since <move> allows me to leap over the opponent's pieces | since <moves> allow me to leap over the opponent's pieces | patient | educational | first person (I / my) |
<moves> stand as the sanctioned positions upon which a disc may be ceremoniously placed | , | as <move> remains void of any presence | as <moves> remain void of any presence | as <move> has been found vacant and in direct contact with the last disc on the board | as <moves> have been found vacant and in direct contact with the last disc on the board | , | by virtue of <move> affording the decisive opportunity to leap over an opposing disc | by virtue of <moves> affording the decisive opportunity to leap over opposing discs | dramatic | formal | impersonal or passive (no personal pronouns) |
<moves> define the allowable positions into which the player may insert their disc this turn | : | because <move> remains available | because <moves> remain available | given that <move> is both free and contiguous to the player's disc | given that <moves> are both free and contiguous to the player's disc | , | since <move> results in the player's piece landing beyond the opponent's disc | since <moves> result in the player's piece landing beyond the opponent's discs | neutral | technical | third person (the player / their) |
<moves> represent the legal positions available for your disc this turn | , | since <move> is not blocked | since <moves> are not blocked | since <move> is not taken by any player and is contiguous with your disc | since <moves> are not taken by any player and are contiguous with your disc | ; | as <move> follows a straight line across your opponent's disc | as <moves> follow a straight line across your opponent's discs | neutral | rulebook | second person (you / your) |
The player must grasp this defining moment carefully, for their disc is bound by law to <moves> | , | for <move> lies barren and ready to be conquered | for <moves> lie barren and ready to be conquered | owing to the fact that <move> borders their disc and has yet to be claimed | owing to the fact that <moves> border their disc and have yet to be claimed | ; | since <move> represents the landing point after the player's disc soars over their rival's piece | since <moves> represent the landing points after the player's disc soars over their rival's pieces | dramatic | educational | third person (the player / their) |
<moves> denote the cells where you are duly authorized to position your disc this turn | — | inasmuch as <move> presents itself as an unoccupied space | inasmuch as <moves> present themselves as unoccupied spaces | owing to the fact that <move> is both free and contiguous with your placed disc | owing to the fact that <moves> are both free and contiguous with your placed disc | ; | given that <move> is positioned between your disc and your opponent's pieces | given that <moves> are positioned between your disc and your opponent's pieces | patient | formal | second person (you / your) |
<moves> constitute the complete set of valid moves available for the current turn | , | because <move> is an open cell | because <moves> are open cells | as <move> is not yet occupied and is connected to the last disc by adjacency | as <moves> are not yet occupied and are connected to the last disc by adjacency | ; | as <move> is positioned to leap over the opposing pieces | as <moves> are positioned to leap over the opposing pieces | neutral | educational | impersonal or passive (no personal pronouns) |
Next disc can go to <moves> | , | given that <move> is available | given that <moves> are available | because <move> lies next to the disc and is still available | because <moves> lie next to the disc and are still available | , | since <move> is unlocked by a jump over the other player's piece | since <moves> are unlocked by jumps over the other player's pieces | friendly | telegraphic | impersonal or passive (no personal pronouns) |
In this pivotal moment, the board demands that you place your disc on <moves> | , | inasmuch as <move> is entirely free and uncontested | inasmuch as <moves> are entirely free and uncontested | due to <move> being both unoccupied and directly bordering a disc you have already claimed | due to <moves> being both unoccupied and directly bordering a disc you have already claimed | , | since <move> opens a corridor between your disc and your opponent's pieces, ripe for the taking | since <moves> open a corridor between your discs and your opponent's pieces, ripe for the taking | dramatic | educational | second person (you / your) |
You have the option to place your disc on <moves> | — | as <move> remains empty | as <moves> remain empty | given that <move> is adjacent to your disc and not yet taken | given that <moves> are adjacent to your disc and not yet taken | , | because <move> is accessible through a jump over the other player's piece | because <moves> are accessible through jumps over the other player's pieces | patient | concise | second person (you / your) |
<moves> constitute the player's legal moves this turn | : | as <move> is unoccupied | as <moves> are unoccupied | given that <move> is contiguous with the player's disc and unclaimed | given that <moves> are contiguous with the player's disc and unclaimed | ; | since <move> requires the player to jump over the opponent's disc | since <moves> require the player to jump over the opponent's discs | authoritative | concise | third person (the player / their) |
Valid placement cells for this turn are <moves> | — | as <move> remains vacant | as <moves> remain vacant | since <move> has not been taken and lies beside the current disc | since <moves> have not been taken and lie beside the current disc | , | as <move> can be reached by leaping over an opposing piece | as <moves> can be reached by leaping over opposing pieces | neutral | concise | impersonal or passive (no personal pronouns) |
The cells eligible for disc placement on this turn are <moves> | — | because <move> is open for placement | because <moves> are open for placement | as <move> happens to be both empty and directly neighboring the last disc placed on the board | as <moves> happen to be both empty and directly neighboring the last disc placed on the board | , | since <move> lies on the other side of the opponent's disc | since <moves> lie on the other side of the opponent's discs | friendly | rulebook | impersonal or passive (no personal pronouns) |
The player has the option to place their disc at <moves> | : | as <move> has no piece on it | as <moves> have no pieces on them | given that <move> is adjacent to the player's disc and the cell is empty | given that <moves> are adjacent to the player's disc and the cells are empty | ; | as <move> enables the player to leap over their opponent's pieces | as <moves> enable the player to leap over their opponent's pieces | neutral | conversational | third person (the player / their) |
<moves> define the allowable positions into which the player may insert their disc this turn | , | since no piece occupies <move> | since no pieces occupy <moves> | as <move> is an unclaimed cell in direct contact with the player's disc | as <moves> are unclaimed cells in direct contact with the player's disc | , | as <move> corresponds to a trajectory that passes over the opponent's piece | as <moves> correspond to trajectories that pass over the opponent's pieces | neutral | technical | third person (the player / their) |
The player may place their disc on <moves> | : | as no piece occupies <move> | as no pieces occupy <moves> | since <move> is unoccupied and borders the player's disc | since <moves> are unoccupied and border the player's disc | , | as <move> is positioned to skip over the opponent's pieces | as <moves> are positioned to skip over the opponent's pieces | neutral | concise | third person (the player / their) |
The next disc must be placed on one of <moves> | — | given that <move> is unoccupied | given that <moves> are unoccupied | since <move> is an empty cell adjacent to the current disc | since <moves> are empty cells adjacent to the current disc | ; | given that <move> permits a jump across the opponent's disc | given that <moves> permit jumps across the opponent's discs | authoritative | plain-language | impersonal or passive (no personal pronouns) |
<moves> indicate where disc placement is permitted according to the rules | : | because <move> is an empty square | because <moves> are empty squares | due to <move> being unoccupied and connected to the active disc | due to <moves> being unoccupied and connected to the active disc | ; | as <move> involves skipping over the other player's pieces | as <moves> involve skipping over the other player's pieces | neutral | commentary | impersonal or passive (no personal pronouns) |
the player can take their time and choose from the following valid cells: <moves> | , | given that <move> is clear right now | given that <moves> are clear right now | since <move> is an unoccupied spot that is adjacent to one of their discs | since <moves> are unoccupied spots that are adjacent to one of their discs | ; | because the player can use <move> to leap over the other player's discs | because the player can use <moves> to leap over the other player's discs | patient | conversational | third person (the player / their) |
<moves> are the only squares where the player may strike and shift the tides of this contest | , | because <move> sits abandoned and unchallenged | because <moves> sit abandoned and unchallenged | since <move> remains open and shares an edge with their disc | since <moves> remain open and share an edge with their disc | ; | given that <move> lies perfectly along the path cutting straight through the opponent's discs | given that <moves> lie perfectly along the path cutting straight through the opponent's discs | dramatic | commentary | third person (the player / their) |
The tension is palpable as the player realizes their legal placements are limited to <moves> | , | as <move> stands completely uncontested | as <moves> stand completely uncontested | for <move> is untouched territory lying right against their piece | for <moves> are untouched territory lying right against their piece | ; | because <move> places the player in a spectacular jumping position over the rival's discs | because <moves> place the player in a spectacular jumping position over the rival's discs | dramatic | commentary | third person (the player / their) |
On this turn, the board is inviting the player to explore their options at <moves> | , | because <move> has not been taken by anyone | because <moves> have not been taken by anyone | as <move> is a neighboring cell of the player's disc and is still unoccupied | as <moves> are neighboring cells of the player's disc and are still unoccupied | , | since the player's disc and the opponent's piece are lined up perfectly with <move> | since the player's disc and the opponent's pieces are lined up perfectly with <moves> | friendly | educational | third person (the player / their) |
<moves> are the spots where the player can legally place their disc this turn | — | since <move> is an open spot on the board | since <moves> are open spots on the board | because <move> sits right next to the player's disc and has not been claimed by anyone yet | because <moves> sit right next to the player's disc and have not been claimed by anyone yet | ; | since <move> enables the player to skip over their rival's disc | since <moves> enable the player to skip over their rival's discs | friendly | educational | third person (the player / their) |
Allowable cells for your next disc: <moves> | — | as <move> is unoccupied | as <moves> are unoccupied | as <move> sits adjacent to your disc and is unoccupied | as <moves> sit adjacent to your disc and are unoccupied | ; | since <move> sits between your disc and your opponent's pieces | since <moves> sit between your disc and your opponent's pieces | authoritative | telegraphic | second person (you / your) |
<moves> are the permissible positions where you may place your disc during this turn | , | seeing as <move> has not yet been claimed | seeing as <moves> have not yet been claimed | since <move> is an empty cell that neighbours your current disc position | since <moves> are empty cells that neighbour your current disc position | , | because <move> permits you to hop over your adversary's pieces | because <moves> permit you to hop over your adversary's pieces | patient | formal | second person (you / your) |
<moves> are the squares that satisfy the conditions for a legal move by the player | — | seeing that <move> is currently vacant | seeing that <moves> are currently vacant | because <move> touches the player's disc and has not yet been taken by either side | because <moves> touch the player's disc and have not yet been taken by either side | ; | since <move> opens up a clear hop over the opposing player's pieces | since <moves> open up a clear hop over the opposing player's pieces | friendly | proof-like | third person (the player / their) |
According to the current board state, valid placement positions are <moves> | , | given that <move> is unoccupied | given that <moves> are unoccupied | given the condition that <move> is an empty position touching the placed disc | given the condition that <moves> are empty positions touching the placed disc | , | due to <move> being situated beyond an opponent's disc, making a capture possible | due to <moves> being situated beyond the opponent's discs, making captures possible | neutral | formal | impersonal or passive (no personal pronouns) |
You stand at the crossroads of victory and defeat, with your only legal options being <moves> | , | as <move> stands completely uncontested | as <moves> stand completely uncontested | due to <move> being empty and right on the edge of your disc | due to <moves> being empty and right on the edge of your disc | ; | because <move> lets you leap over your rival's pieces in a single bold strike | because <moves> let you leap over your rival's pieces in a series of bold strikes | dramatic | commentary | second person (you / your) |
<moves> define the boundaries of my valid disc placements in this turn | : | due to <move> being vacant | due to <moves> being vacant | seeing that <move> touches my disc and is not yet occupied by any player | seeing that <moves> touch my disc and are not yet occupied by any player | , | because <move> allows me to leap over my opponent's pieces | because <moves> allow me to leap over my opponent's pieces | authoritative | educational | first person (I / my) |
Every eye is on you now, and your disc may only land on <moves> | — | with <move> presenting itself as a glaring void | with <moves> presenting themselves as glaring voids | due to <move> being empty and right on the edge of your disc | due to <moves> being empty and right on the edge of your disc | ; | as <move> stands as your gateway to clearing your challenger's piece in spectacular fashion | as <moves> stand as your gateways to clearing your challenger's pieces in spectacular fashion | dramatic | commentary | second person (you / your) |
<moves> are the spots where you can place your disc | — | because <move> has no piece on it | because <moves> have no pieces on them | as <move> is unoccupied and adjacent to your disc | as <moves> are unoccupied and adjacent to your disc | , | because <move> gives you a chance to leap over their pieces | because <moves> give you a chance to leap over their pieces | friendly | concise | second person (you / your) |
Looking at the board, I can see that my available moves this turn are limited to <moves> | , | since <move> is vacant on the board | since <moves> are vacant on the board | since <move> is an empty cell that shares an edge with my last disc | since <moves> are empty cells that share an edge with my last disc | ; | as <move> can be reached by hopping over the other player's disc | as <moves> can be reached by hopping over the other player's discs | patient | educational | first person (I / my) |
To make a legal move in this turn, I need to place my disc on one of <moves> | — | given that <move> has not been taken | given that <moves> have not been taken | since <move> is adjacent to my disc and no one has placed there yet | since <moves> are adjacent to my disc and no one has placed there yet | ; | as <move> sits just beyond one of the other player's discs from mine | as <moves> sit just beyond the other player's discs from mine | patient | educational | first person (I / my) |
<moves> are the coordinates you can select to place your disc during this turn | , | as no piece occupies <move> | as no pieces occupy <moves> | because <move> touches your disc and remains available for placement | because <moves> touch your disc and remain available for placement | ; | as <move> enables you to jump over your adversary's pieces | as <moves> enable you to jump over your adversary's pieces | neutral | educational | second person (you / your) |
<moves> represent the only positions where the player may legally place their disc this turn | — | with <move> currently unclaimed | with <moves> currently unclaimed | because <move> sits right next to their piece and has not been taken yet | because <moves> sit right next to their piece and have not been taken yet | , | since <move> allows the player to leap over their opponent's pieces | since <moves> allow the player to leap over their opponent's pieces | authoritative | conversational | third person (the player / their) |
<moves> are the positions I can choose from for my next move | — | given that <move> is available | given that <moves> are available | since <move> is open and touches a disc I already placed | since <moves> are open and touch a disc I already placed | , | since <move> allows me to jump across the opponent's discs | since <moves> allow me to jump across the opponent's discs | patient | plain-language | first person (I / my) |
<moves> represent the only positions where I am permitted to place my disc this turn | — | on account of <move> being unoccupied | on account of <moves> being unoccupied | as <move> is unoccupied and shares an edge with my most recently placed disc | as <moves> are unoccupied and share an edge with my most recently placed disc | ; | because <move> is reachable by vaulting over my opponent's piece | because <moves> are reachable by vaulting over my opponent's pieces | authoritative | rulebook | first person (I / my) |
<moves> indicate the cells where the player is welcome to place their disc | — | since <move> is an empty space | since <moves> are empty spaces | because <move> lies directly next to one of the player's pieces and has not yet been claimed | because <moves> lie directly next to one of the player's pieces and have not yet been claimed | , | since <move> lets the player hop across an opposing disc | since <moves> let the player hop across an opposing disc | friendly | rulebook | third person (the player / their) |
The board demands that I place my disc in <moves> | — | as <move> has not yet been seized | as <moves> have not yet been seized | since no one has claimed <move> and it lies right next to my disc | since no one has claimed <moves> and they lie right next to my disc | , | as <move> falls between my disc and my opponent's pieces | as <moves> fall between my disc and my opponent's pieces | dramatic | plain-language | first person (I / my) |
<moves> are the only cells where you can legally place your disc this turn | , | as <move> is an open cell | as <moves> are open cells | because <move> is empty and directly beside your last placed disc | because <moves> are empty and directly beside your last placed disc | , | as <move> lands directly beyond your opponent's piece | as <moves> land directly beyond your opponent's pieces | authoritative | plain-language | second person (you / your) |
The player's available moves for disc placement this turn are <moves> | : | due to <move> being free of any pieces | due to <moves> being free of any pieces | given that <move> is an open slot that connects directly to the player's current disc | given that <moves> are open slots that connect directly to the player's current disc | , | as <move> places the player in a position to leap over the opposing pieces | as <moves> place the player in a position to leap over the opposing pieces | friendly | technical | third person (the player / their) |
On this turn, the board is inviting the player to explore their options at <moves> | , | given that <move> is completely empty | given that <moves> are completely empty | since <move> is directly adjacent to their disc and no piece has been placed there yet | since <moves> are directly adjacent to their disc and no pieces have been placed there yet | , | since <move> enables the player to skip over their rival's disc | since <moves> enable the player to skip over their rival's discs | friendly | educational | third person (the player / their) |
The cells legally available to the player for their upcoming disc placement are <moves> | — | considering that <move> is currently free | considering that <moves> are currently free | as <move> is an empty position that is directly bordering the player's disc | as <moves> are empty positions that are directly bordering the player's disc | ; | since <move> enables the player to hop across the opposing discs | since <moves> enable the player to hop across the opposing discs | friendly | formal | third person (the player / their) |
<moves> represent the cells where a disc may be legally placed | — | since no piece is currently placed on <move> | since no pieces are currently placed on <moves> | because <move> is a free cell that sits right next to the disc on the board | because <moves> are free cells that sit right next to the disc on the board | ; | as <move> enables a capture by hopping over an opposing disc | as <moves> enable a capture by hopping over opposing discs | friendly | educational | impersonal or passive (no personal pronouns) |
The player has some great options available to them — they can place their disc in <moves> | , | as <move> remains untaken | as <moves> remain untaken | since <move> is sitting right next to the player's disc and no one has claimed it yet | since <moves> are sitting right next to the player's disc and no one has claimed them yet | ; | given that <move> comes after one of the other player's pieces in their way | given that <moves> come after the other player's pieces in their way | friendly | commentary | third person (the player / their) |
<moves> represent the allowable positions for the next disc | : | as <move> contains no piece | as <moves> contain no pieces | as <move> has not been claimed and lies adjacent to the previously placed disc | as <moves> have not been claimed and lie adjacent to the previously placed disc | ; | because <move> enables a leap over the adversary's pieces | because <moves> enable a leap over the adversary's pieces | neutral | rulebook | impersonal or passive (no personal pronouns) |
<moves> are the only positions where placing a disc is permitted | : | because <move> is open | because <moves> are open | given that <move> is free and directly connected to the placed disc | given that <moves> are free and directly connected to the placed disc | ; | since <move> enables a capture over the other player's disc | since <moves> enable captures over the other player's discs | neutral | plain-language | impersonal or passive (no personal pronouns) |
my valid cells to play: <moves> | : | given that <move> is available | given that <moves> are available | as <move> sits adjacent to my disc with no occupant | as <moves> sit adjacent to my disc with no occupants | , | as <move> allows me to jump the other player's pieces | as <moves> allow me to jump the other player's pieces | neutral | telegraphic | first person (I / my) |
The incontrovertible evidence of the board's current state proves that the player must confine their disc to <moves> | , | as <move> is provably without occupation | as <moves> are provably without occupation | by virtue of <move> being an unclaimed position bordering the player's most recent disc | by virtue of <moves> being unclaimed positions bordering the player's most recent disc | , | owing to the fact that <move> sits in a position of absolute supremacy atop their adversary's disc | owing to the fact that <moves> sit in positions of absolute supremacy atop their adversary's discs | dramatic | proof-like | third person (the player / their) |
The only legally permitted cells available to the player on this turn are <moves> | , | given that <move> remains unoccupied | given that <moves> remain unoccupied | because <move> is unoccupied and directly borders the player's most recently placed disc | because <moves> are unoccupied and directly border the player's most recently placed disc | , | given that <move> situates the player directly beyond the opponent's piece | given that <moves> situate the player directly beyond the opponent's pieces | authoritative | educational | third person (the player / their) |
<moves> identified as legal moves | : | given <move> is unclaimed | given <moves> are unclaimed | since <move> is not taken and lies next to the current disc | since <moves> are not taken and lie next to the current disc | ; | because a capture is achievable via <move> | because captures are achievable via <moves> | neutral | telegraphic | impersonal or passive (no personal pronouns) |
<moves> are the positions I have proven to be the allowable destinations for my disc | , | given that <move> is unoccupied | given that <moves> are unoccupied | since it follows that <move> lies next to my disc and remains unclaimed | since it follows that <moves> lie next to my disc and remain unclaimed | ; | as <move> sits on the far side of an opponent's disc relative to my current position | as <moves> sit on the far side of my opponent's discs relative to my current position | patient | proof-like | first person (I / my) |
<moves> mark the possible positions this turn | , | as <move> is open | as <moves> are open | since <move> is reachable from the disc and still open | since <moves> are reachable from the disc and still open | ; | because a jump over the rival's pieces is possible at <move> | because jumps over the rival's pieces are possible at <moves> | friendly | concise | impersonal or passive (no personal pronouns) |
The player's disc can legally be placed on <moves> | , | given that <move> is clear | given that <moves> are clear | since <move> is available and sits next to a disc the player already placed | since <moves> are available and sit next to a disc the player already placed | , | because <move> lands the player on the other side of the opponent's disc | because <moves> land the player on the other side of the opponent's discs | neutral | plain-language | third person (the player / their) |
The player may place their disc at <moves> | : | owing to <move> being unclaimed | owing to <moves> being unclaimed | given <move> is unclaimed and shares a border with their disc | given <moves> are unclaimed and share a border with their disc | ; | since <move> clears the opponent's pieces from the player's path | since <moves> clear the opponent's pieces from the player's path | patient | telegraphic | third person (the player / their) |
<moves> are the cells available for you to place your disc on this turn | — | since <move> is clear of any piece | since <moves> are clear of any pieces | since <move> is unoccupied and shares a border with your most recent disc | since <moves> are unoccupied and share a border with your most recent disc | ; | because <move> lands you just past your opponent's pieces in your path | because <moves> land you just past your opponent's pieces in your path | patient | commentary | second person (you / your) |
The algorithm has determined that your disc placement is restricted to the critical positions of <moves> | — | as <move> has been confirmed vacant | as <moves> have been confirmed vacant | inasmuch as <move> is an open position directly linked to your last disc placement | inasmuch as <moves> are open positions directly linked to your last disc placement | , | because <move> activates your jumping sequence over the hostile piece on the board | because <moves> activate your jumping sequences over the hostile pieces on the board | dramatic | technical | second person (you / your) |
The algorithm has determined that your disc placement is restricted to the critical positions of <moves> | , | given that <move> remains unoccupied | given that <moves> remain unoccupied | seeing that <move> is a free and tactically adjacent cell to your current disc | seeing that <moves> are free and tactically adjacent cells to your current disc | ; | since <move> positions you to vault over the enemy piece in a decisive strike | since <moves> position you to vault over the enemy pieces in decisive strikes | dramatic | technical | second person (you / your) |
<moves> — the only cells where fate allows a disc to fall | , | <move> holding no piece | <moves> holding no piece | for <move> is untaken and adjoins the disc | for <moves> are untaken and adjoin the disc | ; | given that <move> bridges the gap over the opponent's pieces | given that <moves> bridge the gap over the opponent's pieces | dramatic | concise | impersonal or passive (no personal pronouns) |
<moves> are the cells where the player may legally place their disc this turn | : | seeing as <move> has no piece on it | seeing as <moves> have no pieces on them | as <move> is a free cell neighboring the player's most recently placed disc | as <moves> are free cells neighboring the player's most recently placed disc | , | since <move> lets the player hop across an opposing disc | since <moves> let the player hop across an opposing disc | friendly | rulebook | third person (the player / their) |
On this turn, the player's disc must go to <moves> | : | given the vacancy of <move> | given the vacancy of <moves> | because <move> touches the player's disc and is still open for play | because <moves> touch the player's disc and are still open for play | ; | since <move> is directly reachable by jumping over the opposing player's pieces | since <moves> are directly reachable by jumping over the opposing player's pieces | authoritative | conversational | third person (the player / their) |
<moves> — the player holds their disc tight, knowing these are the only places it can go | — | given that <move> remains untouched and unclaimed | given that <moves> remain untouched and unclaimed | given that <move> remains unclaimed and neighbors their disc | given that <moves> remain unclaimed and neighbor their disc | , | as <move> lines them up for a powerful leap across the opponent's pieces | as <moves> line them up for a powerful leap across the opponent's pieces | dramatic | conversational | third person (the player / their) |
With tensions running high, the only squares where a disc can legally land are <moves> | , | seeing as <move> is a vacant battleground | seeing as <moves> are vacant battlegrounds | given that <move> is wide open and sits right next to the placed disc | given that <moves> are wide open and sit right next to the placed disc | , | because a daring jump over the rival's disc leads straight to <move> | because a daring jump over the rival's discs leads straight to <moves> | dramatic | conversational | impersonal or passive (no personal pronouns) |
<moves> identified as legal moves | : | because <move> has no piece on it | because <moves> have no pieces on them | given <move> is an unclaimed cell adjoining the most recent disc | given <moves> are unclaimed cells adjoining the most recent disc | , | given that <move> is positioned between two opponent pieces | given that <moves> are positioned between opponent pieces | neutral | telegraphic | impersonal or passive (no personal pronouns) |
Go ahead and place your disc on any of <moves> | , | as <move> remains untaken | as <moves> remain untaken | because <move> lies adjacent to your disc and hasn't been taken by anyone | because <moves> lie adjacent to your disc and haven't been taken by anyone | ; | since <move> lets you hop over your opponent's pieces | since <moves> let you hop over your opponent's pieces | friendly | commentary | second person (you / your) |
Upon reviewing the board, I can see that my permissible moves are <moves> | — | since no piece currently occupies <move> | since no pieces currently occupy <moves> | as <move> happens to be vacant and directly neighboring my placed disc | as <moves> happen to be vacant and directly neighboring my placed disc | , | since <move> allows me to leap over my opponent's pieces | since <moves> allow me to leap over my opponent's pieces | friendly | formal | first person (I / my) |
This turn, your disc can be placed on <moves> | : | given that <move> is still open | given that <moves> are still open | seeing as <move> is both adjacent to your piece and completely unoccupied | seeing as <moves> are both adjacent to your piece and completely unoccupied | ; | as <move> gives you the chance to leap over your opponent's pieces | as <moves> give you the chance to leap over your opponent's pieces | patient | conversational | second person (you / your) |
<moves> constitute the full set of lawful placements available to me in this turn | , | considering that <move> has not been placed upon | considering that <moves> have not been placed upon | seeing as <move> is not yet occupied and is contiguous with my previously placed disc | seeing as <moves> are not yet occupied and are contiguous with my previously placed disc | ; | since <move> is positioned such that I am able to go over the pieces of my opponent | since <moves> are positioned such that I am able to go over the pieces of my opponent | patient | formal | first person (I / my) |
The player faces their critical decision at <moves> | : | as <move> remains unclaimed | as <moves> remain unclaimed | since <move> is bare and rests right against their disc | since <moves> are bare and rest right against their disc | ; | since <move> lines up perfectly for the player to go over their rival's discs | since <moves> line up perfectly for the player to go over their rival's discs | dramatic | plain-language | third person (the player / their) |
I've identified my available cells for this turn as <moves> | , | due to <move> being free of any pieces | due to <moves> being free of any pieces | since <move> is unoccupied and directly borders my latest disc | since <moves> are unoccupied and directly border my latest disc | , | given that <move> places me on the other side of my opponent's piece | given that <moves> place me on the other side of my opponent's pieces | friendly | technical | first person (I / my) |
By the governing laws of the board, it is irrefutably established that a disc may only be placed at <moves> | , | as evidenced by the vacancy of <move> | as evidenced by the vacancy of <moves> | since it is incontrovertible that <move> is free of occupation and touches the disc at hand | since it is incontrovertible that <moves> are free of occupation and touch the disc at hand | , | given that <move> permits the capture of the opposing pieces by leaping over them | given that <moves> permit the capture of the opposing pieces by leaping over them | dramatic | proof-like | impersonal or passive (no personal pronouns) |
The player's eligible placements are restricted to <moves> | — | <move> being an open cell | <moves> being open cells | seeing that <move> is empty and shares an edge with their disc | seeing that <moves> are empty and share an edge with their disc | , | because <move> enables the player to clear an opponent's piece | because <moves> enable the player to clear opponent's pieces | authoritative | telegraphic | third person (the player / their) |
<moves> are the coordinates that qualify as legal placements for the current turn | , | as <move> is accessible and clear | as <moves> are accessible and clear | since <move> is an available cell that touches the most recently placed piece | since <moves> are available cells that touch the most recently placed piece | , | since <move> allows jumping over the opponent's discs | since <moves> allow jumping over the opponent's discs | neutral | educational | impersonal or passive (no personal pronouns) |
Following the rules of the game, I am permitted to place my next disc only at <moves> | , | by virtue of <move> being an empty cell | by virtue of <moves> being empty cells | inasmuch as <move> is not occupied by any piece and is contiguous with my disc | inasmuch as <moves> are not occupied by any piece and are contiguous with my disc | , | given that <move> enables me to leap across the enemy discs | given that <moves> enable me to leap across the enemy discs | neutral | proof-like | first person (I / my) |
A disc can be placed on <moves> | : | because <move> has no piece on it | because <moves> have no pieces on them | because <move> is vacant and directly connected to the placed disc | because <moves> are vacant and directly connected to the placed disc | ; | because a capture jump is possible from <move> | because capture jumps are possible from <moves> | patient | concise | impersonal or passive (no personal pronouns) |
<moves> are the only positions where the player is allowed to play | : | because <move> has no piece on it | because <moves> have no pieces on them | because <move> contacts the player's disc and is currently vacant | because <moves> contact the player's disc and are currently vacant | ; | since <move> lies in a path that crosses the opponent's pieces | since <moves> lie in a path that crosses the opponent's pieces | neutral | concise | third person (the player / their) |
<moves> represent the permissible positions for disc placement in the current turn | — | given that <move> is unoccupied | given that <moves> are unoccupied | by virtue of <move> being both unoccupied and contiguous with the disc on the board | by virtue of <moves> being both unoccupied and contiguous with the disc on the board | ; | because an opposing piece is located on the path leading to <move> | because opposing pieces are located on the paths leading to <moves> | patient | technical | impersonal or passive (no personal pronouns) |
Legal spots for next disc: <moves> | — | given <move> is open for the taking | given <moves> are open for the taking | because <move> lies next to the disc and is still available | because <moves> lie next to the disc and are still available | ; | since <move> allows jumping over opponent's discs | since <moves> allow jumping over opponent's discs | friendly | telegraphic | impersonal or passive (no personal pronouns) |
<moves> are the positions I have proven to be the allowable destinations for my disc | — | in view of <move> being unoccupied at this stage | in view of <moves> being unoccupied at this stage | because <move> is demonstrably free and touches one of my placed discs | because <moves> are demonstrably free and touch one of my placed discs | ; | given that <move> can be reached by vaulting over an opposing piece from where I stand | given that <moves> can be reached by vaulting over opposing pieces from where I stand | patient | proof-like | first person (I / my) |
A disc may only be placed on <moves> | , | given the availability of <move> | given the availability of <moves> | as <move> remains free and shares a border with the placed disc | as <moves> remain free and share a border with the placed disc | , | because <move> is accessible by clearing an opposing disc | because <moves> are accessible by clearing opposing discs | authoritative | plain-language | impersonal or passive (no personal pronouns) |
Go ahead and place your disc on <moves> | : | since <move> is unoccupied | since <moves> are unoccupied | because <move> is open and directly next to your piece | because <moves> are open and directly next to your piece | ; | because <move> gives you a chance to leap over their pieces | because <moves> give you a chance to leap over their pieces | friendly | concise | second person (you / your) |
The player has the green light to put their disc on <moves> | : | since nothing is placed on <move> | since nothing is placed on <moves> | since <move> is adjacent to the player's disc and has not been played yet | since <moves> are adjacent to the player's disc and have not been played yet | , | because <move> lands the player on the other side of the opponent's piece | because <moves> land the player on the other side of the opponent's pieces | friendly | plain-language | third person (the player / their) |
<moves> are the cells you are permitted to occupy with your disc, as determined by the current board state | — | due to <move> presenting an empty square | due to <moves> presenting empty squares | because <move> stands vacant and is immediately neighboring your disc on the board | because <moves> stand vacant and are immediately neighboring your disc on the board | ; | given that <move> lies in a direct line over your opponent's disc | given that <moves> lie in a direct line over your opponent's discs | authoritative | proof-like | second person (you / your) |
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